The price I was given to add max to our existing Maya/soft suite was  
actually about aud$500 more than buying Max outright!

N

Nick Angus | 3d Supervisor
Alt Vfx
www.altvfx.com

On 05/05/2012, at 7:48 PM, "Tim Leydecker" <[email protected]> wrote:

> Hey John,
>
> yeah, also took advantage of the suite upgrade, getting subscription  
> and
> Motionbuilder/Mudbox along with 3DSMax ontop my existing Softimage  
> license.
>
> Now I´m looking for consolidating Maya and the 3DSMax/Softimage suit 
> e into
> the Ultimate/Mega/Giga bundle. I can´t find crossgrade options on th 
> at, yet...
>
> At least I´m doodling with ZBrush dynameshes again, which is totally 
>  unrelated admittedly.
>
> Cheers,
>
> tim
>
> P.S: I wonder if any of my personal projects will ever lead to  
> anything but nested test folder structures...
>
> On 05.05.2012 00:03, John Richard Sanchez wrote:
>> Tim
>> You may want to ask your re seller about an upgrade price to a  
>> suite. I got a good price ( i thought) for upgrading to the Maya/  
>> Soft suite last year and at least for last year I
>> was able to keep soft subscription price. I will see what I get hit  
>> with in August.
>> J
>>
>> On Fri, May 4, 2012 at 5:41 AM, Eugen Sares <[email protected] 
>> <mailto:[email protected] 
>> >> wrote:
>>
>>    Blender will reach critical mass sooner than later.
>>    No way to stop Blender devs from "going for gold". People's  
>> nature is freedom, and they will get it, one way or the other.
>>    Freedom of having to buy expensive software, freedom to choose  
>> which tools to introduce and how they work, freedom to get involved  
>> in development yourself at any level, if you
>>    want to.
>>
>>    I personally am sick of this secretiveness with commercial  
>> software. And the reason is simply some quirky law situation deeply  
>> rooted in pure capitalistic thinking.
>>
>>    What does AD do? Raise the prices...
>>    A risky gamble. Get too expensive, and you will loose your  
>> (potential) customers.
>>    Softimage is not in a position to loose any, as I see it.
>>
>>
>>
>>    On Fri, 04 May 2012 11:15:28 +0200, Rob Wuijster <[email protected]  
>> <mailto:[email protected]>> wrote:
>>
>>        I think that sums up most of us freelancers.
>>        With the economy as it is now, it's hard to justify all the  
>> subscription
>>        fees.
>>        Not just the AD ones.
>>
>>        It's funny though that the name Blender is popping up quite  
>> a lot these
>>        days.
>>
>>
>>        Rob
>>
>>        \/-------------\/-------------__---\/
>>
>>
>>        On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
>>
>>            I'm a freelancer with a network lic and I've followed  
>> this thread.
>>            I've contacted my reseller and am awaiting reply what  
>> the total will
>>            be this year here (Norway). I think with last year's  
>> hike it came to
>>            almost the price of houdini escape, if it's gone up  
>> again I'm probably
>>            not able continuing with XSI since I have no interest or  
>> use for the
>>            other two dinosaurs in adsk's stable and I'm not having  
>> asdk
>>            strong-arm me into a suite that offers nothing I need.  
>> Modo looks
>>            nice, Blender is looking good these days and 1x Houdini  
>> Escape gives
>>            you unlimited Mantra render tokens also a Silo lic is  
>> like $150 and
>>            can be a modeler to use alongside Houdini (Houdini  
>> modeling sucks if
>>            you're not doing stair cases). So plenty of options.  
>> We'll see what
>>            the reseller has to say, until then I'll not lose sleep  
>> over this.
>>            -Fabian
>>
>>
>>            On 4 May 2012 00:48, Matt Morris <[email protected] 
>> <mailto:[email protected] 
>> >
>>            <mailto:[email protected] <mailto:[email protected]>>>  
>> wrote:
>>
>>                I'm surprised there aren't more angry people out  
>> there, given this
>>                is a European issue. I suppose the larger companies  
>> will actually
>>                save money through getting the soft/maya suites and  
>> amalgamating
>>                their software licences, but the freelancers out  
>> there must be
>>                feeling the pinch? A lot of people just use company  
>> home licences
>>                I guess?
>>
>>                I didn't know about modo's 50 render licences, it's  
>> definitely
>>                worth keeping an eye on, along with the alembic  
>> integration.
