Yep I can really imagine that you must have been thru a lot of convincing
to finally get your foot in a place. Took you what ? 2 years ? I expect the
same for Vodoo.. if they indeed succeed... it won't be before a couple of
years.

I'm learning seriously Fabric now because I can't imagine myself just
switching to Maya... even if it's probably going to be the case, I want at
least to spice it up with something good. And with the SceneGraph 2.0, it
sounds that it could be a first step before moving to 100% Fabric.


On 12 March 2014 10:51, Paul Doyle <[email protected]> wrote:

> Now we have a global site license with MPC  it is a lot easier to cover
> that kind of concern. It is certainly hard at first and you have to do a
> lot of convincing - we'll be eternally grateful to the guys at Hybride for
> jumping in and being the people that really went for it first. My view
> though is that if everyone just waits then you can guarantee that there'll
> be no change - we structure our deals in a way that gives people confidence
> over the long-term.
>
> I'm going to talk about some stuff soon that relates to this same idea of
> studios and individuals asserting more control over the destiny of their
> tools.
>
>
> On 12 March 2014 13:46, Jeremie Passerin <[email protected]> wrote:
>
>> My problem with R&H software (Vodoo) is, can we trust them to do support
>> ?
>> R&H is not in a good shape and they want to sell their software.. good..
>> but what if it fails and they decide to stop support after a year or two.
>> They don't really have a foot in that buisness yet so it sounds risky.
>> A lot of people thought or maybe still think the same of Fabric. It
>> sounds risky to be the first user of a new software, you got no idea if it
>> will actually be popular or not.
>> Otherwise no doubt that it is an awesome software but quality isn't the
>> only thing that drive the decision to adopt a package.
>>
>> Christopher if you haven't seen the demo video , it's right there :
>> http://rhythm.com/labs/
>>
>>
>> On 12 March 2014 10:26, Christopher Crouzet <
>> [email protected]> wrote:
>>
>>> Hopefully they'll announce something soon enough if they want to grab
>>> the attention of Softimage users before they jump onto another ship.
>>>
>>>
>>>
>>> On 12 March 2014 12:20, Christopher Crouzet <
>>> [email protected]> wrote:
>>>
>>>> That would indeed be a great news! A software fine-tuned for years by
>>>> its own users on intense productions can only be welcomed.
>>>> I'm just wondering how they're planning to grab some market from Maya
>>>> though. Would their credibility be enough for some to make a transition
>>>> from Autodesk?
>>>>
>>>>
>>>>
>>>> On 12 March 2014 12:02, Paul Doyle <[email protected]> wrote:
>>>>
>>>>> Yes it was Brad, but he doesn't know anything more than what he said
>>>>> in his post. From what I read on the Voodoo webpage it seems like they're
>>>>> trying to make it work for Prana first.
>>>>>
>>>>> I'm guessing here, but I suppose if that goes well then much of the
>>>>> work to make Voodoo more generic would be done and it would be closer to a
>>>>> commercial product. It could be quite awesome to have a new DCC on the
>>>>> scene - Voodoo looks amazing.
>>>>>
>>>>>
>>>>> On 12 March 2014 12:40, Christopher Crouzet <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Sweet, thanks Paul!
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 12 March 2014 11:36, Paul Doyle <[email protected]> wrote:
>>>>>>
>>>>>>> I just pinged Brad to ask him - I'll let you know if he gets back to
>>>>>>> me (or he may contact you directly)
>>>>>>>
>>>>>>>
>>>>>>> On 12 March 2014 12:33, Christopher Crouzet <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> I didn't manage to contact the author yet to check if it was a HOAX
>>>>>>>> or not but check out the comment #2 by Brad Hielbert:
>>>>>>>> "[...] Since their bankruptcy, the new owners are going to be
>>>>>>>> taking R&Hs in house software and making it availbe to the public. IT 
>>>>>>>> is
>>>>>>>> brilliant software that FAR out paces the capabilities of Maya or Max.
>>>>>>>> [...]"
>>>>>>>>
>>>>>>>> Maybe there's hope? Someone here knows the guy to check if he's the
>>>>>>>> actual author of that comment?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On 7 March 2014 17:30, Christopher Crouzet <
>>>>>>>> [email protected]> wrote:
>>>>>>>>
>>>>>>>>> Hey Stefan!
>>>>>>>>>
>>>>>>>>> A quickie before I bail on week-end.
>>>>>>>>>
>>>>>>>>> I think that there has been a misunderstanding. I didn't mean to
>>>>>>>>> say that, I was referring to Autodesk not wanting to maintain 
>>>>>>>>> Softimage
>>>>>>>>> because it's being costly and they'd rather focus on Maya to the 
>>>>>>>>> detriment
>>>>>>>>> of each Softimage user. I've updated the line to reflect this, let me 
>>>>>>>>> know
>>>>>>>>> if it's beter.
>>>>>>>>>
>>>>>>>>> I totally agree with you when you say that all-rounded packages
>>>>>>>>> are not necessarily a bad thing for the smaller shops and the 
>>>>>>>>> individuals.
>>>>>>>>>
>>>>>>>>> Got to go now, cheers and thank for the comments!
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 7 March 2014 17:09, Stefan Kubicek <[email protected]>wrote:
>>>>>>>>>
