What are you rendering with?
Does this happen when you render (not capture) in  "hardware render" ?


-manny
Softimage, Mobu support specialist

From: [email protected] 
[mailto:[email protected]] On Behalf Of Mirko Jankovic
Sent: Tuesday, June 12, 2012 5:33 PM
To: [email protected]
Subject: Re: Gear rig problem - joint spinning at render time

I had something similar with joints in arm... also viewport scrubbing 
everything clean and in rendering rotating...
in any case geometry caching is safest way to go and that was only thing that 
helped at the end.

<<attachment: winmail.dat>>

Reply via email to