I have to say caching geo is always very good idea! : )

On 12 June 2012 21:17, Sandy Sutherland
<[email protected]>wrote:

> Just a stab in the dark - checked for continuous rotations?
>
> S.
> _____________________________
> Sandy Sutherland
> Technical Supervisor
> [email protected]
> _____________________________
>
>
>
>
>
> ________________________________________
> From: [email protected] [
> [email protected]] on behalf of Chris Johnson [
> [email protected]]
> Sent: 12 June 2012 17:43
> To: [email protected]
> Subject: Gear rig problem - joint spinning at render time
>
> We're getting spinning joints at render time? Scrub back and forth in
> the editor and it's fine. However when you do a play blast or a render
> the arms and legs geo spin on themselves. I've fixed this in the past by
> caching the geo. Just wonder if there's a better fix? More permanent?
> Anyone else experience this?
>
>

Reply via email to