The Maya release feels like a list of plugins to me: Bifrost... former 3rd-party sw (Naiiad), acquired... XGen... 3rd-party Disney plugin, licensed... Bullet Physics... free 3rd-party library... OpenSubDiv... free 3rd-party library...
The only thing I see that's kind of cool is the *geodesic voxel binding*skin algorithm, but I'd expect that kind of thing in a service pack / point release. On Tue, Mar 18, 2014 at 1:32 PM, Ben Rogall < [email protected]> wrote: > http://area.autodesk.com/march18 >

