Ahem, ahem. Excuse me Raffaelle... When did I mention VFX or film production, or even editing, color grading, on -line, daylies, delivers, audio recording, foley, actors, actresses, directors, assistants, payroll, services, catering, casting, etc.
The projections are exclusively for *Global animation and Gaming* market, so why are you telling it is false with such ease? Have you read the report? If you want to read more in detail what this report refers to: http://efytimes.com/e1/131078/Animation--Gaming-Market-Worth--Billion-By---New-Report-By-MarketsandMarkets I am not entering a discussion with you, and as you said I mean no offense as this is no place to debate if you are right or I am wrong. Now if after reading the report and what is related to, you still think that *this *particular and specific market who is forecasted at 200 billion in 2016, does not need our pumping polygons to succeed.... well, different points of view and I respect yours. Cheers and for me this topic es EOL. As to answer who benefits of killing Softimage. I have my theories but nothing sustainable. But I know that most of us already have an answer in our minds. Definitevely, not us. ------------------------------------------------------- Emilio Hernández VFX & 3D animation.

