First off, this is just a learning exercise, not an actual project. I'm
trying to set up an ice tree where I'm using a null to get a location on
another mesh (raycast) and then move an object along that mesh. I can get
the position on the mesh just fine, but I'm having trouble moving the
object. I can seem to set the object position through ICE, but I'm sure it
should be possible. Also I'm not completely sure how I would move the object
along the position. What I'm doing now is just getting the positions per
frame, but I'm not sure this would be the best way because I'm not sure this
will work correctly with motion blur. I thought about using the points to
create a curve and then moving the objects along the curve, but I'm not sure
this is completely possible to do through ICE. Any help is appreciated.

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