yes.. And fast.. On Sun, Apr 29, 2012 at 11:18 PM, Sandy Sutherland < [email protected]> wrote:
> BTW Verlet is suprisingly simple - we are using it in our fur and > feather system now. > > Cheers > > > S. > > _____________________________ > Sandy Sutherland > Technical Supervisor > [email protected] > _____________________________ > > > > > ------------------------------ > *From:* [email protected] [ > [email protected]] on behalf of Ben Beckett [ > [email protected]] > *Sent:* 28 April 2012 18:36 > > *To:* [email protected] > *Subject:* Re: Belly Wobble Ice > > Thats the word it all come flowing back, Thanks > > On 28 April 2012 16:55, Sandy Sutherland < > [email protected]> wrote: > >> >> http://softimage.wiki.softimage.com/xsidocs/idef_deforms_VerletIntegration.htm >> >> Good info there! >> >> S. >> >> _____________________________ >> Sandy Sutherland >> Technical Supervisor >> [email protected] >> _____________________________ >> >> >> >> >> ------------------------------ >> *From:* [email protected] [ >> [email protected]] on behalf of [email protected] [ >> [email protected]] >> *Sent:* 28 April 2012 15:14 >> *To:* [email protected] >> *Subject:* Re: Belly Wobble Ice >> >> search for ‘verlet’ in the ice tree – that should get you started >> you can drive it with a weightmap >> >> *From:* Ben Beckett <[email protected]> >> *Sent:* Saturday, April 28, 2012 2:37 PM >> *To:* [email protected] >> *Subject:* Belly Wobble Ice >> >> Hi list >> >> Some time ago there was a video out there that a very kind person made on >> how to use ice to achieve some secondary motion in a characters belly >> thought the painting of a weight map. >> >> I did save it for times like this but it gone! >> >> Would any one know of this or have some suggestion how could do it. >> >> Thanks a bunch >> Ben >> > >

