Well, I've literally been in the middle of nowhere for 6 weeks now. I'm surrounded with desert, and there's nothing to do over here. But that's cool, it gives me time to do my stuff and raise my voice when not fighting with the internet connection! :)
Can't wait to see what you'll come up with with Fabric! On 12 March 2014 13:01, Jeremie Passerin <[email protected]> wrote: > Christopher : I have never seen you more active on the web than those > days... don't you have to visit the country or something ? I thought you > were on vacation ;-) > > > On 12 March 2014 10:59, Jeremie Passerin <[email protected]> wrote: > >> Yep I can really imagine that you must have been thru a lot of convincing >> to finally get your foot in a place. Took you what ? 2 years ? I expect the >> same for Vodoo.. if they indeed succeed... it won't be before a couple of >> years. >> >> I'm learning seriously Fabric now because I can't imagine myself just >> switching to Maya... even if it's probably going to be the case, I want at >> least to spice it up with something good. And with the SceneGraph 2.0, it >> sounds that it could be a first step before moving to 100% Fabric. >> >> >> On 12 March 2014 10:51, Paul Doyle <[email protected]> wrote: >> >>> Now we have a global site license with MPC it is a lot easier to cover >>> that kind of concern. It is certainly hard at first and you have to do a >>> lot of convincing - we'll be eternally grateful to the guys at Hybride for >>> jumping in and being the people that really went for it first. My view >>> though is that if everyone just waits then you can guarantee that there'll >>> be no change - we structure our deals in a way that gives people confidence >>> over the long-term. >>> >>> I'm going to talk about some stuff soon that relates to this same idea >>> of studios and individuals asserting more control over the destiny of their >>> tools. >>> >>> >>> On 12 March 2014 13:46, Jeremie Passerin <[email protected]> wrote: >>> >>>> My problem with R&H software (Vodoo) is, can we trust them to do >>>> support ? >>>> R&H is not in a good shape and they want to sell their software.. >>>> good.. but what if it fails and they decide to stop support after a year or >>>> two. They don't really have a foot in that buisness yet so it sounds risky. >>>> A lot of people thought or maybe still think the same of Fabric. It >>>> sounds risky to be the first user of a new software, you got no idea if it >>>> will actually be popular or not. >>>> Otherwise no doubt that it is an awesome software but quality isn't the >>>> only thing that drive the decision to adopt a package. >>>> >>>> Christopher if you haven't seen the demo video , it's right there : >>>> http://rhythm.com/labs/ >>>> >>>> >>>> On 12 March 2014 10:26, Christopher Crouzet < >>>> [email protected]> wrote: >>>> >>>>> Hopefully they'll announce something soon enough if they want to grab >>>>> the attention of Softimage users before they jump onto another ship. >>>>> >>>>> >>>>> >>>>> On 12 March 2014 12:20, Christopher Crouzet < >>>>> [email protected]> wrote: >>>>> >>>>>> That would indeed be a great news! A software fine-tuned for years by >>>>>> its own users on intense productions can only be welcomed. >>>>>> I'm just wondering how they're planning to grab some market from Maya >>>>>> though. Would their credibility be enough for some to make a transition >>>>>> from Autodesk? >>>>>> >>>>>> >>>>>> >>>>>> On 12 March 2014 12:02, Paul Doyle <[email protected]> wrote: >>>>>> >>>>>>> Yes it was Brad, but he doesn't know anything more than what he said >>>>>>> in his post. From what I read on the Voodoo webpage it seems like >>>>>>> they're >>>>>>> trying to make it work for Prana first. >>>>>>> >>>>>>> I'm guessing here, but I suppose if that goes well then much of the >>>>>>> work to make Voodoo more generic would be done and it would be closer >>>>>>> to a >>>>>>> commercial product. It could be quite awesome to have a new DCC on the >>>>>>> scene - Voodoo looks amazing. >>>>>>> >>>>>>> >>>>>>> On 12 March 2014 12:40, Christopher Crouzet < >>>>>>> [email protected]> wrote: >>>>>>> >>>>>>>> Sweet, thanks Paul! >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On 12 March 2014 11:36, Paul Doyle <[email protected]> wrote: >>>>>>>> >>>>>>>>> I just pinged Brad to ask him - I'll let you know if he gets back >>>>>>>>> to me (or he may contact you directly) >>>>>>>>> >>>>>>>>> >>>>>>>>> On 12 March 2014 12:33, Christopher Crouzet < >>>>>>>>> [email protected]> wrote: >>>>>>>>> >>>>>>>>>> I didn't manage to contact the author yet to check if it was a >>>>>>>>>> HOAX or not but check out the comment #2 by Brad Hielbert: >>>>>>>>>> "[...] Since their bankruptcy, the new owners are going to be >>>>>>>>>> taking R&Hs in house software and making it availbe to the public. >>>>>>>>>> IT is >>>>>>>>>> brilliant software that FAR out paces the capabilities of Maya or >>>>>>>>>> Max. >>>>>>>>>> [...]" >>>>>>>>>> >>>>>>>>>> Maybe there's hope? Someone here knows the guy to check if he's >>>>>>>>>> the actual author of that comment? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On 7 March 2014 17:30, Christopher Crouzet < >>>>>>>>>> [email protected]> wrote: >>>>>>>>>> >>>>>>>>>>> Hey Stefan! >>>>>>>>>>> >>>>>>>>>>> A quickie before I bail on week-end. >>>>>>>>>>> >>>>>>>>>>> I think that there has been a misunderstanding. I didn't mean to >>>>>>>>>>> say that, I was referring to Autodesk not wanting to maintain >>>>>>>>>>> Softimage >>>>>>>>>>> because it's being costly and they'd rather focus on Maya to the >>>>>>>>>>> detriment >>>>>>>>>>> of each Softimage user. I've updated the line to reflect this, let >>>>>>>>>>> me know >>>>>>>>>>> if it's beter. >>>>>>>>>>> >>>>>>>>>>> I totally agree with you when you say that all-rounded packages >>>>>>>>>>> are not necessarily a bad thing for the smaller shops and the >>>>>>>>>>> individuals. >>>>>>>>>>> >>>>>>>>>>> Got to go now, cheers and thank for the comments! >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On 7 March 2014 17:09, Stefan Kubicek <[email protected]>wrote: >>>>>>>>>>> >>>>>>>>>>>> Hi Christopher, >>>>>>>>>>>> >>>>>>>>>>>> cice blog post. I can't entirely agree on the allround >>>>>>>>>>>> software inevitably being shut down sooner or later because it's >>>>>>>>>>>> hard to >>>>>>>>>>>> maintain part though. >>>>>>>>>>>> I too feel like it's worth investing into proprietary software >>>>>>>>>>>> to minimize the risk of exposure to third party technology, but >>>>>>>>>>>> there are >>>>>>>>>>>> so many people >>>>>>>>>>>> that do not write code, hence their own tools, either because >>>>>>>>>>>> they can't for time or monetary reasons, or simply because they >>>>>>>>>>>> don't know >>>>>>>>>>>> how to. >>>>>>>>>>>> These are mainly the single user shows and small shops. They >>>>>>>>>>>> deserve a cost-effective solution to their production problems >>>>>>>>>>>> too, and >>>>>>>>>>>> that is usually catered for by big, all-in-one CG applications >>>>>>>>>>>> like Max, >>>>>>>>>>>> Maya, Softimage, C4D. Yes, there are special-purpose applications >>>>>>>>>>>> like >>>>>>>>>>>> Marvelous Designer, RealFlow, SpeedTree,etc, but they cover >>>>>>>>>>>> rarely-encountered niche cases, compared to the vast amount of >>>>>>>>>>>> other stuff >>>>>>>>>>>> that is produced everywhere every day. Imagine you'd have to use >>>>>>>>>>>> one app >>>>>>>>>>>> for modeling, another for animation, another for simulation, one >>>>>>>>>>>> for hair & >>>>>>>>>>>> fur, etc..on a daily basis and concurrently. And each one had a >>>>>>>>>>>> different >>>>>>>>>>>> interface and required a different way of thinking. >>>>>>>>>>>> If you were working in a department and working with one of >>>>>>>>>>>> those, that would be