Ahem, ahem.  Excuse me Raffaelle...

When did I mention VFX or film production, or even editing, color grading,
on -line, daylies, delivers, audio recording, foley, actors, actresses,
directors, assistants, payroll, services, catering, casting, etc.

The projections are exclusively for *Global animation and Gaming* market,
so why are you telling it is false with such ease?

Have you read the report?

If you want to read more in detail what this report refers to:

http://efytimes.com/e1/131078/Animation--Gaming-Market-Worth--Billion-By---New-Report-By-MarketsandMarkets

I am not entering a discussion with you, and as you said I mean no offense
as this is no place to debate if you are right or I am wrong.

Now if after reading the report and what is related to, you still think
that *this *particular and specific market who is forecasted at 200 billion
in 2016, does not need our pumping polygons to succeed.... well, different
points of view and I respect yours.

Cheers and for me this topic es EOL.

As to answer who benefits of killing Softimage.  I have my theories but
nothing sustainable.  But I know that most of us already have an answer in
our minds.

Definitevely, not us.






-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

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