oz42
wrote:
I'm
really confused about this.
I
am deeply saddened that Autodesk have canned Softimage. However I want
to keep on using it, long after 2016. I accept that I will probably
have to start learning Maya or Max in the meantime but I definitely
still want to keep on using Softimage, even if it's eventually
unsupported.
Maurice
suggest that in order to keep on using Softimage after 2016 we should
stop our subscription before the deadline. The problem is, I am a
freelancer and so only have one license. If I side-grade to Maya how do
I stop the Softimage subsciption in order to keep using it after 2016
but keep renewing the new Maya subscription??
Surely
the better option is to just let us keep on using Softimage after 2016
regardless of the new subscription we're on. It doesn't sound too
impossible to achieve.
I
came here to say almost exactly the same thing. I am also a freelancer
with one license. If a client comes to me and says "Remember that
project we worked on for 3 months in 2013? Well we need you to make
some changes and add a couple of new animations." Obviously I have to
be able to access the scenes from that project. So my understanding is
that when I move to a transitional license for both Softimage and Maya,
that license will cover both applications for the first 2 years, and
only Maya if subscription is maintained after that. So given my need to
access old Softimage assets, I will have to discontinue subscription
and keep Softimage 2015 and the latest Maya I receive. Then if I want
to continue with Maya I will have to get a new license for $3k. Maurice
Patel said on the list that the reason for this was Autodesk's "revenue
accounting guidelines". Now, I Am Not An Accountant. And I know that
accountants can be strict and demanding. But it seems to me that
Autodesk could find a way around this. If they wanted to.