Sorry Perry,
In my fatigue I may have been confusing threads. I saw several questions asking 
why we can't say what capabilities of Softimage will be built in Maya and when 
and communicate a clear roadmap. That is the bit that would be against SEC 
regulations.
You are right, we can talk about current plans and you are also right that we 
did not do so in any detail on this on this or  the beta forum. I am not 
familiar with the beta forum but these are questions that the engineering teams 
would not know how to answer and are not trained to do so. We have had to defer 
revenue when teams have released the wrong information at the wrong time so 
only a few people are authorized to answer such questions, as a result anything 
other than questions about the current beta cycle tend to be ignored. Also the 
more specific the line of questioning, the less likely you are going to get an 
answer.
Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Perry Harovas
Sent: Thursday, March 20, 2014 5:53 PM
To: softimage@listproc.autodesk.com
Subject: Re: new Q&A with AD

Hi Maurice,

What it comes down to is that what you are doing now, answering questions 
giving us ideas of your intentions, is what we could have benefited from before.
You (Autodesk, not you personally) seems able to communicate to us and be 
forthcoming with information over the past week or two. This does not seem
to be against SEC laws (I would hope). Why would I and others who are so angry 
and have no reason to do so, give constant feedback that we appreciate the 
communication
we have been seeing since this announcement and wish it was like this before, 
if it WAS like this before? Answer is: because it wasn't like this before.

Look, I know this must not be fun in the least, and in that way, I sympathize 
with you all at Autodesk. I also realize that you cannot change the past.
But acknowledging the past can sometimes be enough. It seems to be revisionist 
history is more the norm. Saying you are communicating with us now, doesn't 
make us
all think you were doing so before. Is there an SEC law against apologizing and 
admitting massive insensitivity?
Why would many of us be saying this, if we honestly felt there had been honest 
communication before?

I don't think you (nor anyone at Autodesk) tried to piss off customers, and I 
wasn't trying to imply that when I mentioned Singapore.
If you had all been honest with us about the lack of effort that would be put 
into Softimage, you would have (as Adam said earlier) likely seen a rally of 
support for your efforts now.
If transparency (to the extent allowed by SEC law) had been the norm, we 
wouldn't be this pissed off. In many ways, the lack of honesty about what the 
change to a Singapore based
team was about (keeping Softimage going at a lower cost to Autodesk) was 
dishonest not because of what was said, but because of what WASN'T said. Even 
when asked point-blank.
I asked many times, publically, in Betas and in person, if moving the team to 
Singapore meant Autodesk wasn't going to be putting much into Softimage from 
now on, and I was met with constant silence.

You said that you never stated that you were planning to increase investment in 
Softimage. Of course not, because had you, you would have had to due to SEC 
laws.
But you also DIDN'T say that you planned to basically just maintain it with the 
majority of the focus going towards Maya.

You may say that you wouldn't have been able to say that, that SEC rules 
prevent you from saying that. But you are saying it now, and so did Marc! This 
is what I am talking about. I am not talking about knowing about
upcoming features, I know that you cannot comment on those publicly. I have 
known that for all the years I have been an Autodesk customer. I am talking 
about a lack of communication
on par with, ironically, the amount we are now getting from Autodesk.

You can't possibly expect us to believe that you couldn't be this open before, 
but you can now, yet SEC rules prevented you from revealing plans, because I am 
not talking
about future plans, I am talking about the state at which Autodesk designated 
for Softimage a year and a half ago. It wasn't a FUTURE event, it had happened! 
You could have talked about it with no worries about violating SEC laws!

Honesty at that point could have really made a huge amount of difference, and 
gone a long way towards building respect and faith in Autodesk, not destroying 
it. Instead, as always, it was vague. Being vague about the future
is one thing, being vague about the present is another. At that point it isn't 
being vague, it is being deceitful.

And to put my money where my mouth is, I didn't mean to imply that you had said 
Softimage was being put on Life Support. That was MY term, not meant to be 
implied that YOU said it that way.

Perry




On Thu, Mar 20, 2014 at 5:06 PM, Maurice Patel 
<maurice.pa...@autodesk.com<mailto:maurice.pa...@autodesk.com>> wrote:
Hi Perry,

The article was a transcript of a verbal discussion so things are a bit 
rambling and maybe not always as clear as I intended. However I don't recall 
ever mentioning that we put Softimage on life support. What we were trying to 
do was see if we could keep developing it more efficiently. Yes we were not 
planning on increasing investment in it and we never stated that we were. 
However we were trying to find solutions to continue development.

