I have to say caching geo is always very good idea! : ) On 12 June 2012 21:17, Sandy Sutherland <[email protected]>wrote:
> Just a stab in the dark - checked for continuous rotations? > > S. > _____________________________ > Sandy Sutherland > Technical Supervisor > [email protected] > _____________________________ > > > > > > ________________________________________ > From: [email protected] [ > [email protected]] on behalf of Chris Johnson [ > [email protected]] > Sent: 12 June 2012 17:43 > To: [email protected] > Subject: Gear rig problem - joint spinning at render time > > We're getting spinning joints at render time? Scrub back and forth in > the editor and it's fine. However when you do a play blast or a render > the arms and legs geo spin on themselves. I've fixed this in the past by > caching the geo. Just wonder if there's a better fix? More permanent? > Anyone else experience this? > >

