Regarding being pushed toward suites.

I´m a freelancer but have found less and less needs for a commercial
license at home over the course of the last two, three years.

Owning one Maya lic and one Max/Soft lic, I would have expected to
get a crossgrade offer for an "all inclusive suite" PremiumMegaAdvanced
or whatever it´s called...

That would make sense for me and may both protect my existing investments
as well as offer a simplified licensing and subscription scheme as a bonus?

I´d welcome that, but no info on that sofar.

Cheers,


tim

P.S: The main reason I keep those commercial licenses is to be able to learn
stuff like Motionbuilder or betatwiddle without having to resort to pesky 
cracks...


On 04.05.2012 10:16, Fabian Schnuer Gohde wrote:
I'm a freelancer with a network lic and I've followed this thread. I've 
contacted my reseller and am awaiting reply what the total will be this year 
here (Norway). I think with
last year's hike it came to almost the price of houdini escape, if it's gone up 
again I'm probably not able continuing with XSI since I have no interest or use 
for the other two
dinosaurs in adsk's stable and I'm not having asdk strong-arm me into a suite 
that offers nothing I need. Modo looks nice, Blender is looking good these days 
and 1x Houdini Escape
gives you unlimited Mantra render tokens also a Silo lic is like $150 and can 
be a modeler to use alongside Houdini (Houdini modeling sucks if you're not 
doing stair cases). So
plenty of options. We'll see what the reseller has to say, until then I'll not 
lose sleep over this.
-Fabian


On 4 May 2012 00:48, Matt Morris <[email protected] <mailto:[email protected]>> 
wrote:

    I'm surprised there aren't more angry people out there, given this is a 
European issue. I suppose the larger companies will actually save money through 
getting the soft/maya
    suites and amalgamating their software licences, but the freelancers out 
there must be feeling the pinch? A lot of people just use company home licences 
I guess?

    I didn't know about modo's 50 render licences, it's definitely worth 
keeping an eye on, along with the alembic integration.



    On 2 May 2012 23:52, Sven Constable <[email protected] 
<mailto:[email protected]>> wrote:

        hm, the render licencing is sweet. I have real problems rendering 
larger jobs with the mr/softimage licensing situation. Not because of mr 
itself, its renders everything I
        throw at it and fast enough. But the scalability with a renderfarm is a 
problem for me. Mentalray standalone is no option and 5 batchrender licences 
shipped with XSI is
        simply not enough. I will stay to softimage for a lot of reasons but,… 
the rendering side is awful. When I look over to the 3dsmax based studios I 
could cry. Did they still
        have unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those 
cockroachers, ay!____

        __ __

        cheers,____

        sven____

        __ __

        *From:*[email protected] 
<mailto:[email protected]> 
[mailto:[email protected]
        <mailto:[email protected]>] *On Behalf Of *Thomas 
Helzle
        *Sent:* Wednesday, May 02, 2012 23:51
        *To:* [email protected] 
<mailto:[email protected]>


        *Subject:* Re: uk subscription pricing____

        __ __

        I would subscribe to what Tim said.____

        Some things are different (often in a good way, sometimes not), some 
things need a bit of refinement (601 is the first release with real CA tools), 
so it really depends on
        what you do if it could fit your bill.____

        With me doing mainly illustrations and stills, there is little to 
complain about and I actually look forward to digging deeper into the CA tools 
- the available tools like
        full body IK and the posing system are pretty sweet IMO.____

        As for the rendering, it replaces MR, Vray and some Schwarzeneggers 
quite nicely IMO. Together with Thea Render for unbiased, I'm all set when it 
comes to rendering.____

        __ __

        If you take the price of the package into the equation (that includes 
50 render nodes), I don't see much else that can compete (other than 
Blender).____

        But yes, it is NOT XSI, which in some areas I find pretty relaxing - 
many things in XSI are overkill for what I do and others are broken for so 
long, it's not even funny
        anymore.____

        __ __

        BTW. there is now a more complete SDK to go with the app. ____

        I already wrote my first shader in one long 24 hour run of coding and 
GUI wrangling (XML based).____

        __ __

        I enjoy learning something new actually and my XSI 2012 will be good 
for some years as a companion app. 2013 contained nothing I want anyway.____

        __ __

        But I threw that into the discussion mainly since I don't see Autodesk 
making any sensible moves in this century and for some people, modo could be a 
way out of it's
        stifling embrace...____

        __ __

        Cheers,____

        __ __

        Tom____

        On 2 May 2012 21:26, Tim Crowson <[email protected] 
<mailto:[email protected]>> wrote:____

        The deformation system in modo 601 is very powerful. The actual 
animation tools (animation editor) in 601 are not yet on par with what you get 
in something like Softimage,
        although they let you get the job done. The developers realize this.

        The alembic support is there, but is not ready for the riggors of a 
production pipeline. The developers are aware of this also.

        There are some stability issues with 601 (although SI 2012 has taken 
the gold medal in crashes for me lately), and Luxology is quite driven to get 
rid of those and make it
        very reliable. They're aware of the areas in which their software needs 
to grow, and are pretty passionate about getting it there.

