the translation always has to happen, even when arnold is ran interactively inside of softimage through sitoa. in the last video on this page...
http://fabricengine.com/creation/flora/ helge mentions the "standins will be improved throughout the beta", regardless he could have drawn a render region and it would have worked just the same. assuming all the data needed to render it was added to the standin prior. On Wed, Jan 30, 2013 at 4:54 PM, Jason S <[email protected]> wrote: > ** > Okay, maybe I was really dreaming there.. > perhaps a dynamic ASS compilation as the scene is built saved in parallel > with the scene ? (speaking through my hat but) > > But I was trying to think of something which could go on par with Clarisse > or PiVR on that (translationless) side, (while dreaming) sorry > > > > On 30/01/2013 7:43 PM, Steven Caron wrote: > > just for clarification, what do you mean 'native arnold rendering'? > > cause, a custom arnold procedural is about as native as a 3rd party can > get. > > > On Wed, Jan 30, 2013 at 4:33 PM, Jason S <[email protected]> wrote: > >> With native Arnold rendering, without scene translation. >> >> Couldn't stop dreaming ;p >> >> >> >> On 30/01/2013 5:15 PM, Jason S wrote: >> >>> This while knowing it would be it's own thing (probably very different.. >>> with perhaps a better philosophy) >>> >>> Okay stopping dreaming :) >>> >>> >>> On 30/01/2013 4:47 PM, Jason S wrote: >>> >>>> Yet I dunno, something tells me it would be proportionately welcome :) >>>> >>> >>> >> > >

