Mihai:

My attitude is NOT "uh, lets try to make the best of it"

My attitude is: "Goodbye, I am going elsewhere. If they treat me and my
peers this way, then I will not be a part of their success."

The fact that I am not personally attacking anyone should NOT be mistaken
for a "Meh" attitude.
I just chose not to react like that.

Here at home, of course, I am swearing all the time.

I just feel that after all my years with Alias PowerAnimator, then Maya,
then Softimage I am tired of it.
Learning more 3D software should not be ANOTHER thing that I have to do. I
could switch right back to Maya right now, I co-authored a freaking 818
page book
about Maya in 1999 for God sakes, but I will not switch to Maya. Ever.

For a time, I was the loudest supporter of Maya on the face of planet
earth. Then it screwed me in production for too many years.
so I moved on to Softimage. I was FAR happier there. Then Autodesk
purchased them, and I was worried, but the product was all I cared about.

Now they have removed that product.
I want a great product and no worries that the company I am purchasing from
is lying to me.
So since there does not seem to be anything I can do about it, I am doing
the only thing I can do, which is move on.
I am voting with my wallet, the only vote in this I seem to get.

This is possibly the WORST way to end a customer relationship EVER.
Autodesk just alienated many people in one fell swoop, they planted major
doubt in the minds of ALL their DCC customers.

What a bad decision. I am angry, I am sad, I am *tremendously *pissed off.

However, I am not  "uh, lets try to make the best of it".





On Fri, Mar 7, 2014 at 4:59 PM, Mihai Iliuta <[email protected]> wrote:

