It's used for a few things, but mostly to keep track of the bind pose so that 
Softimage knows when a deformer has moved. If it's there it means that at some 
point you used that object as a deformer. If you're not currently using it as a 
deformer then you can safely get rid of it, then try to add the object as a 
cage deformer again. A new property will get created with the current transform 
values.

gray

From: [email protected] 
[mailto:[email protected]] On Behalf Of Sergio Mucino
Sent: Thursday, October 24, 2013 5:22 PM
To: [email protected]
Subject: Re: Equivalent to Maya's Wrap Deformer...

There is. All scale components are set to 1, and all Rot/Pos components to 0.
What is this for? I don't think I had seen it before...

[cid:[email protected]]

On 24/10/2013 5:16 PM, Grahame Fuller wrote:

 Static_Kinestate property already on the object before

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