Isn't it supposed to be the reverse? Although admittedly most of us who
went there develop a weird pathological co-dependency.


On Sun, Jul 14, 2013 at 1:30 AM, Aghiles Kheffache <[email protected]>wrote:

> If you want to become a "slave of the machine", learn programming.
>
> On 2013-07-12, at 11:45 AM, Matt Lind <[email protected]> wrote:
>
> If you want to protect yourself, learn programming.  It’ll free you from
> being a slave to applications and their trendy nature….or at least give you
> a buffer.****
>
> Matt****
>
>
>
>
> *From:* [email protected] [mailto:softimage-
> [email protected]] *On Behalf Of *Kris Rivel
> *Sent:* Thursday, July 11, 2013 8:30 PM
> *To:* Softimage List
> *Subject:* Re: houdini engine****
> ** **
> Uhhhhh...I guess not.  But for me...as I've been getting more into games
> and Unity...it opens up a whole new range of possibilities.   I'm now
> thinking of building "smart objects" in Houdini maybe to bring into Unity.
>  Something I can't do with Soft.  Just trying to pick the right path of
> what I dedicate my time to next.****
>
> ** **
> On Thu, Jul 11, 2013 at 11:12 PM, Raffaele Fragapane <
> [email protected]> wrote:****
> Was your reason to use Soft a superior interoperability with Houdini?****
>
> ** **
> On Fri, Jul 12, 2013 at 1:07 PM, Kris Rivel <[email protected]> wrote:**
> **
> Soooo..whats this mean for Soft I wonder?  Anything?  Another reason to
> not use it?****
>
> Kris****
>
> ** **
> On Thu, Jul 11, 2013 at 5:20 PM, Stephen Davidson <[email protected]>
> wrote:****
> soooo... should we start a website for artist to share/sell their ICE
> assets?****
> We could call it Andbolt.com (the url is available)****
> Then develop an ICE Engine app that could port ICE assets****
> into Houdini, Cinema3D, 3DStudioMax, Maya, etc.****
>
> ** **
> On Thu, Jul 11, 2013 at 4:36 PM, Emilio Hernandez <[email protected]>
> wrote:****
> The ICE solution to Maya...  finally...****
>
> ** **
> 2013/7/11 John Richard Sanchez <[email protected]>****
> Dont think there will be a rush to get this into XSI. Maya will be the app
> to get it,****
>
> ** **
> On Thu, Jul 11, 2013 at 2:57 PM, Vladimir Jankijevic <
> [email protected]> wrote:****
> very much so :)****
>
> ** **
> On Thu, Jul 11, 2013 at 1:05 PM, adrian wyer <
> [email protected]> wrote:****
> interesting!****
>  ****
> https://vimeo.com/70073569****
>  ****
> a****
>  ****
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St.
> London
> W1W 8SY
> ++44(0) 207 580 0829****
>
> [email protected]****
> www.fluid-pictures.com****
>  ****
> Fluid Pictures Limited is registered in England and Wales.
> Company number:5657815
> VAT number: 872 6893 71****
>  ****
> ** **
>
>
> ****
> --****
> www.johnrichardsanchez.com****
>
>
> ****
> --
> ****
>
>
> ****
> ** **
>
> --****
>
> Best Regards,
> *  Stephen P. Davidson** **
>        **(954) 552-7956**
> *    [email protected]****
>
> *Any sufficiently advanced technology is indistinguishable from magic*****
>
>
>    - Arthur C. Clarke****
>
> **** <http://www.3danimationmagic.com>
>   <http://www.3danimationmagic.com>
>
>
> **** <http://www.3danimationmagic.com>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!****<http://www.3danimationmagic.com>
> <http://www.3danimationmagic.com>
>
>
>


-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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