a different thing, but constantly jumping >>>>>>>>>>>> between >>>>>>>>>>>> those apps, and having to transfer data between them, would soon >>>>>>>>>>>> drive you >>>>>>>>>>>> crazy. It's for this reason everybody I have ever met in this >>>>>>>>>>>> industry was >>>>>>>>>>>> searching for the one tool to rule them all. Even Lightwave, that >>>>>>>>>>>> consists >>>>>>>>>>>> of only two parts (modeler and layout), can drive you nuts. >>>>>>>>>>>> Modern software is modular, I think it's well possible to >>>>>>>>>>>> maintain and improve it, even change the paradigms it's built on, >>>>>>>>>>>> it just >>>>>>>>>>>> needs a bit of forward thinking and the will to do it. I remember >>>>>>>>>>>> stories >>>>>>>>>>>> about whole parts of Soft having been rewritten when the old one >>>>>>>>>>>> turned out >>>>>>>>>>>> to be insufficiently designed (the animation mixer in particular), >>>>>>>>>>>> I'm not >>>>>>>>>>>> sure in how far this is really true, or if it was only marketing >>>>>>>>>>>> blurb. >>>>>>>>>>>> >>>>>>>>>>>> What I can imagine is a Fabric-based host application which >>>>>>>>>>>> others can interface with to form a consistent application as >>>>>>>>>>>> demand arises, >>>>>>>>>>>> the hard part will be to draw the line between Fabric Engine, >>>>>>>>>>>> this base application (done by somebody else?), and the actual >>>>>>>>>>>> modules, yet >>>>>>>>>>>> done by others, and agreeing on a standard that those developers >>>>>>>>>>>> are >>>>>>>>>>>> willing to agree on and don't feel hindered by, as it's frequently >>>>>>>>>>>> the case >>>>>>>>>>>> with complex APIs that are lacking the one but crucial feature X >>>>>>>>>>>> for which >>>>>>>>>>>> you have to wait a full year until the next release to have it >>>>>>>>>>>> implemented >>>>>>>>>>>> after kindly asking the developers several times. I'm not saying >>>>>>>>>>>> it's not >>>>>>>>>>>> doable, just not entirely easy. I'm not saying small standalone >>>>>>>>>>>> apps are >>>>>>>>>>>> not desirable either, I just think they make more sense for special >>>>>>>>>>>> purposes rather than for standard stuff, unless the standard stuff >>>>>>>>>>>> they do >>>>>>>>>>>> is done in a true, outstandingly nice new way. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> Your 2 cents will worth a few bitcoins quickly Christopher. I'm >>>>>>>>>>>> in. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet < >>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> My 2 cents on this: >>>>>>>>>>>>> http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands >>>>>>>>>>>>> >>>>>>>>>>>>> I'm looking forward to the future, how about you? >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> -- >>>>>>>>>>>>> Christopher Crouzet >>>>>>>>>>>>> *http://christophercrouzet.com*<http://christophercrouzet.com> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> -- >>>>>>>>>>>> ------------------------------------------- >>>>>>>>>>>> Stefan Kubicek >>>>>>>>>>>> ------------------------------------------- >>>>>>>>>>>> keyvis digital imagery >>>>>>>>>>>> Alfred Feierfeilstraße 3 >>>>>>>>>>>> A-2380 Perchtoldsdorf bei Wien >>>>>>>>>>>> Phone: +43/699/12614231 >>>>>>>>>>>> www.keyvis.at [email protected] >>>>>>>>>>>> -- This email and its attachments are -- >>>>>>>>>>>> --confidential and for the recipient only-- >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> -- >>>>>>>>>>> Christopher Crouzet >>>>>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> Christopher Crouzet >>>>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> Christopher Crouzet >>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Christopher Crouzet >>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> Christopher Crouzet >>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>> >>>>> >>>> >>> >> > -- Christopher Crouzet *http://christophercrouzet.com* <http://christophercrouzet.com>

