Hello, I'm having some weird issues with scaling character rigged in gear using global scale from anim_prop on global_C0_stl. For one his fingers kinda wonders of from character and also some deformations in back as we.. Just wondering if anyone else noticed anything weird happening when using global scale to rescale gear rigged characters? got even worse problem with rigs based on animal templates as well. Thanks
- GEAR and Global Scale Mirko Jankovic
- Re: GEAR and Global Scale Matt Morris
- Re: GEAR and Global Scale phil harbath
- Re: GEAR and Global Scale Matt Morris
- Re: GEAR and Global Scale Adrian Lopez
- Re: GEAR and Global Scale Daniel Kim
- RE: GEAR and Global Scale Manny Papamanos
- Re: GEAR and Global Scale Matt Morris
- Re: GEAR and Global Scale Mirko Jankovic
- Re: GEAR and Global Scale Jeremie Passerin
- Re: GEAR and Global Scale Miquel Campos

