the translation always has to happen, even when arnold is ran interactively
inside of softimage through sitoa. in the last video on this page...

http://fabricengine.com/creation/flora/

helge mentions the "standins will be improved throughout the beta",
regardless he could have drawn a render region and it would have worked
just the same. assuming all the data needed to render it was added to the
standin prior.


On Wed, Jan 30, 2013 at 4:54 PM, Jason S <[email protected]> wrote:

> **
> Okay, maybe I was really dreaming there..
> perhaps a dynamic ASS compilation as the scene is built saved in parallel
> with the scene ? (speaking through my hat but)
>
> But I was trying to think of something which could go on par with Clarisse
> or PiVR on that (translationless) side, (while dreaming) sorry
>
>
>
> On 30/01/2013 7:43 PM, Steven Caron wrote:
>
> just for clarification, what do you mean 'native arnold rendering'?
>
>  cause, a custom arnold procedural is about as native as a 3rd party can
> get.
>
>
> On Wed, Jan 30, 2013 at 4:33 PM, Jason S <[email protected]> wrote:
>
>> With native Arnold rendering, without scene translation.
>>
>> Couldn't stop dreaming ;p
>>
>>
>>
>> On 30/01/2013 5:15 PM, Jason S wrote:
>>
>>> This while knowing it would be it's own thing (probably very different..
>>> with perhaps a better philosophy)
>>>
>>> Okay stopping dreaming :)
>>>
>>>
>>> On 30/01/2013 4:47 PM, Jason S wrote:
>>>
>>>> Yet I dunno, something tells me it would be proportionately welcome :)
>>>>
>>>
>>>
>>
>
>

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