Isn't it supposed to be the reverse? Although admittedly most of us who went there develop a weird pathological co-dependency.
On Sun, Jul 14, 2013 at 1:30 AM, Aghiles Kheffache <[email protected]>wrote: > If you want to become a "slave of the machine", learn programming. > > On 2013-07-12, at 11:45 AM, Matt Lind <[email protected]> wrote: > > If you want to protect yourself, learn programming. It’ll free you from > being a slave to applications and their trendy nature….or at least give you > a buffer.**** > > Matt**** > > > > > *From:* [email protected] [mailto:softimage- > [email protected]] *On Behalf Of *Kris Rivel > *Sent:* Thursday, July 11, 2013 8:30 PM > *To:* Softimage List > *Subject:* Re: houdini engine**** > ** ** > Uhhhhh...I guess not. But for me...as I've been getting more into games > and Unity...it opens up a whole new range of possibilities. I'm now > thinking of building "smart objects" in Houdini maybe to bring into Unity. > Something I can't do with Soft. Just trying to pick the right path of > what I dedicate my time to next.**** > > ** ** > On Thu, Jul 11, 2013 at 11:12 PM, Raffaele Fragapane < > [email protected]> wrote:**** > Was your reason to use Soft a superior interoperability with Houdini?**** > > ** ** > On Fri, Jul 12, 2013 at 1:07 PM, Kris Rivel <[email protected]> wrote:** > ** > Soooo..whats this mean for Soft I wonder? Anything? Another reason to > not use it?**** > > Kris**** > > ** ** > On Thu, Jul 11, 2013 at 5:20 PM, Stephen Davidson <[email protected]> > wrote:**** > soooo... should we start a website for artist to share/sell their ICE > assets?**** > We could call it Andbolt.com (the url is available)**** > Then develop an ICE Engine app that could port ICE assets**** > into Houdini, Cinema3D, 3DStudioMax, Maya, etc.**** > > ** ** > On Thu, Jul 11, 2013 at 4:36 PM, Emilio Hernandez <[email protected]> > wrote:**** > The ICE solution to Maya... finally...**** > > ** ** > 2013/7/11 John Richard Sanchez <[email protected]>**** > Dont think there will be a rush to get this into XSI. Maya will be the app > to get it,**** > > ** ** > On Thu, Jul 11, 2013 at 2:57 PM, Vladimir Jankijevic < > [email protected]> wrote:**** > very much so :)**** > > ** ** > On Thu, Jul 11, 2013 at 1:05 PM, adrian wyer < > [email protected]> wrote:**** > interesting!**** > **** > https://vimeo.com/70073569**** > **** > a**** > **** > Adrian Wyer > Fluid Pictures > 75-77 Margaret St. > London > W1W 8SY > ++44(0) 207 580 0829**** > > [email protected]**** > www.fluid-pictures.com**** > **** > Fluid Pictures Limited is registered in England and Wales. > Company number:5657815 > VAT number: 872 6893 71**** > **** > ** ** > > > **** > --**** > www.johnrichardsanchez.com**** > > > **** > -- > **** > > > **** > ** ** > > --**** > > Best Regards, > * Stephen P. Davidson** ** > **(954) 552-7956** > * [email protected]**** > > *Any sufficiently advanced technology is indistinguishable from magic***** > > > - Arthur C. Clarke**** > > **** <http://www.3danimationmagic.com> > <http://www.3danimationmagic.com> > > > **** <http://www.3danimationmagic.com> > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are!****<http://www.3danimationmagic.com> > <http://www.3danimationmagic.com> > > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

