My setup is alright, and works for me. I am running an ejabberd instance with open registrations. NS1.net

anders conbere wrote:
Anyone with a running public instance of ejabberd has one (conbere.org
for instance).

There are probably people with better setups than mine though :)

~ Anders

On Wed, Jun 25, 2008 at 4:23 PM, Steve Ivy <[EMAIL PROTECTED]> wrote:
Anyone got a BOSH-compatible server I can play with?

On Wed, Jun 25, 2008 at 3:42 PM, bear <[EMAIL PROTECTED]> wrote:
hmm, going to have to get some tutorials on the various client libs
folks have settled on (and poke Nathan to demo the ones we use) :)


On Wed, Jun 25, 2008 at 4:26 PM, Steve Ivy <[EMAIL PROTECTED]> wrote:
All,

Thanks for the great info! Gives me some stuff to think about. I
hadn't seen JSJaC before, I'll definitely be looking at that further.

--Steve

On Wed, Jun 25, 2008 at 11:17 AM, Daniel Mills <[EMAIL PROTECTED]> wrote:
We're not exposing XMPP to users directly.  Currently, we use it only to
implement bookmarks sharing notifications between accounts.  The
notifications are processed and displayed along with other Weave
notifications.  We hope to use XMPP to implement the actual data
distribution, though (we do that over WebDAV right now).
We wrote our own XMPP stack to get started, but we're considering to switch
to JSJaC in the future.
Dan

On Jun 25, 2008, at 11:04 AM, Mickaël Rémond wrote:

Interesting. Are you using any special mechanism or direct messaging to the
users ?
Le 25 juin 08 à 19:58, Aza a écrit :

In Mozilla Labs, we are using XMPP in Weave to push around real-time updates
to the stuff you want to sync between browsers/mobile/etc.

-- aza | ɐzɐ --

On Wed, Jun 25, 2008 at 10:21 AM, Mickaël Rémond
<[EMAIL PROTECTED]> wrote:
Hello,
To complete on this:
- we have worked on lots of big non chat / IM oriented project. Some of
them are in the gaming world (from betting to more casual games).
- quite a large part of our customer base is building various types of
social network. If you search a bit I am sure you will find some (maybe not
easily the biggest ones however).
We have developed our pluggable and extensible pubsub API especially for
this type of needs.
This is something I will talk about in London on friday:

http://www.process-one.net/en/blogs/article/erlang_exchange_london_uk_june_27th/
Le 25 juin 08 à 19:05, Blaine Cook a écrit :

* Obviously Twitter is one of the better-known examples, send millions of
messages a day, and have a [proper] PubSub endpoint that hasn't gone live.
* iminlikewithyou uses XMPP to run their games (possibly other stuff)
* In a conversation with Alex @ twitter, he mentioned that some "big
media" online gaming company is using XMPP (specifically Openfire) to handle
all of their chat stuff.

* I'm working with three separate (two high-profile) sites that are
interested in adding XMPP support, espeically the PubSub angle.

I think the challenge is finding applications of XMPP where the developers
have opened up access to outside developers. Thankfully, I think that's the
shift we're seeing, and many of the examples on this thread are along those
lines.
b.

On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
There's been a long discussion recently (some of which happened on
this list) about open messaging between websites and between users on
those websites, based somewhat on the current social network friends
messaging model. I think there's a general consensus that XMPP can and
should play an important role in this idea of an open, distributed,
near-real-time network of websites, but I also think that there is
disagreement on what the transition from xmpp's real-time network to
the web's non-real-time, non-persistent network looks like.

In the interest in understanding different ways that XMPP can be
used/built on, I'm wondering if anyone has some examples of a
real-world XMPP deployment for non-IM purposes? Perhaps something
based on PubSub?

Thanks,

--Steve

--
Steve Ivy
http://redmonk.net // http://diso-project.org
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--
Mickaël Rémond
 http://www.process-one.net/
--
Mickaël Rémond
 http://www.process-one.net/





--
Steve Ivy
http://redmonk.net // http://diso-project.org
This email is: [ ] bloggable [x] ask first [ ] private


--
---
Bear

[EMAIL PROTECTED] (work)
[EMAIL PROTECTED] (jabber & email)
http://code-bear.com/bearlog (weblog)

PGP Fingerprint = 9996 719F 973D B11B E111 D770 9331 E822 40B3 CD29


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Steve Ivy
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