Hi Adam

Could not have put the education points better. We are suffering the exact same 
thing.

Kind regards

Angus
________________________________
From: Adam Sale [[email protected]]
Sent: 20 March 2014 09:28 PM
To: [email protected]
Subject: Re: new Q&A with AD

Great points Perry.

I will add that all of this could have so much easier, less painful, and 
PRODUCTIVE.

Had Soft been kept around while biFrost matured, it is highly likely that you 
would have gotten some great cross pollination between ICE and biFrost as the 
two packages were supported alongside one another in parallel. Artists would 
gave WILLINGLY started tinkering with their setups in biFrost, porting them 
from ICE, with the knowledge that Soft would still be supported while BF grew 
up. That is the way to grow a new idea based on the framework of an older, 
highly functional idea.

By killing off any future for Soft and ICE, you have alienated a lot of very 
talented artists / TD's who could have jump-started a bunch of user created 
tools for BF with their ICE savvy. Now, you will find a lot of those individual 
scatter to the winds, and take their ideas to competing companies. Not the way 
to begin to build community around a fledgling next gen idea.

If the intent was to keep customers around and help them build the future, this 
was not the way to go about it. I'm sure AD has come to realize this now.

>From an educational front, this has been a horrible couple of weeks. Two years 
>to transition is not the same time frame in edu. The minute a lot of my 
>students heard the news that Soft was EOL, they pretty much decided that what 
>I have to say is not worth their time. The tune out has been epic.

Now, they and our higher ups in admin are clamoring for me  / us to change our 
courses to Maya right away. Not an easy task when you have years of prepped 
material, notes videos, models, animation clips, assets, etc. It's just not 
possible to shift gears so quickly.

So, in the span of less than a few weeks, I have gone from knowing and sharing 
relevant knowledge and having attentive students, to feeling alienated, and 
irrelevant. Its a bit of a kick in the groin, something I am having to work 
through, like we all are.

>From a small studio point of view, I can keep using Softimage, and all is fine 
>for the short term, my clients really don't care what I use, it's the edu 
>front which has been near and dear to my heart for 16 years now that is really 
>going to be a tough adjustment.

Like many others on the list, my time to relearn 17 years worth of workflow 
just isn't what it was when I was an unattached childless individual. Time that 
I would rather spend with my family, or pursuing other interests, will now be 
devoted to getting up to speed as quickly as possible. That's the way things 
go, and I understand that, but doing so by actually going backwards in terms of 
productivity doesn't sit well with me.

Hoping like hell biFrost actually delivers on its potential, and that the 
humanize project actually goes somewhere.
You guys have a lot of mending of fences to do. This should have gone down so 
differently.

Adam







On Thu, Mar 20, 2014 at 11:52 AM, Perry Harovas 
<[email protected]<mailto:[email protected]>> wrote:
Regarding the new article/interview with Maurice:

Maurice, I do appreciate you answering some of our questions.
One thing that really has us (Softimage users) angry about is that your company 
had plans in September of 2012 (and most likely earlier) to not invest further 
in Softimage and to keep it going on a maintenance level, to not significantly 
invest in Softimage. Your company must have known this would anger people, and 
while yes, we were told that the team was moving to Singapore, we were NEVER 
told that it was because the investment in Softimage was going to be diminished 
and it was going to basically be done to keep it on life support. Had we known 
that, we could have made the (to us, very logical) assumption that Softimage 
was going to be EOL'd at some point. I asked on the forums, I asked in beta 
programs if Softimage was not a real priority to Autodesk, and got no replies.

This, among other things, really shows a very deep lack of respect for your 
Softimage customers, who were paying subscription or support fees to 
(ultimately) fund the development of Maya. How does that sound like a good 
thing to do to your customers?

If we were told what Autodesk's real plans were for Softimage, we would have 
been to blame for not seeing the future (because it would have been laid out 
for us already). Being a public company does not mean you cannot give your 
customers an idea of your intentions. I am NOT referring to EOL for Softimage, 
because if we take yo at your word that it wasn't the plan for that product 
until end of 2013, then it wouldn't be on anyone's radar as a plan. What I am 
talking about is that Autodesk assumed that it could tell a half-truth (or 
essentially not tell the entire story) to keep customers placated with regards 
to the future of Softimage.

This not only speaks of the apparent view by Autodesk that it's customers are 
stupid, but also seems to point out that Autodesk is not able to see that those 
same customers would be angry when/if Softimage failed to survive on 'Life 
Support'.

It seems obvious to me, and should have to Autodesk, that basically maintaining 
Softimage would not be enough, and would be a self-realized death sentence  for 
the software, especially when the ROI was calculated. If customers got angry 
and stopped paying subscription and froze their version of it because of a lack 
of innovation, one would think that someone with a reasonable amount of 
business experience could see that the situation was only going to get worse 
with the clear lack of innovation and advancement continuing with regards to 
Softimage.
This would HAVE to lead to an EOL decision. Autodesk is a corporation, 
decisions are made based on money. We should have seen that, but Autodesk 
should have, too.

Our biggest mistake, as Softimage users (besides trusting Autodesk to know 
things like this) was to not go with our gut feeling that Softimage's days were 
numbered. We all knew it in our bones in 2008, but we really knew it when the 
team was reassigned and a new team offshore was contracted.

However, had we known the plan to minimally invest in Softimage a year and a 
half ago, we would have been that much further along the path to learning new 
software to run our businesses. Yes, some of that software would have been 
other DCC apps not in the Autodesk sphere. It was just rudely assumed that we 
would want to make the switch to May or Max. Perhaps most of us would have if 
we knew ahead of time. Now, all that has happened is Autodesk has alienated and 
angered formally loyal customers and been given a non-choice of either Max or 
Maya.

We even had to argue to be able to use the software past the 2 year mark, so 
commenting as you do in the article that we can always keep using Softimage is 
an insult, since that WASN'T always an option, until we argued for it.

Had we been given an honest roadmap of the plans to minimally invest in 
Softimage, we would have more control over our own futures. We could have 
controlled the client perception of why we were using a new software 
application, but now we are in a defensive position and are forced to make 
excuses for why we are A) either still using EOL software, or B) changing to 
another DCC.

In either of those cases, Autodesk just passed the buck to us and hung us out 
to dry.

Does this sound, to anyone, like a good way to treat valued customers?
Does this sound to anyone like a company to put your faith in for the future?



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