mirko, just asked our shader guy, he says its the new one, but its slow due to the fact that they are layering a few shaders together, so my bad, turns out the SSS is quite fast
On Thu, Mar 21, 2013 at 6:54 PM, Nuno Conceicao <[email protected] > wrote: > Yes and honestly its just amazing how much more hair it can handle without > affecting the performance that much, mental ray on the other hand it was > always kind of hitting a wall after a certain hair count. > Using the pixel width optimization helps too. > When doing the transparent hair setup i also experimented setting the > Auto-Transparency depth to less than 10, using 5 kind of still gives nice > results and keeps the render times considerably lower. > > On Tue, Mar 19, 2013 at 11:18 AM, Sebastien Sterling < > [email protected]> wrote: > >> Did you make thinner hairs and up the fur count ? Nuno ? >> >> >> On 19 March 2013 11:21, Enrique Caballero <[email protected]>wrote: >> >>> We've used fur ( ice strands) and Arnold for a few years now and have >>> had no issues, its fine. It is deathly slow at SSS though. >>> >>> >>> On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao < >>> [email protected]> wrote: >>> >>>> I might try to guess some people try to set up the fur using >>>> transparency. Although it helps making it look softer, i managed to get >>>> quite nice results on my test without any transparency at all. >>>> >>>> >>>> On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane < >>>> [email protected]> wrote: >>>> >>>>> At some point, before it even hit SI afaik, it was struggling with >>>>> some of the old paradigms for fur rendering. It's since earned this back >>>>> alley talk reputation of struggling with fur, despite the fact nowadays >>>>> it's probably the single strongest engine of its kind for it out there. >>>>> >>>>> It's not unlike the myths that you need an RnD department to do >>>>> anything with renderman at all, or that you can't do topology work in >>>>> ZBrush and so on. >>>>> >>>>> It should be dismissed, but a rumor will have been around the world >>>>> before the truth had the time to put its shoes on. >>>>> >>>>> >>>>> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean < >>>>> [email protected]> wrote: >>>>> >>>>>> Say what? >>>>>> >>>>>> How on earth was fur/hair a problem for anyone using Arnold? >>>>>> Something else must have been very jacked up for this to make a "con" >>>>>> list. >>>>>> For me personally... I could give you a list a mile long about all of the >>>>>> pro's... and one single con. Interior rendering. Like the Classroom >>>>>> scene. >>>>>> Even then, you can make it look beautiful. It's just the main downside of >>>>>> it is that it takes a bit longer to render than all the other stuff. >>>>>> >>>>>> >>>> >>> >> >

