On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote: > There's been a long discussion recently (some of which happened on > this list) about open messaging between websites and between users on > those websites, based somewhat on the current social network friends > messaging model. I think there's a general consensus that XMPP can and > should play an important role in this idea of an open, distributed, > near-real-time network of websites, but I also think that there is > disagreement on what the transition from xmpp's real-time network to > the web's non-real-time, non-persistent network looks like. > > In the interest in understanding different ways that XMPP can be > used/built on, I'm wondering if anyone has some examples of a > real-world XMPP deployment for non-IM purposes? Perhaps something > based on PubSub?
Some off the top of my head (I'm sure there are more). * Vertebra uses xmpp to distribute commands to machines in the Engine Yard network. * I'm working with a team to use BOSH to distribute website data back up to their pages via XMPP using JSJac * I built a prototype social network that uses the xmpp roster to store your relationship data. http://code.google.com/p/xmpp-psn/ * There's the famous twitter -> jaiku integration that happened at social graph camp. * Chatterous is using XMPP's PubSub to build a message bus between various different protocols. * Chesspark uses xmpp to run and send commands for Chess games. * Nick Vidal has an interesting app call ISS http://iss.im/ that uses xmpp to do personal publishing. ~ Anders > > Thanks, > > --Steve > > -- > Steve Ivy > http://redmonk.net // http://diso-project.org > This email is: [ ] bloggable [x] ask first [ ] private >