>>>>>>>>>>  Hi Christopher,
>>>>>>>>>>
>>>>>>>>>> cice blog post. I can't entirely agree on the allround
>>>>>>>>>> software inevitably being shut down sooner or later because it's 
>>>>>>>>>> hard to
>>>>>>>>>> maintain part though.
>>>>>>>>>> I too feel like it's worth investing into proprietary software to
>>>>>>>>>> minimize the risk  of exposure to third party technology, but there 
>>>>>>>>>> are so
>>>>>>>>>> many people
>>>>>>>>>> that do not write code, hence their own tools, either because
>>>>>>>>>> they can't for time or monetary reasons, or simply because they 
>>>>>>>>>> don't know
>>>>>>>>>> how to.
>>>>>>>>>> These are mainly the single user shows and small shops. They
>>>>>>>>>> deserve a cost-effective solution to their production problems too, 
>>>>>>>>>> and
>>>>>>>>>> that is usually catered for by big, all-in-one CG applications like 
>>>>>>>>>> Max,
>>>>>>>>>> Maya, Softimage, C4D. Yes, there are special-purpose applications 
>>>>>>>>>> like
>>>>>>>>>> Marvelous Designer, RealFlow, SpeedTree,etc, but they cover
>>>>>>>>>> rarely-encountered niche cases, compared to the vast amount of other 
>>>>>>>>>> stuff
>>>>>>>>>> that is produced everywhere every day. Imagine you'd have to use one 
>>>>>>>>>> app
>>>>>>>>>> for modeling, another for animation, another for simulation, one for 
>>>>>>>>>> hair &
>>>>>>>>>> fur, etc..on a daily basis and concurrently. And each one had a 
>>>>>>>>>> different
>>>>>>>>>> interface and required a different way of thinking.
>>>>>>>>>> If you were working in a department and working with one of
>>>>>>>>>> those, that would be a different thing, but constantly jumping 
>>>>>>>>>> between
>>>>>>>>>> those apps, and having to transfer data between them, would soon 
>>>>>>>>>> drive you
>>>>>>>>>> crazy. It's for this reason everybody I have ever met in this 
>>>>>>>>>> industry was
>>>>>>>>>> searching for the one tool to rule them all. Even Lightwave, that 
>>>>>>>>>> consists
>>>>>>>>>> of only two parts (modeler and layout), can drive you nuts.
>>>>>>>>>> Modern software is modular, I think it's well possible to
>>>>>>>>>> maintain and improve it, even change the paradigms it's built on, it 
>>>>>>>>>> just
>>>>>>>>>> needs a bit of forward thinking and the will to do it. I remember 
>>>>>>>>>> stories
>>>>>>>>>> about whole parts of Soft having been rewritten when the old one 
>>>>>>>>>> turned out
>>>>>>>>>> to be insufficiently designed (the animation mixer in particular), 
>>>>>>>>>> I'm not
>>>>>>>>>> sure in how far this is really true, or if it was only marketing 
>>>>>>>>>> blurb.
>>>>>>>>>>
>>>>>>>>>> What I can imagine is a Fabric-based host application which
>>>>>>>>>> others can interface with to form a consistent application as demand 
>>>>>>>>>> arises,
>>>>>>>>>> the hard part will be to draw the line between Fabric Engine,
>>>>>>>>>> this base application (done by somebody else?), and the actual 
>>>>>>>>>> modules, yet
>>>>>>>>>> done by others, and agreeing on a standard that those developers are
>>>>>>>>>> willing to agree on and don't feel hindered by, as it's frequently 
>>>>>>>>>> the case
>>>>>>>>>> with complex APIs that are lacking the one but crucial feature X for 
>>>>>>>>>> which
>>>>>>>>>> you have to wait a full year until the next release to have it 
>>>>>>>>>> implemented
>>>>>>>>>> after kindly asking the developers several times. I'm not saying 
>>>>>>>>>> it's not
>>>>>>>>>> doable, just not entirely easy. I'm not saying small standalone apps 
>>>>>>>>>> are
>>>>>>>>>> not desirable either, I just think they make more sense for special
>>>>>>>>>> purposes rather than for standard stuff, unless the standard stuff 
>>>>>>>>>> they do
>>>>>>>>>> is done in a true, outstandingly nice new way.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Your 2 cents will worth a few bitcoins quickly Christopher. I'm
>>>>>>>>>> in.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet <
>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>
>>>>>>>>>>> My 2 cents on this:
>>>>>>>>>>> http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands
>>>>>>>>>>>
>>>>>>>>>>> I'm looking forward to the future, how about you?
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> Christopher Crouzet
>>>>>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> --
>>>>>>>>>> -------------------------------------------
>>>>>>>>>> Stefan Kubicek
>>>>>>>>>> -------------------------------------------
>>>>>>>>>> keyvis digital imagery
>>>>>>>>>> Alfred Feierfeilstraße 3
>>>>>>>>>> A-2380 Perchtoldsdorf bei Wien
>>>>>>>>>> Phone: +43/699/12614231
>>>>>>>>>> www.keyvis.at [email protected]
>>>>>>>>>> -- This email and its attachments are --
>>>>>>>>>> --confidential and for the recipient only--
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Christopher Crouzet
>>>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Christopher Crouzet
>>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Christopher Crouzet
>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Christopher Crouzet
>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>
>>>>
>>>
>>>
>>> --
>>> Christopher Crouzet
>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>
>>>
>>
>

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