I'm surprised there aren't more angry people out there, given this is a
European issue. I suppose the larger companies will actually save money
through getting the soft/maya suites and amalgamating their software
licences, but the freelancers out there must be feeling the pinch? A lot of
people just use company home licences I guess?

I didn't know about modo's 50 render licences, it's definitely worth
keeping an eye on, along with the alembic integration.



On 2 May 2012 23:52, Sven Constable <[email protected]> wrote:

> hm, the render licencing is sweet. I have real problems rendering larger
> jobs with the mr/softimage licensing situation. Not because of mr itself,
> its renders everything I throw at it and fast enough. But the scalability
> with a renderfarm is a problem for me. Mentalray standalone is no option
> and 5 batchrender licences shipped with XSI is simply not enough. I will
> stay to softimage for a lot of reasons but,… the rendering side is awful.
> When I look over to the 3dsmax based studios I could cry. Did they still
> have unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those
> cockroachers, ay!****
>
> ** **
>
> cheers,****
>
> sven****
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Thomas Helzle
> *Sent:* Wednesday, May 02, 2012 23:51
> *To:* [email protected]
>
> *Subject:* Re: uk subscription pricing****
>
> ** **
>
> I would subscribe to what Tim said.****
>
> Some things are different (often in a good way, sometimes not), some
> things need a bit of refinement (601 is the first release with real CA
> tools), so it really depends on what you do if it could fit your bill.****
>
> With me doing mainly illustrations and stills, there is little to complain
> about and I actually look forward to digging deeper into the CA tools - the
> available tools like full body IK and the posing system are pretty sweet
> IMO.****
>
> As for the rendering, it replaces MR, Vray and some Schwarzeneggers quite
> nicely IMO. Together with Thea Render for unbiased, I'm all set when it
> comes to rendering.****
>
> ** **
>
> If you take the price of the package into the equation (that includes 50
> render nodes), I don't see much else that can compete (other than Blender).
> ****
>
> But yes, it is NOT XSI, which in some areas I find pretty relaxing - many
> things in XSI are overkill for what I do and others are broken for so long,
> it's not even funny anymore.****
>
> ** **
>
> BTW. there is now a more complete SDK to go with the app. ****
>
> I already wrote my first shader in one long 24 hour run of coding and GUI
> wrangling (XML based).****
>
> ** **
>
> I enjoy learning something new actually and my XSI 2012 will be good for
> some years as a companion app. 2013 contained nothing I want anyway.****
>
> ** **
>
> But I threw that into the discussion mainly since I don't see Autodesk
> making any sensible moves in this century and for some people, modo could
> be a way out of it's stifling embrace...****
>
> ** **
>
> Cheers,****
>
> ** **
>
> Tom****
>
> On 2 May 2012 21:26, Tim Crowson <[email protected]> wrote:**
> **
>
> The deformation system in modo 601 is very powerful. The actual animation
> tools (animation editor) in 601 are not yet on par with what you get in
> something like Softimage, although they let you get the job done. The
> developers realize this.
>
> The alembic support is there, but is not ready for the riggors of a
> production pipeline. The developers are aware of this also.
>
> There are some stability issues with 601 (although SI 2012 has taken the
> gold medal in crashes for me lately), and Luxology is quite driven to get
> rid of those and make it very reliable. They're aware of the areas in which
> their software needs to grow, and are pretty passionate about getting it
> there.
>
> As for the renderer, it's hard to not gush a little. The thing is sweet.
> Smokes Mental Ray consistently. I'd sooner put it toe-to-toe with Arnold
> than anything else. That would be an interesting comparision. If Alembic
> support in 601 gets where it needs to be, I could see modo being used to
> render more productions.
>
> Modo 601 can do an awful lot that you might not expect. It has its own way
> of doing things (render passes are very different!). But is a very useful
> tool to have access to.****
>
> *Tim Crowson
> **Lead CG Artist*****
>
> ****
>
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
> [email protected]****
>
>
>
>
> On 5/2/2012 1:38 PM, phil harbath wrote: ****
>
> do you have any thoughts on the character animation tools, they don't seem