>>
>>
>>
>>                On 2 May 2012 23:52, Sven Constable <[email protected] 
>>  <mailto:[email protected]>
>>            <mailto:sixsi_list@imagefront.__de 
>> <mailto:[email protected] 
>> >>> wrote:
>>
>>                    hm, the render licencing is sweet. I have real  
>> problems
>>                    rendering larger jobs with the mr/softimage  
>> licensing
>>                    situation. Not because of mr itself, its renders  
>> everything I
>>                    throw at it and fast enough. But the scalability  
>> with a
>>                    renderfarm is a problem for me. Mentalray  
>> standalone is no
>>                    option and 5 batchrender licences shipped with  
>> XSI is simply
>>                    not enough. I will stay to softimage for a lot  
>> of reasons
>>                    but,… the rendering side is awful. When I look  
>> over to the
>>                    3dsmax based studios I could cry. Did they still  
>> have
>>                    unlimitedrenderlicenses™  for mentalray? Ah luc 
>> ky guys, those
>>                    cockroachers, ay!
>>
>>                    cheers,
>>
>>                    sven
>>
>>                    *From:*softimage-bounces@__listproc.autodesk.com  
>> <mailto:[email protected]>
>>            <mailto:softimage-bounces@__listproc.autodesk.com 
>> <mailto:[email protected] 
>> >>
>>                    [mailto:softimage- 
>> bounces@__listproc.autodesk.com 
>> <mailto:[email protected] 
>> >
>>            <mailto:softimage-bounces@__listproc.autodesk.com 
>> <mailto:[email protected] 
>> >>] *On Behalf
>>                    Of *Thomas Helzle
>>                    *Sent:* Wednesday, May 02, 2012 23:51
>>                    *To:* [email protected].__com 
>> <mailto:[email protected] 
>> >
>>            <mailto:softimage@listproc.__autodesk.com 
>> <mailto:[email protected] 
>> >>
>>
>>
>>                    *Subject:* Re: uk subscription pricing
>>
>>
>>                    I would subscribe to what Tim said.
>>
>>                    Some things are different (often in a good way,  
>> sometimes
>>                    not), some things need a bit of refinement (601  
>> is the first
>>                    release with real CA tools), so it really  
>> depends on what you
>>                    do if it could fit your bill.
>>
>>                    With me doing mainly illustrations and stills,  
>> there is little
>>                    to complain about and I actually look forward to  
>> digging
>>                    deeper into the CA tools - the available tools  
>> like full body
>>                    IK and the posing system are pretty sweet IMO.
>>
>>                    As for the rendering, it replaces MR, Vray and  
>> some
>>                    Schwarzeneggers quite nicely IMO. Together with  
>> Thea Render
>>                    for unbiased, I'm all set when it comes to  
>> rendering.
>>
>>                    If you take the price of the package into the  
>> equation (that
>>                    includes 50 render nodes), I don't see much else  
>> that can
>>                    compete (other than Blender).
>>
>>                    But yes, it is NOT XSI, which in some areas I  
>> find pretty
>>                    relaxing - many things in XSI are overkill for  
>> what I do and
>>                    others are broken for so long, it's not even  
>> funny anymore.
>>
>>                    BTW. there is now a more complete SDK to go with  
>> the app.
>>
>>                    I already wrote my first shader in one long 24  
>> hour run of
>>                    coding and GUI wrangling (XML based).
>>
>>                    I enjoy learning something new actually and my  
>> XSI 2012 will
>>                    be good for some years as a companion app. 2013  
>> contained
>>                    nothing I want anyway.
>>
>>                    But I threw that into the discussion mainly  
>> since I don't see
>>                    Autodesk making any sensible moves in this  
>> century and for
>>                    some people, modo could be a way out of it's  
>> stifling embrace...
>>
>>                    Cheers,
>>
>>                    Tom
>>
>>                    On 2 May 2012 21:26, Tim Crowson
>>            <tim.crowson@magneticdreams.__com 
>> <mailto:[email protected] 
>> >
>>            <mailto:tim.crowson@__magneticdreams.com 
>> <mailto:[email protected] 
>> >>> wrote:
>>
>>                    The deformation system in modo 601 is very  
>> powerful. The
>>                    actual animation tools (animation editor) in 601  
>> are not yet
>>                    on par with what you get in something like  
>> Softimage, although
>>                    they let you get the job done. The developers  
>> realize this.
>>
>>                    The alembic support is there, but is not ready  
>> for the riggors
>>                    of a production pipeline. The developers are  
>> aware of this also.
