We wish - due to getting stung by the node disconnecting thing on our last show 
- we have stuck with 2011 SAP SP1 for this show - so we just look with longing 
at the new versions - don't even have time to play with them!

S.

_____________________________
Sandy Sutherland
Technical Supervisor
[email protected]
_____________________________




________________________________
From: [email protected] 
[[email protected]] on behalf of Tim Marinov 
[[email protected]]
Sent: 30 April 2012 09:39
To: [email protected]
Subject: Re: Belly Wobble Ice

BTW You can also use syflex.The cool thing about it is that doesn't have to be 
under simulation stack so you don't have to create a second mesh to do the 
jiggle over envelope.And also is very fast.When I get a time(hope today or 
tomorrow)I will post a video on Vimeo how it works.



On Mon, Apr 30, 2012 at 9:29 AM, Adam Sale 
<[email protected]<mailto:[email protected]>> wrote:
yes.. And fast..


On Sun, Apr 29, 2012 at 11:18 PM, Sandy Sutherland 
<[email protected]<mailto:[email protected]>> 
wrote:
BTW Verlet is suprisingly simple - we are using it in our fur and feather 
system now.

Cheers


S.

_____________________________
Sandy Sutherland
Technical Supervisor
[email protected]<mailto:[email protected]>
_____________________________




________________________________
From: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 on behalf of Ben Beckett 
[[email protected]<mailto:[email protected]>]
Sent: 28 April 2012 18:36

To: [email protected]<mailto:[email protected]>
Subject: Re: Belly Wobble Ice

Thats the word it all come flowing back, Thanks

On 28 April 2012 16:55, Sandy Sutherland 
<[email protected]<mailto:[email protected]>> 
wrote:
http://softimage.wiki.softimage.com/xsidocs/idef_deforms_VerletIntegration.htm

Good info there!

S.

_____________________________
Sandy Sutherland
Technical Supervisor
[email protected]<mailto:[email protected]>
_____________________________




________________________________
From: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 on behalf of [email protected]<mailto:[email protected]> 
[[email protected]<mailto:[email protected]>]
Sent: 28 April 2012 15:14
To: [email protected]<mailto:[email protected]>
Subject: Re: Belly Wobble Ice

search for ‘verlet’ in the ice tree – that should get you started
you can drive it with a weightmap

From: Ben Beckett<mailto:[email protected]>
Sent: Saturday, April 28, 2012 2:37 PM
To: [email protected]<mailto:[email protected]>
Subject: Belly Wobble Ice

Hi list

Some time ago there was a video out there that a very kind person made on how 
to use ice to achieve some secondary motion in a characters belly thought the 
painting of a weight map.

I did save it for times like this but it gone!

Would any one know of this or have some suggestion how could do it.

Thanks a bunch
Ben



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