for anyone who missed this webinar, here's the video we made with Pixar
showing Open Subdivs:

Pixar Animation Studios, The OpenSubdiv Project<http://youtu.be/xFZazwvYc5o>

_________________
Graham Bell - Technical Specialist
Autodesk Media & Entertainment - EMEA
Any opinions expressed here are my own, and do not represent those of my
employer.


On Mon, Apr 22, 2013 at 1:01 PM, Daniel Brassard <dbrassar...@gmail.com>wrote:

> Originally posted by Graham on Si-community.
>
> Next Tuesday, the 23th, yours truly will be hosting a webinar with special
> guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima,
> David G. Yu and Dale Ruffolo, from Pixar Animation Studios’ GPU team, to
> show how Autodesk and Pixar are working together to build technology with
> stunning real-time results and how real time display of subdivision
> surfaces helps artists be more productive, and how this code is open source
> and engineered for ease of integration.
>
> OpenSubdiv is a set of open source libraries that implement
> high-performance subdivision surface (subdiv) evaluation on massively
> parallel CPU and GPU architectures. The code embodies decades of research
> and experience by Pixar.
>
> Here's a link to the webinar: Join Pixar Animation Studios, to learn
> about the OpenSubdiv 
> Project<http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932&mktvar001=558804&mktvar002=558804>
>
> The webinar page has different links depending on what general time zone
> you're in, so be sure to choose the right one.
>
> Webinar will be in English only.
>
> _________________
> Graham Bell - Technical Specialist
> Autodesk Media & Entertainment - EMEA
>
>
> ---------------------------------------------------------------------------------------------------------------
> Should be informative.
>
> OpenSubdiv website and access to Github:
>
> http://graphics.pixar.com/opensubdiv/
>
> Cheers!
>
> Daniel Brassard
>
>
>

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