The Maya release feels like a list of plugins to me:

Bifrost... former 3rd-party sw (Naiiad), acquired...
XGen... 3rd-party Disney plugin, licensed...
Bullet Physics... free 3rd-party library...
OpenSubDiv... free 3rd-party library...

The only thing I see that's kind of cool is the *geodesic voxel
binding*skin algorithm, but I'd expect that kind of thing in a service
pack / point
release.



On Tue, Mar 18, 2014 at 1:32 PM, Ben Rogall <
[email protected]> wrote:

> http://area.autodesk.com/march18
>

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