Sorry, how do we sign up for a private discussion?


On Sunday, 9 March 2014, Chris Vienneau <chris.vienn...@autodesk.com> wrote:

> Talking about this very topic and what we could do with this new framework
> is where we want contributors. The big thing we have tried to deal with
> this in this new framework is scale. A decent machine is chunking through
> 30-40 m particles and displaying that in the viewport which is impossible
> in Maya 2014. A great machine with lots of RAM (64 g) was working with 200
> m flip particles. We are literally rendering out the scenes that will make
> up the new feature videos to show this off and I will probably just leak it
> here to keep the conversation going. The best starting point for the
> discussion is this article:
>
>
>
>
> https://www.fxguide.com/featured/bifrost-the-return-of-the-naiad-team-with-a-bridge-to-ice/
>
>
>
> But for those of that have signed up for a private discussion we will talk
> much more about what we are doing and what we could do to in the transition
> time frame so you can compare your options.
>
>
>
> cv/
>
>
>
> ________________________________
> From: softimage-boun...@listproc.autodesk.com <javascript:;> [
> softimage-boun...@listproc.autodesk.com <javascript:;>] on behalf of
> Gustavo Eggert Boehs [gustav...@gmail.com <javascript:;>]
> Sent: Sunday, March 09, 2014 10:51 AM
> To: SI mailing list
> Subject: Re: Migrate Ice
>
> I hope it gets as broad a scope as ICE and can be used for other things
> than flip fluid sims...
> Although just those great flip fluid sims will attract much attention by
> itself I bet...
>
> ducks
>


-- 

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk

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