Blender will reach critical mass sooner than later.
No way to stop Blender devs from "going for gold". People's nature is freedom, and they will get it, one way or the other. Freedom of having to buy expensive software, freedom to choose which tools to introduce and how they work, freedom to get involved in development yourself at any level, if you want to.

I personally am sick of this secretiveness with commercial software. And the reason is simply some quirky law situation deeply rooted in pure capitalistic thinking.

What does AD do? Raise the prices...
A risky gamble. Get too expensive, and you will loose your (potential) customers.
Softimage is not in a position to loose any, as I see it.


On Fri, 04 May 2012 11:15:28 +0200, Rob Wuijster <[email protected]> wrote:

I think that sums up most of us freelancers.
With the economy as it is now, it's hard to justify all the subscription
fees.
Not just the AD ones.

It's funny though that the name Blender is popping up quite a lot these
days.


Rob

\/-------------\/----------------\/


On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
I'm a freelancer with a network lic and I've followed this thread.
I've contacted my reseller and am awaiting reply what the total will
be this year here (Norway). I think with last year's hike it came to
almost the price of houdini escape, if it's gone up again I'm probably
not able continuing with XSI since I have no interest or use for the
other two dinosaurs in adsk's stable and I'm not having asdk
strong-arm me into a suite that offers nothing I need. Modo looks
nice, Blender is looking good these days and 1x Houdini Escape gives
you unlimited Mantra render tokens also a Silo lic is like $150 and
can be a modeler to use alongside Houdini (Houdini modeling sucks if
you're not doing stair cases). So plenty of options. We'll see what
the reseller has to say, until then I'll not lose sleep over this.
-Fabian


On 4 May 2012 00:48, Matt Morris <[email protected]
<mailto:[email protected]>> wrote:

    I'm surprised there aren't more angry people out there, given this
    is a European issue. I suppose the larger companies will actually
    save money through getting the soft/maya suites and amalgamating
    their software licences, but the freelancers out there must be
    feeling the pinch? A lot of people just use company home licences
    I guess?

    I didn't know about modo's 50 render licences, it's definitely
    worth keeping an eye on, along with the alembic integration.



    On 2 May 2012 23:52, Sven Constable <[email protected]
    <mailto:[email protected]>> wrote:

        hm, the render licencing is sweet. I have real problems
        rendering larger jobs with the mr/softimage licensing
        situation. Not because of mr itself, its renders everything I
        throw at it and fast enough. But the scalability with a
        renderfarm is a problem for me. Mentalray standalone is no
        option and 5 batchrender licences shipped with XSI is simply
        not enough. I will stay to softimage for a lot of reasons
        but,… the rendering side is awful. When I look over to the
        3dsmax based studios I could cry. Did they still have
        unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those
        cockroachers, ay!

        cheers,

        sven

        *From:*[email protected]
        <mailto:[email protected]>
        [mailto:[email protected]
        <mailto:[email protected]>] *On Behalf
        Of *Thomas Helzle
        *Sent:* Wednesday, May 02, 2012 23:51
        *To:* [email protected]
        <mailto:[email protected]>


        *Subject:* Re: uk subscription pricing

        I would subscribe to what Tim said.

        Some things are different (often in a good way, sometimes
        not), some things need a bit of refinement (601 is the first
        release with real CA tools), so it really depends on what you
        do if it could fit your bill.

        With me doing mainly illustrations and stills, there is little
        to complain about and I actually look forward to digging
        deeper into the CA tools - the available tools like full body
        IK and the posing system are pretty sweet IMO.

        As for the rendering, it replaces MR, Vray and some
        Schwarzeneggers quite nicely IMO. Together with Thea Render
        for unbiased, I'm all set when it comes to rendering.

        If you take the price of the package into the equation (that
        includes 50 render nodes), I don't see much else that can
        compete (other than Blender).

        But yes, it is NOT XSI, which in some areas I find pretty
        relaxing - many things in XSI are overkill for what I do and
        others are broken for so long, it's not even funny anymore.

        BTW. there is now a more complete SDK to go with the app.

        I already wrote my first shader in one long 24 hour run of
        coding and GUI wrangling (XML based).

        I enjoy learning something new actually and my XSI 2012 will
        be good for some years as a companion app. 2013 contained
        nothing I want anyway.

        But I threw that into the discussion mainly since I don't see
        Autodesk making any sensible moves in this century and for
        some people, modo could be a way out of it's stifling embrace...

        Cheers,

        Tom

        On 2 May 2012 21:26, Tim Crowson
        <[email protected]
        <mailto:[email protected]>> wrote:

        The deformation system in modo 601 is very powerful. The
        actual animation tools (animation editor) in 601 are not yet
        on par with what you get in something like Softimage, although
        they let you get the job done. The developers realize this.

        The alembic support is there, but is not ready for the riggors
        of a production pipeline. The developers are aware of this also.

        There are some stability issues with 601 (although SI 2012 has
        taken the gold medal in crashes for me lately), and Luxology
        is quite driven to get rid of those and make it very reliable.
        They're aware of the areas in which their software needs to
        grow, and are pretty passionate about getting it there.

