Hello,
To complete on this:
- we have worked on lots of big non chat / IM oriented project. Some
of them are in the gaming world (from betting to more casual games).
- quite a large part of our customer base is building various types of
social network. If you search a bit I am sure you will find some
(maybe not easily the biggest ones however).
We have developed our pluggable and extensible pubsub API especially
for this type of needs.
This is something I will talk about in London on friday:
http://www.process-one.net/en/blogs/article/erlang_exchange_london_uk_june_27th/
Le 25 juin 08 à 19:05, Blaine Cook a écrit :
* Obviously Twitter is one of the better-known examples, send
millions of messages a day, and have a [proper] PubSub endpoint that
hasn't gone live.
* iminlikewithyou uses XMPP to run their games (possibly other stuff)
* In a conversation with Alex @ twitter, he mentioned that some "big
media" online gaming company is using XMPP (specifically Openfire)
to handle all of their chat stuff.
* I'm working with three separate (two high-profile) sites that are
interested in adding XMPP support, espeically the PubSub angle.
I think the challenge is finding applications of XMPP where the
developers have opened up access to outside developers. Thankfully,
I think that's the shift we're seeing, and many of the examples on
this thread are along those lines.
b.
On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
There's been a long discussion recently (some of which happened on
this list) about open messaging between websites and between users on
those websites, based somewhat on the current social network friends
messaging model. I think there's a general consensus that XMPP can and
should play an important role in this idea of an open, distributed,
near-real-time network of websites, but I also think that there is
disagreement on what the transition from xmpp's real-time network to
the web's non-real-time, non-persistent network looks like.
In the interest in understanding different ways that XMPP can be
used/built on, I'm wondering if anyone has some examples of a
real-world XMPP deployment for non-IM purposes? Perhaps something
based on PubSub?
Thanks,
--Steve
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Steve Ivy
http://redmonk.net // http://diso-project.org
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Mickaël Rémond
http://www.process-one.net/