mirko, just asked our shader guy, he says its the new one, but its slow due
to the fact that they are layering a few shaders together, so my bad, turns
out the SSS is quite fast



On Thu, Mar 21, 2013 at 6:54 PM, Nuno Conceicao <[email protected]
> wrote:

> Yes and honestly its just amazing how much more hair it can handle without
> affecting the performance that much,  mental ray on the other hand it was
> always kind of hitting a wall after a certain hair count.
> Using the pixel width optimization helps too.
> When doing the transparent hair setup i also experimented setting the
> Auto-Transparency depth to less than 10, using 5 kind of still gives nice
> results and keeps the render times  considerably lower.
>
> On Tue, Mar 19, 2013 at 11:18 AM, Sebastien Sterling <
> [email protected]> wrote:
>
>> Did you make thinner hairs and up the fur count ? Nuno ?
>>
>>
>> On 19 March 2013 11:21, Enrique Caballero <[email protected]>wrote:
>>
>>> We've used fur ( ice strands) and Arnold  for a few years now and have
>>> had no issues, its fine.  It is deathly slow at SSS though.
>>>
>>>
>>> On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao <
>>> [email protected]> wrote:
>>>
>>>> I might try to guess some people try to set up the fur using
>>>> transparency. Although it helps making it look softer, i managed to get
>>>> quite nice results on my test without any transparency at all.
>>>>
>>>>
>>>> On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane <
>>>> [email protected]> wrote:
>>>>
>>>>> At some point, before it even hit SI afaik, it was struggling with
>>>>> some of the old paradigms for fur rendering. It's since earned this back
>>>>> alley talk reputation of struggling with fur, despite the fact nowadays
>>>>> it's probably the single strongest engine of its kind for it out there.
>>>>>
>>>>> It's not unlike the myths that you need an RnD department to do
>>>>> anything with renderman at all, or that you can't do topology work in
>>>>> ZBrush and so on.
>>>>>
>>>>> It should be dismissed, but a rumor will have been around the world
>>>>> before the truth had the time to put its shoes on.
>>>>>
>>>>>
>>>>> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean <
>>>>> [email protected]> wrote:
>>>>>
>>>>>>  Say what?
>>>>>>
>>>>>> How on earth was fur/hair a problem for anyone using Arnold?
>>>>>> Something else must have been very jacked up for this to make a "con" 
>>>>>> list.
>>>>>> For me personally... I could give you a list a mile long about all of the
>>>>>> pro's... and one single con. Interior rendering. Like the Classroom 
>>>>>> scene.
>>>>>> Even then, you can make it look beautiful. It's just the main downside of
>>>>>> it is that it takes a bit longer to render than all the other stuff.
>>>>>>
>>>>>>
>>>>
>>>
>>
>

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