I understand your frustration, but what we are doing now is exactly what you 
are asking for: telling you our plans (just as we have done in the past); which 
is that we have decided, now, to do no more than maintain Softimage for the 
next two years. And we are telling everyone that that is our intent. Sure we 
could have made that decision earlier - and then we a would have told you 
earlier - but when we spun up development in Singapore it was because we were 
looking for alternatives to continue developing Softimage not for ways to piss 
off Softimage customers.

It is not true that we do not care about keeping customers productive and 
minimizing disruption to their pipelines and business. Every year we spend 
significant resources maintaining legacy capabilities for just that reason. A 
lot of people ask why there are 6 ways to do the same thing in Maya - well 
because we continue to support the ability to open previous projects and 
integrate into existing pipelines to the best of our ability. It is incorrect 
to think that Autodesk invests millions of dollars into the M&E business to do 
exactly this because we do not care about our customers - though it is quite 
understandable that at this point in time you feel we do not care about 
Softimage customers.

For all our products, Autodesk never states publicly what its plans are because 
we cannot (other than in very general high level terms). We cannot talk 
publicly about specific future product releases or features and inevitably 
those are the only questions people want answered when they talk about a 
product's future. We can only guarantee what the status of a software is at the 
present moment. We can talk about goals - such as our goal to integrate 
artist-friendly aspects of Softimage into Maya but not talk about exactly what 
or when. Not because we don't want to - it would make all our lives a whole lot 
easier. We don't enjoy being vague

However if we broke the rules we would go out of business very quickly. We 
would have to defer all our revenue which means not being able to pay our 
employees, suppliers and partners. To do so would be completely irresponsible 
and impact hundreds of thousands of customers in M&E, millions if Autodesk did 
this across its industries. This is a very real challenge because the feedback 
from all our customers is consistently - how can we trust you when you do not? 
But you cannot ask us to break rules which were put in place for good measure - 
to stop companies selling vaporware to both customers and investors. Sure if 
you are a privately held company you can say what you want but not if you are 
publicly traded. Now we can all have our opinion of whether public trading as a 
means of securing investment is good or bad for society, but none of us can 
change the fact that Autodesk is publicly traded and therefore accountable to 
the SEC. This is a huge challenge. We have acquired products in the past from 
small start-ups where they had promised all kinds of future features. We have 
then had to defer all revenue on those products until we could actually build 
everything they promised which can take years. Years of development with no 
revenue. And we have done it because we felt it was the right and responsible 
thing to do. So these things are not trivial.

Finally, my comment on the 2-year mark was not meant as an insult. First we are 
here listening to feedback, dialoguing and responding. Changes in our plans 
reflect this so it is incorrect to assume that we don't care and are not trying 
- just because we cannot give you everything you are asking for. Secondly we 
actually are not experts at discontinuing products so we make mistakes - and 
then we try to fix them. Fixing things is not a bad thing. Third the reason we 
had a problem is because we created a special offering for Softimage users that 
was non-standard. From day one customers always had the option to continue to 
use their license in perpetuity. They even had an option to transition to Maya 
or 3ds Max and continue to use both licenses in perpetuity. Were we had a SNAFU 
was what happened on the licensing side if you stayed on subscription. There 
were some incorrect assumptions on our end and we fixed them.

Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134<tel:514%20954-7134>

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 
[mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
 On Behalf Of Perry Harovas
Sent: Thursday, March 20, 2014 2:53 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: new Q&A with AD
Regarding the new article/interview with Maurice:

Maurice, I do appreciate you answering some of our questions.
One thing that really has us (Softimage users) angry about is that your company 
had plans in September of 2012 (and most likely earlier) to not invest further 
in Softimage and to keep it going on a maintenance level, to not significantly 
invest in Softimage. Your company must have known this would anger people, and 
while yes, we were told that the team was moving to Singapore, we were NEVER 
told that it was because the investment in Softimage was going to be diminished 
and it was going to basically be done to keep it on life support. Had we known 
that, we could have made the (to us, very logical) assumption that Softimage 
was going to be EOL'd at some point. I asked on the forums, I asked in beta 
programs if Softimage was not a real priority to Autodesk, and got no replies.

This, among other things, really shows a very deep lack of respect for your 
Softimage customers, who were paying subscription or support fees to 
(ultimately) fund the development of Maya. How does that sound like a good 
thing to do to your customers?

If we were told what Autodesk's real plans were for Softimage, we would have 
been to blame for not seeing the future (because it would have been laid out 
for us already). Being a public company does not mean you cannot give your 
customers an idea of your intentions. I am NOT referring to EOL for Softimage, 
because if we take yo at your word that it wasn't the plan for that product 
until end of 2013, then it wouldn't be on anyone's radar as a plan. What I am 
talking about is that Autodesk assumed that it could tell a half-truth (or 
essentially not tell the entire story) to keep customers placated with regards 
to the future of Softimage.

