In Mozilla Labs, we are using XMPP in Weave to push around real-time updates to the stuff you want to sync between browsers/mobile/etc.
-- aza | ɐzɐ -- On Wed, Jun 25, 2008 at 10:21 AM, Mickaël Rémond < [EMAIL PROTECTED]> wrote: > > Hello, > To complete on this: > - we have worked on lots of big non chat / IM oriented project. Some of > them are in the gaming world (from betting to more casual games). > - quite a large part of our customer base is building various types of > social network. If you search a bit I am sure you will find some (maybe not > easily the biggest ones however). > > We have developed our pluggable and extensible pubsub API especially for > this type of needs. > This is something I will talk about in London on friday: > > http://www.process-one.net/en/blogs/article/erlang_exchange_london_uk_june_27th/ > > Le 25 juin 08 à 19:05, Blaine Cook a écrit : > > * Obviously Twitter is one of the better-known examples, send millions of > messages a day, and have a [proper] PubSub endpoint that hasn't gone live. > * iminlikewithyou uses XMPP to run their games (possibly other stuff) > > * In a conversation with Alex @ twitter, he mentioned that some "big media" > online gaming company is using XMPP (specifically Openfire) to handle all of > their chat stuff. > > * I'm working with three separate (two high-profile) sites that are > interested in adding XMPP support, espeically the PubSub angle. > > I think the challenge is finding applications of XMPP where the developers > have opened up access to outside developers. Thankfully, I think that's the > shift we're seeing, and many of the examples on this thread are along those > lines. > > b. > > > On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote: > >> There's been a long discussion recently (some of which happened on >> this list) about open messaging between websites and between users on >> those websites, based somewhat on the current social network friends >> messaging model. I think there's a general consensus that XMPP can and >> should play an important role in this idea of an open, distributed, >> near-real-time network of websites, but I also think that there is >> disagreement on what the transition from xmpp's real-time network to >> the web's non-real-time, non-persistent network looks like. >> >> In the interest in understanding different ways that XMPP can be >> used/built on, I'm wondering if anyone has some examples of a >> real-world XMPP deployment for non-IM purposes? Perhaps something >> based on PubSub? >> >> Thanks, >> >> --Steve >> >> -- >> Steve Ivy >> http://redmonk.net // http://diso-project.org >> This email is: [ ] bloggable [x] ask first [ ] private >> > > > -- > Mickaël Rémond > http://www.process-one.net/ >
