Hi Ben,

I made one short overview how to do that.
There is a download link for the scene and the compound so you can take a
look.

https://vimeo.com/41299656
http://www.si-community.com/community/viewtopic.php?f=19&t=2339


Please excuse  my English :)


On Mon, Apr 30, 2012 at 11:17 AM, Ben Beckett <[email protected]>wrote:

> Tim that would be nice if you get time
>
> Thanks
> Ben
>
> On 30 April 2012 08:59, Sandy Sutherland <
> [email protected]> wrote:
>
>>  We wish - due to getting stung by the node disconnecting thing on our
>> last show - we have stuck with 2011 SAP SP1 for this show - so we just look
>> with longing at the new versions - don't even have time to play with them!
>>
>>
>> S.
>>
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> [email protected]
>> _____________________________
>>
>>
>>
>>
>>   ------------------------------
>> *From:* [email protected] [
>> [email protected]] on behalf of Tim Marinov [
>> [email protected]]
>> *Sent:* 30 April 2012 09:39
>>
>> *To:* [email protected]
>> *Subject:* Re: Belly Wobble Ice
>>
>>   BTW You can also use syflex.The cool thing about it is that doesn't
>> have to be under simulation stack so you don't have to create a second mesh
>> to do the jiggle over envelope.And also is very fast.When I get a time(hope
>> today or tomorrow)I will post a video on Vimeo how it works.
>>
>>
>>
>> On Mon, Apr 30, 2012 at 9:29 AM, Adam Sale <[email protected]> wrote:
>>
>>> yes.. And fast..
>>>
>>>
>>> On Sun, Apr 29, 2012 at 11:18 PM, Sandy Sutherland <
>>> [email protected]> wrote:
>>>
>>>>  BTW Verlet is suprisingly simple - we are using it in our fur and
>>>> feather system now.
>>>>
>>>> Cheers
>>>>
>>>>
>>>> S.
>>>>
>>>> _____________________________
>>>> Sandy Sutherland
>>>> Technical Supervisor
>>>> [email protected]
>>>> _____________________________
>>>>
>>>>
>>>>
>>>>
>>>>   ------------------------------
>>>> *From:* [email protected] [
>>>> [email protected]] on behalf of Ben Beckett [
>>>> [email protected]]
>>>> *Sent:* 28 April 2012 18:36
>>>>
>>>> *To:* [email protected]
>>>> *Subject:* Re: Belly Wobble Ice
>>>>
>>>>   Thats the word it all come flowing back, Thanks
>>>>
>>>> On 28 April 2012 16:55, Sandy Sutherland <
>>>> [email protected]> wrote:
>>>>
>>>>>
>>>>> http://softimage.wiki.softimage.com/xsidocs/idef_deforms_VerletIntegration.htm
>>>>>
>>>>> Good info there!
>>>>>
>>>>> S.
>>>>>
>>>>> _____________________________
>>>>> Sandy Sutherland
>>>>> Technical Supervisor
>>>>> [email protected]
>>>>> _____________________________
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>   ------------------------------
>>>>> *From:* [email protected] [
>>>>> [email protected]] on behalf of
>>>>> [email protected] [[email protected]]
>>>>> *Sent:* 28 April 2012 15:14
>>>>> *To:* [email protected]
>>>>> *Subject:* Re: Belly Wobble Ice
>>>>>
>>>>>     search for ‘verlet’ in the ice tree – that should get you started
>>>>> you can drive it with a weightmap
>>>>>
>>>>>  *From:* Ben Beckett <[email protected]>
>>>>> *Sent:* Saturday, April 28, 2012 2:37 PM
>>>>> *To:* [email protected]
>>>>> *Subject:* Belly Wobble Ice
>>>>>
>>>>>  Hi list
>>>>>
>>>>> Some time ago there was a video out there that a very kind person made
>>>>> on how to use ice to achieve some secondary motion in a characters belly
>>>>> thought the painting of a weight map.
>>>>>
>>>>> I did save it for times like this but it gone!
>>>>>
>>>>> Would any one know of this or have some suggestion how could do it.
>>>>>
>>>>> Thanks a bunch
>>>>> Ben
>>>>>
>>>>
>>>>
>>>
>>
>

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