On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
> There's been a long discussion recently (some of which happened on
> this list) about open messaging between websites and between users on
> those websites, based somewhat on the current social network friends
> messaging model. I think there's a general consensus that XMPP can and
> should play an important role in this idea of an open, distributed,
> near-real-time network of websites, but I also think that there is
> disagreement on what the transition from xmpp's real-time network to
> the web's non-real-time, non-persistent network looks like.
>
> In the interest in understanding different ways that XMPP can be
> used/built on, I'm wondering if anyone has some examples of a
> real-world XMPP deployment for non-IM purposes? Perhaps something
> based on PubSub?

Some off the top of my head (I'm sure there are more).

* Vertebra uses xmpp to distribute commands to machines in the Engine
Yard network.

* I'm working with a team to use BOSH to distribute website data back
up to their pages via XMPP using JSJac

* I built a prototype social network that uses the xmpp roster to
store your relationship data. http://code.google.com/p/xmpp-psn/

* There's the famous twitter -> jaiku integration that happened at
social graph camp.

* Chatterous is using XMPP's PubSub to build a message bus between
various different protocols.

* Chesspark uses xmpp to run and send commands for Chess games.

* Nick Vidal has an interesting app call ISS http://iss.im/ that uses
xmpp to do personal publishing.

~ Anders

>
> Thanks,
>
> --Steve
>
> --
> Steve Ivy
> http://redmonk.net // http://diso-project.org
> This email is: [ ] bloggable [x] ask first [ ] private
>

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