Just a stab in the dark - checked for continuous rotations?

S.
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Sandy Sutherland
Technical Supervisor
[email protected]
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From: [email protected] 
[[email protected]] on behalf of Chris Johnson 
[[email protected]]
Sent: 12 June 2012 17:43
To: [email protected]
Subject: Gear rig problem - joint spinning at render time

We're getting spinning joints at render time? Scrub back and forth in
the editor and it's fine. However when you do a play blast or a render
the arms and legs geo spin on themselves. I've fixed this in the past by
caching the geo. Just wonder if there's a better fix? More permanent?
Anyone else experience this?

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