This not only speaks of the apparent view by Autodesk that it's customers are 
stupid, but also seems to point out that Autodesk is not able to see that those 
same customers would be angry when/if Softimage failed to survive on 'Life 
Support'.

It seems obvious to me, and should have to Autodesk, that basically maintaining 
Softimage would not be enough, and would be a self-realized death sentence  for 
the software, especially when the ROI was calculated. If customers got angry 
and stopped paying subscription and froze their version of it because of a lack 
of innovation, one would think that someone with a reasonable amount of 
business experience could see that the situation was only going to get worse 
with the clear lack of innovation and advancement continuing with regards to 
Softimage.
This would HAVE to lead to an EOL decision. Autodesk is a corporation, 
decisions are made based on money. We should have seen that, but Autodesk 
should have, too.

Our biggest mistake, as Softimage users (besides trusting Autodesk to know 
things like this) was to not go with our gut feeling that Softimage's days were 
numbered. We all knew it in our bones in 2008, but we really knew it when the 
team was reassigned and a new team offshore was contracted.

However, had we known the plan to minimally invest in Softimage a year and a 
half ago, we would have been that much further along the path to learning new 
software to run our businesses. Yes, some of that software would have been 
other DCC apps not in the Autodesk sphere. It was just rudely assumed that we 
would want to make the switch to May or Max. Perhaps most of us would have if 
we knew ahead of time. Now, all that has happened is Autodesk has alienated and 
angered formally loyal customers and been given a non-choice of either Max or 
Maya.

We even had to argue to be able to use the software past the 2 year mark, so 
commenting as you do in the article that we can always keep using Softimage is 
an insult, since that WASN'T always an option, until we argued for it.

Had we been given an honest roadmap of the plans to minimally invest in 
Softimage, we would have more control over our own futures. We could have 
controlled the client perception of why we were using a new software 
application, but now we are in a defensive position and are forced to make 
excuses for why we are A) either still using EOL software, or B) changing to 
another DCC.

In either of those cases, Autodesk just passed the buck to us and hung us out 
to dry.

Does this sound, to anyone, like a good way to treat valued customers?
Does this sound to anyone like a company to put your faith in for the future?

On Thu, Mar 20, 2014 at 2:02 PM, Cristobal Infante 
<cgc...@gmail.com<mailto:cgc...@gmail.com><mailto:cgc...@gmail.com<mailto:cgc...@gmail.com>>>
 wrote:
more innovation from autodesk:

http://techcrunch.com/2014/03/19/autodesk-buys-creative-market-jumping-into-maker-marketplace/
On 20 March 2014 17:54, Doeke Wartena 
<clankil...@gmail.com<mailto:clankil...@gmail.com><mailto:clankil...@gmail.com<mailto:clankil...@gmail.com>>>
 wrote:
17 years? Softimage is from 1988 if i'm correct.
2014-03-20 18:43 GMT+01:00 Jordi Bares 
<jordiba...@gmail.com<mailto:jordiba...@gmail.com><mailto:jordiba...@gmail.com<mailto:jordiba...@gmail.com>>>:

When you think they just threw 17 years worth of work of so many talented 
people...

very sad

Jordi Bares
jordiba...@gmail.com<mailto:jordiba...@gmail.com><mailto:jordiba...@gmail.com<mailto:jordiba...@gmail.com>>

On 20 Mar 2014, at 17:35, "rs3d" 
<r...@sapo.pt<mailto:r...@sapo.pt><mailto:r...@sapo.pt<mailto:r...@sapo.pt>>> 
wrote:



I don't know if this article was posted here before,it's been hard to keep up 
with the sheer number of posts on the list nowadays...
anyways...Q&A with AD:

http://www.creativebloq.com/3d/autodesk-answers-your-questions-demise-softimage-31411069

later,
Rui
www.ruisantos3d.com<http://www.ruisantos3d.com><http://www.ruisantos3d.com>



...ping?

________________________________
[http://static.avast.com/emails/avast-mail-stamp.png]<http://www.avast.com/>


Este email está liivre de vírus e malware porque a proteção avast! 
Antivirus<http://www.avast.com/> está ativa.







--





Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com<http://www.theafterimage.com/>



--





Perry Harovas
Animation and Visual Effects

http://www.TheAfterImage.com<http://www.theafterimage.com/>

<<attachment: winmail.dat>>

Reply via email to