In Mozilla Labs, we are using XMPP in Weave to push around real-time updates
to the stuff you want to sync between browsers/mobile/etc.

-- aza | ɐzɐ --

On Wed, Jun 25, 2008 at 10:21 AM, Mickaël Rémond <
[EMAIL PROTECTED]> wrote:

>
> Hello,
> To complete on this:
> - we have worked on lots of big non chat / IM oriented project. Some of
> them are in the gaming world (from betting to more casual games).
> - quite a large part of our customer base is building various types of
> social network. If you search a bit I am sure you will find some (maybe not
> easily the biggest ones however).
>
> We have developed our pluggable and extensible pubsub API especially for
> this type of needs.
> This is something I will talk about in London on friday:
>
> http://www.process-one.net/en/blogs/article/erlang_exchange_london_uk_june_27th/
>
> Le 25 juin 08 à 19:05, Blaine Cook a écrit :
>
> * Obviously Twitter is one of the better-known examples, send millions of
> messages a day, and have a [proper] PubSub endpoint that hasn't gone live.
> * iminlikewithyou uses XMPP to run their games (possibly other stuff)
>
> * In a conversation with Alex @ twitter, he mentioned that some "big media"
> online gaming company is using XMPP (specifically Openfire) to handle all of
> their chat stuff.
>
> * I'm working with three separate (two high-profile) sites that are
> interested in adding XMPP support, espeically the PubSub angle.
>
> I think the challenge is finding applications of XMPP where the developers
> have opened up access to outside developers. Thankfully, I think that's the
> shift we're seeing, and many of the examples on this thread are along those
> lines.
>
> b.
>
>
> On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
>
>> There's been a long discussion recently (some of which happened on
>> this list) about open messaging between websites and between users on
>> those websites, based somewhat on the current social network friends
>> messaging model. I think there's a general consensus that XMPP can and
>> should play an important role in this idea of an open, distributed,
>> near-real-time network of websites, but I also think that there is
>> disagreement on what the transition from xmpp's real-time network to
>> the web's non-real-time, non-persistent network looks like.
>>
>> In the interest in understanding different ways that XMPP can be
>> used/built on, I'm wondering if anyone has some examples of a
>> real-world XMPP deployment for non-IM purposes? Perhaps something
>> based on PubSub?
>>
>> Thanks,
>>
>> --Steve
>>
>> --
>> Steve Ivy
>> http://redmonk.net // http://diso-project.org
>> This email is: [ ] bloggable [x] ask first [ ] private
>>
>
>
> --
> Mickaël Rémond
>  http://www.process-one.net/
>

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