> to be "there" yet,  however, I haven't had the opportunity to use it yet.*
> ***
>
> ----- Original Message ----- ****
>
> *From:* Thomas Helzle <[email protected]> ****
>
> *To:* [email protected] ****
>
> *Sent:* Wednesday, May 02, 2012 4:36 AM****
>
> *Subject:* Re: uk subscription pricing****
>
> ** **
>
> Have a look at modo 601. ****
>
> Depending on what you do, it might be a nice alternative (it is for me,
> I'm no longer on subscription as well - partly because of the price
> increase).****
>
> ** **
>
> You can import ICE particles via realflow .bin and alembic is built in
> (didn't test that one really though).****
>
> The renderer is brilliant, and while the layer based approach has some
> cons compared to nodes, it also has some things that are impossible to do
> in MRay out of the box like instancing of materials and textures. ****
>
> I already start to really dig it and would prefer it over MR in most
> cases. For me, the alternative would have been to buy Vray for XSI.****
>
> ** **
>
> Modo is actively developed in all areas (SP1 came out yesterday) and the
> community is very open and welcoming.****
>
> The main thing I miss is the modifier stack for modelling, but I still
> have XSI 2012 if I should need it badly.****
>
> With all the things that may be missing, you also get a load of nice and
> well though out things not available in XSI to this date: you even have a
> color palette (yay ;-) ), great tools for measuring and exact work, it
> comes with a nice library of USABLE presets, and it's way more tailored to
> the small shop or freelancer without a herd of TDs. ****
>
> I bought it while the crossgrade offer was still on, so it was way cheaper
> than another year of subscription for XSI would have been.****
>
> ** **
>
> Overall, 601 is the first version of modo that I personally would call
> pretty "feature complete" as a package...****
>
> ** **
>
> The demoversion is said to be out end of this or beginning of next week.**
> **
>
> ** **
>
> May be an alternative for you, may be not.****
>
> ** **
>
> For me it is pretty much the only alternative, since Lightwave still has a
> way to go (although v11 is pretty good) and Cinema doesn't agree with me...
> ****
>
> I keep a very open eye on Blender though.****
>
> ** **
>
> http://www.luxology.com/****
>
> ** **
>
> Otherwise I think Raffaele nailed it. And I'm not interested in making
> Shareholders happy if they don't make me happy in return ;-)****
>
> ** **
>
> Cheers,****
>
> ** **
>
> Tom****
>
> ** **
>
>  ****
>
> That's because they want you to buy the suites, instead of being on one of
> the smaller products. That way they can make "new seat" money, look good in
> front of the board of directors, and present figures that (artificially so)
> suggest their market isn't completely stagnant and deadlocked.****
>
>
>
> The joys of being out in the stock market and having to grow in revenue
> and potential revenue every quarter, or suffer an onslaught of sales and
> stock depreciation.****
>
> On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney <[email protected]>
> wrote:****
>
> yeh I have not renewed my subs either because of this as i cannot justify
> the increase. ****
>
>  ****
>
> bit of a joke. a friend said its pretty much the same price for the bottom
> subs of the creation suite.****
>
>  ****
>
>
>
>
>
> Daniel Sweeney
> 3D Generalist
>
> *Mobile:* +44 (0)7743429771
> *Email:* [email protected] <[email protected]>
> <http://northforge.co.uk/>****
>
> ** **
>
> On Tue, May 1, 2012 at 1:36 PM, Matt Morris <[email protected]> wrote:****
>
> I remember bringing this up a while back, talking about the lack of a
> silver subscription and an imminent uk price jump. I believe Maurice
> replied to say they were looking into it. However, since then it appears
> its been basically shelved because softimage customers are mostly on
> subscription and it could mean a revenue drop.****
>
>  ****
>
> So that leaves UK customers with a 70% price increase from last year's
> subscription. 70%!!! That's a huge amount, and will directly lead to me
> cancelling my second licence (which was only used periodically) and
> thinking hard about renewing the other. Given that commercials have had
> budgets slashed I just can't justify spending that much on a yearly basis.
> Its a shocking decision. Way to go Autodesk.****
>
>  ****
>
>  ****
>
>  ****
>
> --
> www.matinai.com****
>
>  ****
>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!****
>
> ** **
>
> ** **
>
> -- ****
>
>  ****
>
> ** **
>
>  ****
>
> ** **
>



-- 
www.matinai.com

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