yeah good explaination Steven... thanks for your insights.
We are so used here to just capture each cameras individualy and then go
on a final cut pro editing station to do ... editing.
I see a use too, even more with your example... Even + more on a one guy
army style prod.... It's just my frustration about this tool to be the
main feature of a full point release.
I unfortunatly didnt have enough time to play with 2014 on the beta
stage and didnt really followed the overall bug ironing wich are to me
the most important part of the next release. I just feel like there is
awesome tools in there that need's major help like the referenced models
per exemple... We use them less and less with arnold stand-ins.... but
still. The delta seem's bogus.
Other exemples, integration of shave and a haircut? ... Thiago's Lagoa?
.... is there any update to those awesome tools?! Maybe there is and i
dont know about it too? Just shooting in the dark.
Alembic native integration like maya?! We always need to rely on third
party nice guys. Thanks Ben/Helge at exocortex for giving us alembic...
Same goes to Eric Mootz, Amaan, Holger, Jeremy, Eric Thivierge who
creates things that we really need in a day to day basis. Some of them
even for free... I need to destroy scene about 80 times a day for
Arnold to update properly. Could we fix the "dirty list" problem so
Arnold updates correctly when tweaking values? maybe impossible?... I
dont know.
And when I see such a new main feature, i question myself about how
priorities are handled.... It's not that the tool itself is that bad...
it's just about how important it is compared to other obvious in your
face things.
That's a better picture of the real feeling i have ... then my stupid
rant last night. Maybe my mail is still stupid? I apologize again Chris.
You want beers? It's on me man!
nonetheless.... i love Softimage, i love you guys....
sly
Sylvain Lebeau // SHED
V-P/Visual effects supervisor
1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://WWW.SHEDMTL.COM>
On 02/28/2013 02:00 PM, Steven Caron wrote:
'editing' is only one aspect of this tool. the idea is you can now
view time in the scene out of sequence from which you are normally
used to.
you have two people in a car, driving, arguing. you have 2 cameras,
which you cut back and forth from. sometimes you want to show the
reaction of the passengers face to something the driver is saying.
thing is these happen at the same time, but you want to see them one
after the other. the sequencer will allow you as an animator see the
two shots in context of each other. softimage will play the scene
forward, then jump back, switch the camera, and play it again. now you
want to add another shot, where the passenger is holding a weapon down
by their side of the seat and just as the passenger reacts to the
driver's comment, we get a slow mo shot of their hand raising a gun to
the driver's head. the sequencer can handle the slow motion too. this
works really well for mocap performances because the actor's are doing
all of this on the stage in realtime. when you get the data back you
can decide how to 'shoot' it after the fact.
no more constraining a camera to 3 cameras and animating the blend
weights (which breaks if your camera's frames overlap), having to
extend your scene frame range to account for three shots in one scene
file, and you can do re times/time warps with very little effort.