That would indeed be a great news! A software fine-tuned for years by its own users on intense productions can only be welcomed. I'm just wondering how they're planning to grab some market from Maya though. Would their credibility be enough for some to make a transition from Autodesk?
On 12 March 2014 12:02, Paul Doyle <[email protected]> wrote: > Yes it was Brad, but he doesn't know anything more than what he said in > his post. From what I read on the Voodoo webpage it seems like they're > trying to make it work for Prana first. > > I'm guessing here, but I suppose if that goes well then much of the work > to make Voodoo more generic would be done and it would be closer to a > commercial product. It could be quite awesome to have a new DCC on the > scene - Voodoo looks amazing. > > > On 12 March 2014 12:40, Christopher Crouzet <[email protected] > > wrote: > >> Sweet, thanks Paul! >> >> >> >> On 12 March 2014 11:36, Paul Doyle <[email protected]> wrote: >> >>> I just pinged Brad to ask him - I'll let you know if he gets back to me >>> (or he may contact you directly) >>> >>> >>> On 12 March 2014 12:33, Christopher Crouzet < >>> [email protected]> wrote: >>> >>>> I didn't manage to contact the author yet to check if it was a HOAX or >>>> not but check out the comment #2 by Brad Hielbert: >>>> "[...] Since their bankruptcy, the new owners are going to be taking >>>> R&Hs in house software and making it availbe to the public. IT is brilliant >>>> software that FAR out paces the capabilities of Maya or Max. [...]" >>>> >>>> Maybe there's hope? Someone here knows the guy to check if he's the >>>> actual author of that comment? >>>> >>>> >>>> >>>> On 7 March 2014 17:30, Christopher Crouzet < >>>> [email protected]> wrote: >>>> >>>>> Hey Stefan! >>>>> >>>>> A quickie before I bail on week-end. >>>>> >>>>> I think that there has been a misunderstanding. I didn't mean to say >>>>> that, I was referring to Autodesk not wanting to maintain Softimage >>>>> because >>>>> it's being costly and they'd rather focus on Maya to the detriment of each >>>>> Softimage user. I've updated the line to reflect this, let me know if it's >>>>> beter. >>>>> >>>>> I totally agree with you when you say that all-rounded packages are >>>>> not necessarily a bad thing for the smaller shops and the individuals. >>>>> >>>>> Got to go now, cheers and thank for the comments! >>>>> >>>>> >>>>> >>>>> On 7 March 2014 17:09, Stefan Kubicek <[email protected]> wrote: >>>>> >>>>>> Hi Christopher, >>>>>> >>>>>> cice blog post. I can't entirely agree on the allround >>>>>> software inevitably being shut down sooner or later because it's hard to >>>>>> maintain part though. >>>>>> I too feel like it's worth investing into proprietary software to >>>>>> minimize the risk of exposure to third party technology, but there are >>>>>> so >>>>>> many people >>>>>> that do not write code, hence their own tools, either because they >>>>>> can't for time or monetary reasons, or simply because they don't know how >>>>>> to. >>>>>> These are mainly the single user shows and small shops. They deserve >>>>>> a cost-effective solution to their production problems too, and that is >>>>>> usually catered for by big, all-in-one CG applications like Max, Maya, >>>>>> Softimage, C4D. Yes, there are special-purpose applications like >>>>>> Marvelous >>>>>> Designer, RealFlow, SpeedTree,etc, but they cover rarely-encountered >>>>>> niche >>>>>> cases, compared to the vast amount of other stuff that is produced >>>>>> everywhere every day. Imagine you'd have to use one app for modeling, >>>>>> another for animation, another for simulation, one for hair & fur, >>>>>> etc..on >>>>>> a daily basis and concurrently. And each one had a different interface >>>>>> and >>>>>> required a different way of thinking. >>>>>> If you were working in a department and working with one of those, >>>>>> that would be a different thing, but constantly jumping between those >>>>>> apps, >>>>>> and having to transfer data between them, would soon drive you crazy. >>>>>> It's >>>>>> for this reason everybody I have ever met in this industry was searching >>>>>> for the one tool to rule them all. Even Lightwave, that consists of only >>>>>> two parts (modeler and layout), can drive you nuts. >>>>>> Modern software is modular, I think it's well possible to maintain >>>>>> and improve it, even change the paradigms it's built on, it just needs a >>>>>> bit of forward thinking and the will to do it. I remember stories about >>>>>> whole parts of Soft having been rewritten when the old one turned out to >>>>>> be >>>>>> insufficiently designed (the animation mixer in particular), I'm not sure >>>>>> in how far this is really true, or if it was only marketing blurb. >>>>>> >>>>>> What I can imagine is a Fabric-based host application which others >>>>>> can interface with to form a consistent application as demand arises, >>>>>> the hard part will be to draw the line between Fabric Engine, this >>>>>> base application (done by somebody else?), and the actual modules, yet >>>>>> done >>>>>> by others, and agreeing on a standard that those developers are willing >>>>>> to >>>>>> agree on and don't feel hindered by, as it's frequently the case with >>>>>> complex APIs that are lacking the one but crucial feature X for which you >>>>>> have to wait a full year until the next release to have it implemented >>>>>> after kindly asking the developers several times. I'm not saying it's not >>>>>> doable, just not entirely easy. I'm not saying small standalone apps are >>>>>> not desirable either, I just think they make more sense for special >>>>>> purposes rather than for standard stuff, unless the standard stuff they >>>>>> do >>>>>> is done in a true, outstandingly nice new way. >>>>>> >>>>>> >>>>>> >>>>>> Your 2 cents will worth a few bitcoins quickly Christopher. I'm in. >>>>>> >>>>>> >>>>>> On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> My 2 cents on this: >>>>>>> http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands >>>>>>> >>>>>>> I'm looking forward to the future, how about you? >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> Christopher Crouzet >>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> ------------------------------------------- >>>>>> Stefan Kubicek >>>>>> ------------------------------------------- >>>>>> keyvis digital imagery >>>>>> Alfred Feierfeilstraße 3 >>>>>> A-2380 Perchtoldsdorf bei Wien >>>>>> Phone: +43/699/12614231 >>>>>> www.keyvis.at [email protected] >>>>>> -- This email and its attachments are -- >>>>>> --confidential and for the recipient only-- >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Christopher Crouzet >>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>> >>>>> >>>> >>>> >>>> -- >>>> Christopher Crouzet >>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>> >>>> >>> >> >> >> -- >> Christopher Crouzet >> *http://christophercrouzet.com* <http://christophercrouzet.com> >> >> > -- Christopher Crouzet *http://christophercrouzet.com* <http://christophercrouzet.com>

