Anyone with a running public instance of ejabberd has one (conbere.org
for instance).

There are probably people with better setups than mine though :)

~ Anders

On Wed, Jun 25, 2008 at 4:23 PM, Steve Ivy <[EMAIL PROTECTED]> wrote:
> Anyone got a BOSH-compatible server I can play with?
>
> On Wed, Jun 25, 2008 at 3:42 PM, bear <[EMAIL PROTECTED]> wrote:
>> hmm, going to have to get some tutorials on the various client libs
>> folks have settled on (and poke Nathan to demo the ones we use) :)
>>
>>
>> On Wed, Jun 25, 2008 at 4:26 PM, Steve Ivy <[EMAIL PROTECTED]> wrote:
>>> All,
>>>
>>> Thanks for the great info! Gives me some stuff to think about. I
>>> hadn't seen JSJaC before, I'll definitely be looking at that further.
>>>
>>> --Steve
>>>
>>> On Wed, Jun 25, 2008 at 11:17 AM, Daniel Mills <[EMAIL PROTECTED]> wrote:
>>>> We're not exposing XMPP to users directly.  Currently, we use it only to
>>>> implement bookmarks sharing notifications between accounts.  The
>>>> notifications are processed and displayed along with other Weave
>>>> notifications.  We hope to use XMPP to implement the actual data
>>>> distribution, though (we do that over WebDAV right now).
>>>> We wrote our own XMPP stack to get started, but we're considering to switch
>>>> to JSJaC in the future.
>>>> Dan
>>>>
>>>> On Jun 25, 2008, at 11:04 AM, Mickaël Rémond wrote:
>>>>
>>>> Interesting. Are you using any special mechanism or direct messaging to the
>>>> users ?
>>>> Le 25 juin 08 à 19:58, Aza a écrit :
>>>>
>>>> In Mozilla Labs, we are using XMPP in Weave to push around real-time 
>>>> updates
>>>> to the stuff you want to sync between browsers/mobile/etc.
>>>>
>>>> -- aza | ɐzɐ --
>>>>
>>>> On Wed, Jun 25, 2008 at 10:21 AM, Mickaël Rémond
>>>> <[EMAIL PROTECTED]> wrote:
>>>>>
>>>>> Hello,
>>>>> To complete on this:
>>>>> - we have worked on lots of big non chat / IM oriented project. Some of
>>>>> them are in the gaming world (from betting to more casual games).
>>>>> - quite a large part of our customer base is building various types of
>>>>> social network. If you search a bit I am sure you will find some (maybe 
>>>>> not
>>>>> easily the biggest ones however).
>>>>> We have developed our pluggable and extensible pubsub API especially for
>>>>> this type of needs.
>>>>> This is something I will talk about in London on friday:
>>>>>
>>>>> http://www.process-one.net/en/blogs/article/erlang_exchange_london_uk_june_27th/
>>>>> Le 25 juin 08 à 19:05, Blaine Cook a écrit :
>>>>>
>>>>> * Obviously Twitter is one of the better-known examples, send millions of
>>>>> messages a day, and have a [proper] PubSub endpoint that hasn't gone live.
>>>>> * iminlikewithyou uses XMPP to run their games (possibly other stuff)
>>>>> * In a conversation with Alex @ twitter, he mentioned that some "big
>>>>> media" online gaming company is using XMPP (specifically Openfire) to 
>>>>> handle
>>>>> all of their chat stuff.
>>>>>
>>>>> * I'm working with three separate (two high-profile) sites that are
>>>>> interested in adding XMPP support, espeically the PubSub angle.
>>>>>
>>>>> I think the challenge is finding applications of XMPP where the developers
>>>>> have opened up access to outside developers. Thankfully, I think that's 
>>>>> the
>>>>> shift we're seeing, and many of the examples on this thread are along 
>>>>> those
>>>>> lines.
>>>>> b.
>>>>>
>>>>> On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
>>>>>>
>>>>>> There's been a long discussion recently (some of which happened on
>>>>>> this list) about open messaging between websites and between users on
>>>>>> those websites, based somewhat on the current social network friends
>>>>>> messaging model. I think there's a general consensus that XMPP can and
>>>>>> should play an important role in this idea of an open, distributed,
>>>>>> near-real-time network of websites, but I also think that there is
>>>>>> disagreement on what the transition from xmpp's real-time network to
>>>>>> the web's non-real-time, non-persistent network looks like.
>>>>>>
>>>>>> In the interest in understanding different ways that XMPP can be
>>>>>> used/built on, I'm wondering if anyone has some examples of a
>>>>>> real-world XMPP deployment for non-IM purposes? Perhaps something
>>>>>> based on PubSub?
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> --Steve
>>>>>>
>>>>>> --
>>>>>> Steve Ivy
>>>>>> http://redmonk.net // http://diso-project.org
>>>>>> This email is: [ ] bloggable [x] ask first [ ] private
>>>>>
>>>>>
>>>>> --
>>>>> Mickaël Rémond
>>>>>  http://www.process-one.net/
>>>>
>>>> --
>>>> Mickaël Rémond
>>>>  http://www.process-one.net/
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> Steve Ivy
>>> http://redmonk.net // http://diso-project.org
>>> This email is: [ ] bloggable [x] ask first [ ] private
>>>
>>
>>
>>
>> --
>> ---
>> Bear
>>
>> [EMAIL PROTECTED] (work)
>> [EMAIL PROTECTED] (jabber & email)
>> http://code-bear.com/bearlog (weblog)
>>
>> PGP Fingerprint = 9996 719F 973D B11B E111 D770 9331 E822 40B3 CD29
>>
>
>
>
> --
> Steve Ivy
> http://redmonk.net // http://diso-project.org
> This email is: [ ] bloggable [x] ask first [ ] private
>

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