>>
>>                    There are some stability issues with 601  
>> (although SI 2012 has
>>                    taken the gold medal in crashes for me lately),  
>> and Luxology
>>                    is quite driven to get rid of those and make it  
>> very reliable.
>>                    They're aware of the areas in which their  
>> software needs to
>>                    grow, and are pretty passionate about getting it  
>> there.
>>
>>                    As for the renderer, it's hard to not gush a  
>> little. The thing
>>                    is sweet. Smokes Mental Ray consistently. I'd  
>> sooner put it
>>                    toe-to-toe with Arnold than anything else. That  
>> would be an
>>                    interesting comparision. If Alembic support in  
>> 601 gets where
>>                    it needs to be, I could see modo being used to  
>> render more
>>                    productions.
>>
>>                    Modo 601 can do an awful lot that you might not  
>> expect. It has
>>                    its own way of doing things (render passes are  
>> very
>>                    different!). But is a very useful tool to have  
>> access to.
>>
>>                    *Tim Crowson
>>                    */Lead CG Artist/
>>
>>
>>
>>
>>                    *Magnetic Dreams Animation Studio, Inc.
>>                    *2525 Lebanon Pike, Building C. Nashville, TN  
>> 37214
>>                    *Ph* 615.885.6801 <tel:615.885.6801> <tel:615.885.6801 
>>  <tel:615.885.6801>> | *Fax* 615.889.4768 <tel:615.889.4768>
>>            <tel:615.889.4768 <tel:615.889.4768>> | www.magneticdreams.com 
>>  <http://www.magneticdreams.com>
>>            <http://www.magneticdreams.com__>
>>            [email protected] 
>> <mailto:[email protected] 
>> >
>>            <mailto:tim.crowson@__magneticdreams.com 
>> <mailto:[email protected] 
>> >>
>>
>>
>>
>>
>>
>>                    On 5/2/2012 1:38 PM, phil harbath wrote:
>>
>>                    do you have any thoughts on the character  
>> animation tools,
>>                    they don't seem to be "there" yet,  however, I  
>> haven't had the
>>                    opportunity to use it yet.
>>
>>                        ----- Original Message -----
>>
>>                        *From:*Thomas Helzle <mailto:[email protected] 
>>  <mailto:[email protected]>__>
>>
>>                        *To:*softimage@listproc.__autodesk.com 
>> <mailto:[email protected] 
>> >
>>            <mailto:softimage@listproc.__autodesk.com 
>> <mailto:[email protected] 
>> >>
>>
>>                        *Sent:*Wednesday, May 02, 2012 4:36 AM
>>
>>                        *Subject:*Re: uk subscription pricing
>>
>>
>>                        Have a look at modo 601.
>>
>>                        Depending on what you do, it might be a nice  
>> alternative
>>                        (it is for me, I'm no longer on subscription  
>> as well -
>>                        partly because of the price increase).
>>
>>                        You can import ICE particles via  
>> realflow .bin and alembic
>>                        is built in (didn't test that one really  
>> though).
>>
>>                        The renderer is brilliant, and while the  
>> layer based
>>                        approach has some cons compared to nodes, it  
>> also has some
>>                        things that are impossible to do in MRay out  
>> of the box
>>                        like instancing of materials and textures.
>>
>>                        I already start to really dig it and would  
>> prefer it over
>>                        MR in most cases. For me, the alternative  
>> would have been
>>                        to buy Vray for XSI.
>>
>>                        Modo is actively developed in all areas (SP1  
>> came out
>>                        yesterday) and the community is very open  
>> and welcoming.
>>
>>                        The main thing I miss is the modifier stack  
>> for modelling,
>>                        but I still have XSI 2012 if I should need  
>> it badly.
>>
>>                        With all the things that may be missing, you  
>> also get a
>>                        load of nice and well though out things not  
>> available in
>>                        XSI to this date: you even have a color  
>> palette (yay ;-)
>>                        ), great tools for measuring and exact work,  
>> it comes with
>>                        a nice library of USABLE presets, and it's  
>> way more
>>                        tailored to the small shop or freelancer  
>> without a herd of
>>                        TDs.
>>
>>                        I bought it while the crossgrade offer was  
>> still on, so it
>>                        was way cheaper than another year of  
>> subscription for XSI
>>                        would have been.
>>
>>                        Overall, 601 is the first version of modo  
>> that I
>>                        personally would call pretty "feature  
>> complete" as a
>>                        package...