        As for the renderer, it's hard to not gush a little. The thing
        is sweet. Smokes Mental Ray consistently. I'd sooner put it
        toe-to-toe with Arnold than anything else. That would be an
        interesting comparision. If Alembic support in 601 gets where
        it needs to be, I could see modo being used to render more
        productions.

        Modo 601 can do an awful lot that you might not expect. It has
        its own way of doing things (render passes are very
        different!). But is a very useful tool to have access to.

        *Tim Crowson
        */Lead CG Artist/

                

        *Magnetic Dreams Animation Studio, Inc.
        *2525 Lebanon Pike, Building C. Nashville, TN 37214
        *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768
        <tel:615.889.4768> | www.magneticdreams.com
        <http://www.magneticdreams.com>
        [email protected]
        <mailto:[email protected]>




        On 5/2/2012 1:38 PM, phil harbath wrote:

        do you have any thoughts on the character animation tools,
        they don't seem to be "there" yet,  however, I haven't had the
        opportunity to use it yet.

            ----- Original Message -----

            *From:*Thomas Helzle <mailto:[email protected]>

            *To:*[email protected]
            <mailto:[email protected]>

            *Sent:*Wednesday, May 02, 2012 4:36 AM

            *Subject:*Re: uk subscription pricing

            Have a look at modo 601.

            Depending on what you do, it might be a nice alternative
            (it is for me, I'm no longer on subscription as well -
            partly because of the price increase).

            You can import ICE particles via realflow .bin and alembic
            is built in (didn't test that one really though).

            The renderer is brilliant, and while the layer based
            approach has some cons compared to nodes, it also has some
            things that are impossible to do in MRay out of the box
            like instancing of materials and textures.

            I already start to really dig it and would prefer it over
            MR in most cases. For me, the alternative would have been
            to buy Vray for XSI.

            Modo is actively developed in all areas (SP1 came out
            yesterday) and the community is very open and welcoming.

            The main thing I miss is the modifier stack for modelling,
            but I still have XSI 2012 if I should need it badly.

            With all the things that may be missing, you also get a
            load of nice and well though out things not available in
            XSI to this date: you even have a color palette (yay ;-)
            ), great tools for measuring and exact work, it comes with
            a nice library of USABLE presets, and it's way more
            tailored to the small shop or freelancer without a herd of
            TDs.

            I bought it while the crossgrade offer was still on, so it
            was way cheaper than another year of subscription for XSI
            would have been.

            Overall, 601 is the first version of modo that I
            personally would call pretty "feature complete" as a
            package...

            The demoversion is said to be out end of this or beginning
            of next week.

            May be an alternative for you, may be not.

            For me it is pretty much the only alternative, since
            Lightwave still has a way to go (although v11 is pretty
            good) and Cinema doesn't agree with me...

            I keep a very open eye on Blender though.

            http://www.luxology.com/

            Otherwise I think Raffaele nailed it. And I'm not
            interested in making Shareholders happy if they don't make
            me happy in return ;-)

            Cheers,

            Tom

                That's because they want you to buy the suites,
                instead of being on one of the smaller products. That
                way they can make "new seat" money, look good in front
                of the board of directors, and present figures that
                (artificially so) suggest their market isn't
                completely stagnant and deadlocked.



                The joys of being out in the stock market and having
                to grow in revenue and potential revenue every
                quarter, or suffer an onslaught of sales and stock
                depreciation.

                On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney
                <[email protected]
                <mailto:[email protected]>> wrote:

                yeh I have not renewed my subs either because of this
                as i cannot justify the increase.

                bit of a joke. a friend said its pretty much the same
                price for the bottom subs of the creation suite.





                Daniel Sweeney
                3D Generalist

*Mobile:*+44 (0)7743429771 <tel:%2B44%20%280%297743429771>
                *Email:*[email protected]
                <mailto:[email protected]>
                <http://northforge.co.uk/>

                On Tue, May 1, 2012 at 1:36 PM, Matt Morris
                <[email protected] <mailto:[email protected]>> wrote:

                I remember bringing this up a while back, talking
                about the lack of a silver subscription and an
                imminent uk price jump. I believe Maurice replied to
                say they were looking into it. However, since then it
                appears its been basically shelved because softimage
                customers are mostly on subscription and it could mean
                a revenue drop.

                So that leaves UK customers with a 70% price increase
                from last year's subscription. 70%!!! That's a huge
                amount, and will directly lead to me cancelling my
                second licence (which was only used periodically) and
                thinking hard about renewing the other. Given that
                commercials have had budgets slashed I just can't
                justify spending that much on a yearly basis. Its a
                shocking decision. Way to go Autodesk.

                --
                www.matinai.com <http://www.matinai.com>




                --
                Our users will know fear and cower before our
                software! Ship it! Ship it and let them flee like the
                dogs they are!

        --


                




    --
    www.matinai.com <http://www.matinai.com>


No virus found in this message.
Checked by AVG - www.avg.com <http://www.avg.com>
Version: 2012.0.1913 / Virus Database: 2425/4976 - Release Date: 05/03/12

Reply via email to