What sort of issues did you have with the MixerOp Ciaran, out of curiosity?

On 15 August 2012 13:03, Ciaran Moloney <[email protected]> wrote:

> Don't use the mixer op (ever).
>
>
> On Wed, Aug 15, 2012 at 12:54 PM, Dominik Kirouac <[email protected]> wrote:
>
>>  Hey Chris,
>>
>> Thanks to bear interest to my problem. I know the way to cache pointcloud
>> and add attributes. I did it several time. I think it's more a problem
>> related to voodoo magic :)
>>
>> I tried to create a repro scn with a simple setup(emit from geo, set
>> instance shape, simulate particle) using the same instances that I use in
>> my project, but it don't recreate the problem.
>>
>> It seems like I do something in my simulation that break the link with
>> the instances between the simulation scene and the render scene. We are 2
>> here doing simulation on this project and the other guy encounter the same
>> problem with a different simulation/scene... but the setup is similar.
>>
>> I though it could be caused by the use of a post simulation tree for
>> cropping by camera that maybe mixed up the pointID or the shape index, but
>> I deleted the post process tree and the problem was still there.
>>
>> Forcing the shape by adding another icetree over the MixerOp on the
>> cached pointcloud works well... in mental ray, but not in Arnold. So I'm
>> stuck with a icecache bug that can be solved with a workaround not working
>> in arnold :).
>>
>> Maybe I can send you my scenes(one simulation and one render), but I'm
>> using Exocortex Slipstream, do you have a license to be able to simulate
>> the Icetree?
>>
>>
>>

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