Yes and honestly its just amazing how much more hair it can handle without
affecting the performance that much,  mental ray on the other hand it was
always kind of hitting a wall after a certain hair count.
Using the pixel width optimization helps too.
When doing the transparent hair setup i also experimented setting the
Auto-Transparency depth to less than 10, using 5 kind of still gives nice
results and keeps the render times  considerably lower.

On Tue, Mar 19, 2013 at 11:18 AM, Sebastien Sterling <
[email protected]> wrote:

> Did you make thinner hairs and up the fur count ? Nuno ?
>
>
> On 19 March 2013 11:21, Enrique Caballero <[email protected]>wrote:
>
>> We've used fur ( ice strands) and Arnold  for a few years now and have
>> had no issues, its fine.  It is deathly slow at SSS though.
>>
>>
>> On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao <
>> [email protected]> wrote:
>>
>>> I might try to guess some people try to set up the fur using
>>> transparency. Although it helps making it look softer, i managed to get
>>> quite nice results on my test without any transparency at all.
>>>
>>>
>>> On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane <
>>> [email protected]> wrote:
>>>
>>>> At some point, before it even hit SI afaik, it was struggling with some
>>>> of the old paradigms for fur rendering. It's since earned this back alley
>>>> talk reputation of struggling with fur, despite the fact nowadays it's
>>>> probably the single strongest engine of its kind for it out there.
>>>>
>>>> It's not unlike the myths that you need an RnD department to do
>>>> anything with renderman at all, or that you can't do topology work in
>>>> ZBrush and so on.
>>>>
>>>> It should be dismissed, but a rumor will have been around the world
>>>> before the truth had the time to put its shoes on.
>>>>
>>>>
>>>> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean <
>>>> [email protected]> wrote:
>>>>
>>>>>  Say what?
>>>>>
>>>>> How on earth was fur/hair a problem for anyone using Arnold? Something
>>>>> else must have been very jacked up for this to make a "con" list. For me
>>>>> personally... I could give you a list a mile long about all of the 
>>>>> pro's...
>>>>> and one single con. Interior rendering. Like the Classroom scene. Even
>>>>> then, you can make it look beautiful. It's just the main downside of it is
>>>>> that it takes a bit longer to render than all the other stuff.
>>>>>
>>>>>
>>>
>>
>

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