Hi Ben, I made one short overview how to do that. There is a download link for the scene and the compound so you can take a look.
https://vimeo.com/41299656 http://www.si-community.com/community/viewtopic.php?f=19&t=2339 Please excuse my English :) On Mon, Apr 30, 2012 at 11:17 AM, Ben Beckett <[email protected]>wrote: > Tim that would be nice if you get time > > Thanks > Ben > > On 30 April 2012 08:59, Sandy Sutherland < > [email protected]> wrote: > >> We wish - due to getting stung by the node disconnecting thing on our >> last show - we have stuck with 2011 SAP SP1 for this show - so we just look >> with longing at the new versions - don't even have time to play with them! >> >> >> S. >> >> _____________________________ >> Sandy Sutherland >> Technical Supervisor >> [email protected] >> _____________________________ >> >> >> >> >> ------------------------------ >> *From:* [email protected] [ >> [email protected]] on behalf of Tim Marinov [ >> [email protected]] >> *Sent:* 30 April 2012 09:39 >> >> *To:* [email protected] >> *Subject:* Re: Belly Wobble Ice >> >> BTW You can also use syflex.The cool thing about it is that doesn't >> have to be under simulation stack so you don't have to create a second mesh >> to do the jiggle over envelope.And also is very fast.When I get a time(hope >> today or tomorrow)I will post a video on Vimeo how it works. >> >> >> >> On Mon, Apr 30, 2012 at 9:29 AM, Adam Sale <[email protected]> wrote: >> >>> yes.. And fast.. >>> >>> >>> On Sun, Apr 29, 2012 at 11:18 PM, Sandy Sutherland < >>> [email protected]> wrote: >>> >>>> BTW Verlet is suprisingly simple - we are using it in our fur and >>>> feather system now. >>>> >>>> Cheers >>>> >>>> >>>> S. >>>> >>>> _____________________________ >>>> Sandy Sutherland >>>> Technical Supervisor >>>> [email protected] >>>> _____________________________ >>>> >>>> >>>> >>>> >>>> ------------------------------ >>>> *From:* [email protected] [ >>>> [email protected]] on behalf of Ben Beckett [ >>>> [email protected]] >>>> *Sent:* 28 April 2012 18:36 >>>> >>>> *To:* [email protected] >>>> *Subject:* Re: Belly Wobble Ice >>>> >>>> Thats the word it all come flowing back, Thanks >>>> >>>> On 28 April 2012 16:55, Sandy Sutherland < >>>> [email protected]> wrote: >>>> >>>>> >>>>> http://softimage.wiki.softimage.com/xsidocs/idef_deforms_VerletIntegration.htm >>>>> >>>>> Good info there! >>>>> >>>>> S. >>>>> >>>>> _____________________________ >>>>> Sandy Sutherland >>>>> Technical Supervisor >>>>> [email protected] >>>>> _____________________________ >>>>> >>>>> >>>>> >>>>> >>>>> ------------------------------ >>>>> *From:* [email protected] [ >>>>> [email protected]] on behalf of >>>>> [email protected] [[email protected]] >>>>> *Sent:* 28 April 2012 15:14 >>>>> *To:* [email protected] >>>>> *Subject:* Re: Belly Wobble Ice >>>>> >>>>> search for ‘verlet’ in the ice tree – that should get you started >>>>> you can drive it with a weightmap >>>>> >>>>> *From:* Ben Beckett <[email protected]> >>>>> *Sent:* Saturday, April 28, 2012 2:37 PM >>>>> *To:* [email protected] >>>>> *Subject:* Belly Wobble Ice >>>>> >>>>> Hi list >>>>> >>>>> Some time ago there was a video out there that a very kind person made >>>>> on how to use ice to achieve some secondary motion in a characters belly >>>>> thought the painting of a weight map. >>>>> >>>>> I did save it for times like this but it gone! >>>>> >>>>> Would any one know of this or have some suggestion how could do it. >>>>> >>>>> Thanks a bunch >>>>> Ben >>>>> >>>> >>>> >>> >> >

