Exactly, they're here now, because they want to alienate us with "new" improvements thanks to "softimage users", why they don't listen Maya users in their proper channels. They've been asking a lot of improvements over a decade; but asking Softimage users, it's like they're trying quietly to drag us to Maya.
It's nice to see people from Autodesk magically appear here, but it's not a good time to do that and for this. :) In fact, they'll need to be here to give us news about Softimage, trying to help us in other ways, saying at least the transition period it's been extended or something. On Fri, Mar 21, 2014 at 1:16 PM, Rob Wuijster <[email protected]> wrote: > Hi Laurence, > > With all do respect to you personally, but I still don't understand why > these kind of questions are being asked -now-. > AD had SI for 5 years, and most of the SI team went to AD as well as part > of the aquisition. > > With all this recent talk about making Maya better and looking to > Softimage, one would expect that most of the good things in SI were already > planned to be integrated into Maya. > > You have the SI team there to tell you how stuff works. Pick up the good > things, and improve on the stuff that could be improved. Read up on years > of forum posts and mailinglist what is to be improved. > > So please don't insult us by finally popping in after the kill to see how > you can lure us in to start using Maya. > > my angry and depressed EURO 0.02 as start of the weekend. > > Rob > > \/-------------\/----------------\/ > > On 21-3-2014 19:05, Laurence Cymet wrote: > > Hello, > > My name is Laurence Cymet, I am the product manager for lighting and > rendering on Maya. In the past few weeks I've been out to talk to many > Softimage customers, and I can certainly understand your frustration with the > move to EOL Softimage, so we're doing what we can to improve things. > > I am not here to try and sell anyone on Maya. My goal is to improve Maya, so > if you are interested in discussing what we need to do to make it a better > place to render for you, feel free to post here or email me directly at > [email protected]<mailto:[email protected]> > <[email protected]> > > Also - I will happily answer any questions I can about rendering in Maya, > don't hesitate to ask. > > Thanks, > > Laurence Cymet > > > > > ----- > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2014.0.4336 / Virus Database: 3722/7228 - Release Date: 03/21/14 > > >

