for anyone who missed this webinar, here's the video we made with Pixar showing Open Subdivs:
Pixar Animation Studios, The OpenSubdiv Project<http://youtu.be/xFZazwvYc5o> _________________ Graham Bell - Technical Specialist Autodesk Media & Entertainment - EMEA Any opinions expressed here are my own, and do not represent those of my employer. On Mon, Apr 22, 2013 at 1:01 PM, Daniel Brassard <dbrassar...@gmail.com>wrote: > Originally posted by Graham on Si-community. > > Next Tuesday, the 23th, yours truly will be hosting a webinar with special > guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, > David G. Yu and Dale Ruffolo, from Pixar Animation Studios’ GPU team, to > show how Autodesk and Pixar are working together to build technology with > stunning real-time results and how real time display of subdivision > surfaces helps artists be more productive, and how this code is open source > and engineered for ease of integration. > > OpenSubdiv is a set of open source libraries that implement > high-performance subdivision surface (subdiv) evaluation on massively > parallel CPU and GPU architectures. The code embodies decades of research > and experience by Pixar. > > Here's a link to the webinar: Join Pixar Animation Studios, to learn > about the OpenSubdiv > Project<http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932&mktvar001=558804&mktvar002=558804> > > The webinar page has different links depending on what general time zone > you're in, so be sure to choose the right one. > > Webinar will be in English only. > > _________________ > Graham Bell - Technical Specialist > Autodesk Media & Entertainment - EMEA > > > --------------------------------------------------------------------------------------------------------------- > Should be informative. > > OpenSubdiv website and access to Github: > > http://graphics.pixar.com/opensubdiv/ > > Cheers! > > Daniel Brassard > > >