scene file : https://dl.dropbox.com/u/4271217/Arnold_Classroom.rar
I'm rendering on a 6 core i7 3930 overclocked to 4 Ghz, so Arnold is
using 12 threads. With AA set lower the DOF is very noisy. But you're
right, maybe I could lower the diffuse samples a little.
- Ronald
On 2/14/2013 19:11, Steven Caron wrote:
mind sharing that scene ronald? did you set the AA to 10 because of
DOF? cause on a still image i wouldn't use that high of AA with that
high of diffuse samples.
as you knew, with more optimizing you probably can get better result.
but octane is pretty awesome to be able to do what its doing for you,
and with the graphics card having sooo many little gpu processors i
think it will always outperform arnold in a scene like this.
so, how many threads did arnold use? cause if you only have 2 core
proc then i dont see that being entirely fair. i see the value of
octane and a graphics card purchase over an arnold license and a
machine with the same number of processors as in your graphics card.
s
On Thu, Feb 14, 2013 at 9:34 AM, Toonafish <[email protected]
<mailto:[email protected]>> wrote:
Arnold took 2 Hours and 10 minutes with 5 Diffuse bounces and AA
set to 10. Setting the diffuse bounces to 16 as in Octane was just
slowing Arnold down too much.
https://dl.dropbox.com/u/4271217/Arnold_Classroom_AA10_DiffSamples-7_DiffRays-5_2h-10min.png
Still some fine noise in the DOF, and weird aliasing artifacts in
the high contrast areas around the windows and the lights.
- Ronald
--
Ronald van Vemden
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3D Graphics & Animation
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