I think the problem here is that A) people on this list are rational human
beings who care about the software they use for a number of valid reasons
and B) the only real motivation is ultimately what AD thinks share holders
will respond to- which is to look like they either lost less in a quarter
or made more by cutting costs- no mater how "small".

I have no actual data, but I've heard many times that the cg portion of AD
accounts for actually a very small part of total revenue, while CAD etc.
account for a much larger portion.

I'm not anti-capitalism, not by a long shot, but the stock market and what
it does or doesn't do to good/bad products good/bad companies is
disheartening at times.


On Tue, Mar 11, 2014 at 2:27 PM, David Gallagher <
[email protected]> wrote:

>
> Well, it was a "difficult" decision, we're assured by Autodesk.
>
> Not as difficult as it is for us.
>
>
> On 3/11/2014 1:16 PM, Ed Manning wrote:
>
> Serious question.
>
>  Autodesk has gone on at some length about serving their M&E customers
> better, not dispersing their resources on multiple applications, etc.  We
> have now heard, especially here on the Softimage list, but also in other
> forums, from several companies and scores of individual users who are
> unhappy about this, and who feel that their work and their income will
> suffer as a result.  Many of us have had private conversations with people
> who are unhappy about it, some of whom speak with the weight (if not the
> official voice) of sizable studios behind them. Many of those studios are
> mostly built around Maya pipelines, but use Softimage as well.
>
>  So far as I can tell, not ONE Autodesk customer, *even those who
> primarily use Maya and already use Houdini*, believes that they will not
> be hurt by this. I haven't heard anyone say, "thank God -- at last I can
> save a fortune by not deploying Softimage." For any shop that does
> transition from Softimage, the very best-case possible scenario is simply
> that costs stay about the same -- after all, they will have just as many,
> if not more seats to provision.  But no one seems to even think the
> best-case scenario is plausible.
>
>  Every single company that uses Softimage, uses it for some good reason.
> After all, since it's not the "market leader," there HAS to be some special
> advantage to using it, otherwise we wouldn't go to the extra trouble of
> using it, integrating it, and staffing projects for it (and that last one
> can be a LOT of extra trouble).  Whether you believe that reason is
> workflow efficiency, ICE, flexibility, the in-built compositor, Arnold
> integration,or the available talent in your area (most likely a combination
> of the above), if you have been using Softimage, you have generally had to
> make a conscious choice to do so.
>
>  That choice is sometimes invisible to outsiders in the case of Soft-only
> or Soft-centric shops, but it is obvious in the case of large Maya-centric
> shops that nevertheless adopt Softimage for some projects.  So, given all
> that extra effort and inconvenience (#sarcasm), where are the people who
> are relieved that it's over?
>
>  It seems, there aren't any.
>
>  I would be very interested to read official statements from any Autodesk
> customers who feel that they will benefit from this decision.  Yes, in the
> long run, many will, since they will transition to Houdini, Modo, or some
> yet-to-be tool, but I'm talking about anyone who thinks that they will make
> more money, or have an easier time of the next 2 years.
>
>  In fact, I would be interested in reading anything from anyone *at
> Autodesk* explaining how this decision benefits ANY of Autodesk's
> customers.  Does it help Maya-only shops because now they have a more-level
> playing field? Does it help multi-app shops because now they'll be
> single-app shops using the best-in-breed? Certainly can't both be true.
>  And if either one of those statements is true, then there will be some
> Autodesk customers with even more questions than we have now.
>
> As far as I can tell, even Maya-only customers do not feel that, say, the
> move of the dev team to Maya, does anything beyond slightly improve what
> has been an unacceptable stagnation in Maya development.
>
>  So if there is anyone reading this far who can make a positive case for
> killing Softimage, please do so.
>
>  And if you can't, and you're in a position of any responsibility at an
> Autodesk customer company that feels it's been negatively impacted in any
> way, please consider having your company make a calm, rational, public or
> private statement to Autodesk detailing that negative impact.
>
>  Thanks
>
>  Ed Manning
>
>
>
>
>
>


-- 
Gideon D. Klindt
gideonklindt.com

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