yes.. And fast..

On Sun, Apr 29, 2012 at 11:18 PM, Sandy Sutherland <
[email protected]> wrote:

>  BTW Verlet is suprisingly simple - we are using it in our fur and
> feather system now.
>
> Cheers
>
>
> S.
>
> _____________________________
> Sandy Sutherland
> Technical Supervisor
> [email protected]
> _____________________________
>
>
>
>
>   ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Ben Beckett [
> [email protected]]
> *Sent:* 28 April 2012 18:36
>
> *To:* [email protected]
> *Subject:* Re: Belly Wobble Ice
>
>  Thats the word it all come flowing back, Thanks
>
> On 28 April 2012 16:55, Sandy Sutherland <
> [email protected]> wrote:
>
>>
>> http://softimage.wiki.softimage.com/xsidocs/idef_deforms_VerletIntegration.htm
>>
>> Good info there!
>>
>> S.
>>
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> [email protected]
>> _____________________________
>>
>>
>>
>>
>>   ------------------------------
>> *From:* [email protected] [
>> [email protected]] on behalf of [email protected] [
>> [email protected]]
>> *Sent:* 28 April 2012 15:14
>> *To:* [email protected]
>> *Subject:* Re: Belly Wobble Ice
>>
>>     search for ‘verlet’ in the ice tree – that should get you started
>> you can drive it with a weightmap
>>
>>  *From:* Ben Beckett <[email protected]>
>> *Sent:* Saturday, April 28, 2012 2:37 PM
>> *To:* [email protected]
>> *Subject:* Belly Wobble Ice
>>
>>  Hi list
>>
>> Some time ago there was a video out there that a very kind person made on
>> how to use ice to achieve some secondary motion in a characters belly
>> thought the painting of a weight map.
>>
>> I did save it for times like this but it gone!
>>
>> Would any one know of this or have some suggestion how could do it.
>>
>> Thanks a bunch
>> Ben
>>
>
>

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