Same here
On Sun, Mar 9, 2014 at 9:15 PM, Martin Contel <[email protected]> wrote: > I'm interested in this "private discussion" too. > > -- > Martin Contel > Square Enix (Visual Works) > > > On Mon, Mar 10, 2014 at 6:32 AM, Chris Marshall <[email protected] > > wrote: > >> Sorry, how do we sign up for a private discussion? >> >> >> >> On Sunday, 9 March 2014, Chris Vienneau <[email protected]> >> wrote: >> >>> Talking about this very topic and what we could do with this new >>> framework is where we want contributors. The big thing we have tried to >>> deal with this in this new framework is scale. A decent machine is chunking >>> through 30-40 m particles and displaying that in the viewport which is >>> impossible in Maya 2014. A great machine with lots of RAM (64 g) was >>> working with 200 m flip particles. We are literally rendering out the >>> scenes that will make up the new feature videos to show this off and I will >>> probably just leak it here to keep the conversation going. The best >>> starting point for the discussion is this article: >>> >>> >>> >>> >>> https://www.fxguide.com/featured/bifrost-the-return-of-the-naiad-team-with-a-bridge-to-ice/ >>> >>> >>> >>> But for those of that have signed up for a private discussion we will >>> talk much more about what we are doing and what we could do to in the >>> transition time frame so you can compare your options. >>> >>> >>> >>> cv/ >>> >>> >>> >>> ________________________________ >>> From: [email protected] [ >>> [email protected]] on behalf of Gustavo Eggert >>> Boehs [[email protected]] >>> Sent: Sunday, March 09, 2014 10:51 AM >>> To: SI mailing list >>> Subject: Re: Migrate Ice >>> >>> I hope it gets as broad a scope as ICE and can be used for other things >>> than flip fluid sims... >>> Although just those great flip fluid sims will attract much attention by >>> itself I bet... >>> >>> ducks >>> >> >> >> -- >> >> Chris Marshall >> Mint Motion Limited >> 029 20 37 27 57 >> 07730 533 115 >> www.mintmotion.co.uk >> >> >> > -- Perry Harovas 203-448-7206 Animation and Visual Effects http://www.TheAfterImage.com <http://www.theafterimage.com/> -24 years experience -Co-Author of "Mastering Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> -Member of the Visual Effects Society (VES)<http://www.visualeffectssociety.com/>

