I'd happily use a silver bullet if I had one, but I do agree that it's the coverage that would no doubt raise awareness. Though I must point out that while it appear that Softimage gets the short straw when it comes to marketing and events etc, it's not as bad as many might think. It's what we actually show, that I think we perhaps just fall short on. The demo content just lacks the punch that it used to have. We just need to make it more compelling (and we are trying).
As for inside scoop stuff, from an EMEA point of view we're currently in the process of planning our Q3/Q4 webinars and I would definitely like to get some Softimage studios and work highlighted. G From: [email protected] [mailto:[email protected]] On Behalf Of David Barosin Sent: 10 September 2012 21:45 To: [email protected] Subject: Re: In case you missed it.. I don't think you really need to do much except allow Softimage a fighting chance. The companies are able to make their own decisions. Maybe I've heard too many rumors at this point but it seems like Autodesk is the first in line to talk companies out of moving forward with Softimage as a core app. To answer the neutral question. Promote Softimage equally (There is a problem though - with all the negative rumors that have damaged any interest to date, maybe an extra scoop of marketing is in order to undo the damage) Equally meaning on all fronts - website, trade shows, the inside scoop conversations with clients, suites, body language ;) Softimage is a fine piece of software. Was it my imagination or was Softimage gaining popularity with ICE right before Autodesk purchased it. I wonder where it would be if it if it didn't have such anemic marketing. Btw that graph doesn't even include compositing ;) On Mon, Sep 10, 2012 at 3:55 PM, Graham Bell <[email protected]<mailto:[email protected]>> wrote: "I don't want Softimage to be a good companion to Maya&3dsmax, I want Softimage to kick their ass and make all users leave their software and use Softimage instead!!" This is a perfectly valid point, however playing a neutral card for a moment and to just throw something out there....how do we do that? There are plenty of Maya/Max based studios out there, skilled up, decent pipeline with some tech & tools, and producing very good and capable work for years, how would you get them to then rip all that up and go with Softimage? I'm not sure it's that easy, expanding the capability of a pipeline by adding another solution/software is one thing, but a complete replacement/retool of your core 3D app? That's a whole bigger thing altogether. G From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Leoung O'Young Sent: 10 September 2012 20:35 To: [email protected]<mailto:[email protected]> Subject: Re: In case you missed it.. Stefan, I totally agreed with you rant....hopefully we are wrong We are sitting on the fence about upgrading our licenses, at this point we will have to take a hard long look. We have been with Softimage/XSI since the early '90.. Leoung On 9/10/2012 3:07 PM, Stefan Andersson wrote: Just to throw some more gasoline onto the fire. So the value to a 3dsmax/Maya user would be to use Softimage as a particle plugin. Everything else their respective Software is good at. I know you don't agree with them Graham, and it's not you who "wrote/made" this :) It's been said over and over again on this list, it doesn't seem that Autodesk cares about Softimage. And it's for that reason alone that I don't recommend anyone (anymore) to buy or learn Softimage. Autodesk representatives on this list is trying to assure us, but apparently those people have absolutely NO contact with the Marketing/PR people. It's not that we have been asking for much, but the way they market Softimage and the way new users and studios look at Softimage... well... you get my point. I don't want Softimage to be a good companion to Maya&3dsmax, I want Softimage to kick their ass and make all users leave their software and use Softimage instead!! But that is not in Autodesk view a good thing. And for this reason I think Autodesk is really bad for Softimage. Why is attitude and "kick butt" mentality a bad thing? it's what keeps a lot of us going and improving our-self. It's what makes us trying to reach for those extra 10% in a production. Am I pissed at Autodesk? you bet you sweet ass I am. I spent years behind Softimage and got companies to buy the software that were Maya based, and really really tried to get it to work... With ICE I had big hopes. But... Autodesk had little incentive to kick Maya/3dsmax out the window. They made Softimage into a particle plugin. So what happens now? I know it's pointless rant, and it just adds fuel to the fire. But it's difficult to talk about something positive when it comes to Softimage. It's like having a Formula One car, but you live in the country side and no one understands why you have it. Sorry for the rant everyone. best regards Stefan On Mon, Sep 10, 2012 at 4:36 PM, Graham Bell <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> wrote: Perhaps worth pointing out that this is a Entertainment Creation 'Suites' magazine and of the course the two main flavours (Ultimate aside) for the Suites are Maya and Max. And therefore the three packages shown in the image are all including in the Maya/Max Suites, hence the reason for trying to show their value to those respective users. From: [email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>> [mailto:[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>] On Behalf Of Paul Griswold Sent: 10 September 2012 15:08 To: [email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>> Subject: In case you missed it.. This is the kind of stuff that makes me really dislike Autodesk: http://yfrog.com/h0t6exxtj I'm glad to know Softimage is a particle system that has single-step interoperability with the apps in the "Areas of Excellence" (Max and Maya). -Paul -- stefan andersson - digital janitor - http://sanders3d.wordpress.com
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