        As for the renderer, it's hard to not gush a little. The thing is 
sweet. Smokes Mental Ray consistently. I'd sooner put it toe-to-toe with Arnold 
than anything else. That
        would be an interesting comparision. If Alembic support in 601 gets 
where it needs to be, I could see modo being used to render more productions.

        Modo 601 can do an awful lot that you might not expect. It has its own 
way of doing things (render passes are very different!). But is a very useful 
tool to have access to.____

        *Tim Crowson
        */Lead CG Artist/____

                

        ____

        *Magnetic Dreams Animation Studio, Inc.
        *2525 Lebanon Pike, Building C. Nashville, TN 37214
        *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768 <tel:615.889.4768> 
| www.magneticdreams.com <http://www.magneticdreams.com>
        [email protected] 
<mailto:[email protected]>____




        On 5/2/2012 1:38 PM, phil harbath wrote: ____

        do you have any thoughts on the character animation tools, they don't seem to be 
"there" yet,  however, I haven't had the opportunity to use it yet.____

            ----- Original Message ----- ____

            *From:*Thomas Helzle <mailto:[email protected]> ____

            *To:*[email protected] 
<mailto:[email protected]> ____

            *Sent:*Wednesday, May 02, 2012 4:36 AM____

            *Subject:*Re: uk subscription pricing____

            __ __

            Have a look at modo 601. ____

            Depending on what you do, it might be a nice alternative (it is for 
me, I'm no longer on subscription as well - partly because of the price 
increase).____

            __ __

            You can import ICE particles via realflow .bin and alembic is built 
in (didn't test that one really though).____

            The renderer is brilliant, and while the layer based approach has 
some cons compared to nodes, it also has some things that are impossible to do 
in MRay out of the box
            like instancing of materials and textures. ____

            I already start to really dig it and would prefer it over MR in 
most cases. For me, the alternative would have been to buy Vray for XSI.____

            __ __

            Modo is actively developed in all areas (SP1 came out yesterday) 
and the community is very open and welcoming.____

            The main thing I miss is the modifier stack for modelling, but I 
still have XSI 2012 if I should need it badly.____

            With all the things that may be missing, you also get a load of 
nice and well though out things not available in XSI to this date: you even 
have a color palette (yay
            ;-) ), great tools for measuring and exact work, it comes with a 
nice library of USABLE presets, and it's way more tailored to the small shop or 
freelancer without a
            herd of TDs. ____

            I bought it while the crossgrade offer was still on, so it was way 
cheaper than another year of subscription for XSI would have been.____

            __ __

            Overall, 601 is the first version of modo that I personally would call pretty 
"feature complete" as a package...____

            __ __

            The demoversion is said to be out end of this or beginning of next 
week.____

            __ __

            May be an alternative for you, may be not.____

            __ __

            For me it is pretty much the only alternative, since Lightwave 
still has a way to go (although v11 is pretty good) and Cinema doesn't agree 
with me...____

            I keep a very open eye on Blender though.____

            __ __

            http://www.luxology.com/____

            __ __

            Otherwise I think Raffaele nailed it. And I'm not interested in 
making Shareholders happy if they don't make me happy in return ;-)____

            __ __

            Cheers,____

            __ __

            Tom____

            __ __

                ____

                That's because they want you to buy the suites, instead of being on one 
of the smaller products. That way they can make "new seat" money, look good in 
front of the
                board of directors, and present figures that (artificially so) 
suggest their market isn't completely stagnant and deadlocked.____



                The joys of being out in the stock market and having to grow in 
revenue and potential revenue every quarter, or suffer an onslaught of sales 
and stock depreciation.____

                On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney 
<[email protected] <mailto:[email protected]>> wrote:____

                yeh I have not renewed my subs either because of this as i 
cannot justify the increase. ____

                ____

                bit of a joke. a friend said its pretty much the same price for 
the bottom subs of the creation suite.____

                ____





                Daniel Sweeney
                3D Generalist

                *Mobile:*+44 (0)7743429771 <tel:%2B44%20%280%297743429771>
                *Email:*[email protected] 
<mailto:[email protected]>
                <http://northforge.co.uk/>____

                __ __

                On Tue, May 1, 2012 at 1:36 PM, Matt Morris <[email protected] 
<mailto:[email protected]>> wrote:____

                I remember bringing this up a while back, talking about the 
lack of a silver subscription and an imminent uk price jump. I believe Maurice 
replied to say they were
                looking into it. However, since then it appears its been 
basically shelved because softimage customers are mostly on subscription and it 
could mean a revenue drop.____

                ____

                So that leaves UK customers with a 70% price increase from last 
year's subscription. 70%!!! That's a huge amount, and will directly lead to me 
cancelling my second
                licence (which was only used periodically) and thinking hard 
about renewing the other. Given that commercials have had budgets slashed I 
just can't justify spending
                that much on a yearly basis. Its a shocking decision. Way to go 
Autodesk.____

                ____

                ____

                ____

                --
                www.matinai.com <http://www.matinai.com>____

                ____




                --
                Our users will know fear and cower before our software! Ship 
it! Ship it and let them flee like the dogs they are!____

            __ __

        __ __

        -- ____

        ____

                

        __ __

        ____

        __ __




    --
    www.matinai.com <http://www.matinai.com>


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