>>
>>                        The demoversion is said to be out end of  
>> this or beginning
>>                        of next week.
>>
>>                        May be an alternative for you, may be not.
>>
>>                        For me it is pretty much the only  
>> alternative, since
>>                        Lightwave still has a way to go (although  
>> v11 is pretty
>>                        good) and Cinema doesn't agree with me...
>>
>>                        I keep a very open eye on Blender though.
>>
>>            http://www.luxology.com/
>>
>>                        Otherwise I think Raffaele nailed it. And  
>> I'm not
>>                        interested in making Shareholders happy if  
>> they don't make
>>                        me happy in return ;-)
>>
>>                        Cheers,
>>
>>                        Tom
>>
>>                            That's because they want you to buy the  
>> suites,
>>                            instead of being on one of the smaller  
>> products. That
>>                            way they can make "new seat" money, look  
>> good in front
>>                            of the board of directors, and present  
>> figures that
>>                            (artificially so) suggest their market  
>> isn't
>>                            completely stagnant and deadlocked.
>>
>>
>>
>>                            The joys of being out in the stock  
>> market and having
>>                            to grow in revenue and potential revenue  
>> every
>>                            quarter, or suffer an onslaught of sales  
>> and stock
>>                            depreciation.
>>
>>                            On Tue, May 1, 2012 at 11:01 PM, Daniel  
>> Sweeney
>>            <[email protected]  
>> <mailto:[email protected]>
>>            <mailto:danielbsweeney@gmail.__com 
>> <mailto:[email protected] 
>> >>> wrote:
>>
>>                            yeh I have not renewed my subs either  
>> because of this
>>                            as i cannot justify the increase.
>>
>>                            bit of a joke. a friend said its pretty  
>> much the same
>>                            price for the bottom subs of the  
>> creation suite.
>>
>>
>>
>>
>>
>>                            Daniel Sweeney
>>                            3D Generalist
>>
>>                            *Mobile:*+44 (0)7743429771 <tel: 
>> %2B44%20%280%297743429771> <tel:%2B44%20%280%__297743429771>
>>                            *Email:*Danielbsweeney@gmail.__com 
>> <mailto:[email protected] 
>> >
>>            <mailto:danielbsweeney@gmail.__com 
>> <mailto:[email protected] 
>> >>
>>            <http://northforge.co.uk/>
>>
>>                            On Tue, May 1, 2012 at 1:36 PM, Matt  
>> Morris
>>            <[email protected] <mailto:[email protected]> 
>> <mailto:[email protected] 
>>  <mailto:[email protected]>>> wrote:
>>
>>                            I remember bringing this up a while  
>> back, talking
>>                            about the lack of a silver subscription  
>> and an
>>                            imminent uk price jump. I believe  
>> Maurice replied to
>>                            say they were looking into it. However,  
>> since then it
>>                            appears its been basically shelved  
>> because softimage
>>                            customers are mostly on subscription and  
>> it could mean
>>                            a revenue drop.
>>
>>                            So that leaves UK customers with a 70%  
>> price increase
>>                            from last year's subscription. 70%!!!  
>> That's a huge
>>                            amount, and will directly lead to me  
>> cancelling my
>>                            second licence (which was only used  
>> periodically) and
>>                            thinking hard about renewing the other.  
>> Given that
>>                            commercials have had budgets slashed I  
>> just can't
>>                            justify spending that much on a yearly  
>> basis. Its a
>>                            shocking decision. Way to go Autodesk.
>>
>>                            --
>>            www.matinai.com <http://www.matinai.com> <http://www.matinai.com 
>> >
>>
>>
>>
>>
>>
>>                            --
>>                            Our users will know fear and cower  
>> before our
>>                            software! Ship it! Ship it and let them  
>> flee like the
>>                            dogs they are!
>>
>>                    --
>>
>>
>>
>>
>>
>>
>>
>>                --
>>            www.matinai.com <http://www.matinai.com> <http://www.matinai.com 
>> >
>>
>>
>>
>>            No virus found in this message.
>>            Checked by AVG - www.avg.com <http://www.avg.com> 
>> <http://www.avg.com 
>> >
>>
>>            Version: 2012.0.1913 / Virus Database: 2425/4976 -  
>> Release Date: 05/03/12
>>
>>
>>
>>
>>
>> --
>> www.johnrichardsanchez.com <http://www.johnrichardsanchez.com>
>>

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