> No Perry, sometimes, just sometimes you have to say enough is enough.
>
> Your reactions make me want to ask you: what would it take to finally make
> you say enough is enough? What would it take for you to say, I know this
> isn't the most practical thing to do, I know it isn't the most rational,
> but it's the right thing to do.
>
> You allow yourselves to get fucked over and over again, and each time have
> the same reaction...."uh, lets try to make the best of it".
>
>
>
> On Fri, Mar 7, 2014 at 10:55 PM, Perry Harovas <[email protected]>wrote:
>
>> And to be clear, I agree with Mauricio too.
>>
>> I hate everything about this decision, but resorting to
>> swearing and name calling won't help the situation.
>>
>> Not to dismiss the anger that Mihai has, as I have it too, just saying
>> that being
>> less aggressive and insulting will more likely keep the discussion
>> flowing.
>>
>>
>>
>>
>> On Fri, Mar 7, 2014 at 4:51 PM, Daniel Kim <[email protected]> wrote:
>>
>>> Agree with Mauricio
>>>
>>>
>>> -------------------------------------------------------------------
>>> Daniel Kim
>>> Animation Director & Professional 3D Generalist
>>> http://www.danielkim3d.com
>>> -------------------------------------------------------------------
>>>
>>>
>>>
>>>
>>> On Sat, Mar 8, 2014 at 10:46 AM, MaurĂ­cio PC <[email protected]>wrote:
>>>
>>>> Come on ... is not like he has the final say on things. Attacking him
>>>> personally won't solve a thing.
>>>>
>>>> Let's all act like grown ups.
>>>>
>>>>
>>>> I curse AD as a company ... but as a company it has employees and most
>>>> of the time they don't have a fault on how things worked out.
>>>>
>>>>
>>>> Anyway ... just chill out on the personal attacks.
>>>>
>>>>
>>>> On Fri, Mar 7, 2014 at 6:43 PM, Mihai Iliuta <[email protected]>wrote:
>>>>
>>>>> You are listening??
>>>>>
>>>>> Ok, listen to your own bullshit:
>>>>>
>>>>> "The first is to flatly call out that the rumor that the eol of
>>>>> Softimage and 3dsmax is upon us is totally false."
>>>>>
>>>>> "Cory Mogk is now also responsible for Softimage and we have been
>>>>> working with the team on the future of the product with lots of key
>>>>> customers."
>>>>>
>>>>> "We understand people make their living from this software and that
>>>>> they make huge decisions about their projects and companies and we take
>>>>> that responsibility very seriously."
>>>>>
>>>>> "Again the door is open to contact us or challenge us. Please let
>>>>> everyone you know their products are safe."
>>>>>
>>>>>
>>>>> So today, we can safely say you are a lying piece of shit. You have no
>>>>> dignity, you have no character, and you have no word. I can't imagine any
>>>>> developer feeling any pride anymore working for you or this fucked up
>>>>> company. What you have done here and HOW you've done it, is irreparable 
>>>>> and
>>>>> you and your company is from now on going downhill. You expect anybody to
>>>>> ever trust you or your company again? Is that worth anything for a
>>>>> business? It's worth everything.
>>>>>
>>>>> Nobody finds it in the least suspicious why SI was killed now? When
>>>>> the whole community around SI and the nr of independent developers working
>>>>> developing tools for it was at an all time high???
>>>>>
>>>>> I don't know when you lost your balls and your word Mr. Vienneau, but
>>>>> "good luck" regaining both.
>>>>>
>>>>> Piece of shit.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Fri, Mar 7, 2014 at 10:05 PM, Perry Harovas <[email protected]
>>>>> > wrote:
>>>>>
>>>>>> While Dan's heart is breaking (and so is mine), I still have (at
>>>>>> least) one nagging question:
>>>>>>
>>>>>> Clearly this has been under discussion for a while at Autodesk, so
>>>>>> why were the following comments
>>>>>> from September 5th of 2012 made:
>>>>>>
>>>>>> *"The rumor that the EOL of Softimage and 3DS Max is upon us is
>>>>>> totally false."*
>>>>>>
>>>>>> So, if I understand this correctly, what I get out of it is that when
>>>>>> Autodesk assures customers that their product is not on the chopping 
>>>>>> block,
>>>>>> that statement is really only good for about a year and a half (less
>>>>>> if you take into account that this EOL must have been decided a while 
>>>>>> back).
>>>>>>
>>>>>> That doesn't imbue anyone with much confidence. I am not a 3DS Max
>>>>>> user, but if I was, I think I'd be worried, and would take any Autodesk
>>>>>> assurances that there was no reason to worry
>>>>>> with a very large grain of salt.
>>>>>>
>>>>>> Can someone please, finally, address this?
>>>>>>
>>>>>> Thank you
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Fri, Mar 7, 2014 at 3:47 PM, Tim Crowson <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>>  Thanks Chris! And thanks as well for the update to the licensing
>>>>>>> terms. That's a big deal.
>>>>>>> -Tim
>>>>>>>
>>>>>>>
>>>>>>> On 3/7/2014 2:14 PM, Dan Pejril wrote:
>>>>>>>
>>>>>>> Good to know you are listening.
>>>>>>>
>>>>>>> If you listen closely, you can heart my heart breaking....
>>>>>>>
>>>>>>> On 3/7/2014 3:01 PM, Chris Vienneau wrote:
>>>>>>>
>>>>>>> Hi everyone,
>>>>>>>
>>>>>>> I just want to let you know there are people from the maya dev and
>>>>>>> pm teams coming online to this forum but we are shipping software and
>>>>>>> answering a lot of calls but the mails you are writing are being passed
>>>>>>> back and forth as they are coming at a furious pace. Stay tuned for some
>>>>>>> answers and we plan on doing some private webinars under NDA for soft 
>>>>>>> users
>>>>>>> to ask questions direct to us. Anyone interested in such a thing please
>>>>>>> write me a private mail at [email protected]
>>>>>>> <mailto:[email protected]> <[email protected]>.
>>>>>>>
>>>>>>> Thx.
>>>>>>>
>>>>>>> Cv/
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> Perry Harovas
>>>>>> 203-448-7206
>>>>>> Animation and Visual Effects
>>>>>>
>>>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>>>>
>>>>>> -24 years experience
>>>>>> -Co-Author of "Mastering 
>>>>>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
>>>>>> -Member of the Visual Effects Society 
>>>>>> (VES)<http://www.visualeffectssociety.com/>
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> gonebadfx.com
>>>> - your source for bad fx
>>>>
>>>
>>>
>>
>>
>> --
>>
>>
>>
>>
>>
>> Perry Harovas
>> 203-448-7206
>> Animation and Visual Effects
>>
>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>
>> -24 years experience
>> -Co-Author of "Mastering 
>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
>> -Member of the Visual Effects Society 
>> (VES)<http://www.visualeffectssociety.com/>
>>
>
>


-- 





Perry Harovas
203-448-7206
Animation and Visual Effects

http://www.TheAfterImage.com <http://www.theafterimage.com/>

-24 years experience
-Co-Author of "Mastering
Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
-Member of the Visual Effects Society
(VES)<http://www.visualeffectssociety.com/>

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