My pleasure, seems like it is an interesting moment!!! lots to learn for sure!

Jordi Bares
[email protected]

On 29 Mar 2014, at 22:54, Bk <[email protected]> wrote:

> Yes thanks from me too Jordi. It's so generous to help in the way you are. 
> I'm keen to delve into Houdini, and it's great to be doing it with familiar 
> faces around. ( well familiar names anyway)
> 
> I've been learning Fabric KL part time and been pretty encouraged by my 
> progress so far, although I suspect Houdini could be a walk in the park in 
> comparison ( for me, being a novice coder)
> 
> Ironically, I can't help but think that us SI/ICE people are poised to be in 
> a great position moving forward  , what with Houdini, probably improving its 
> animation workflow and tools, Fabric going (adding) the visual programming 
> route soon?, and bifrost there also becoming ICE like possibly?  And of 
> course, ICE itself still working as good as ever. Seems like actually there 
> will be lots of options even if there is no SI replacement. 
> 
> I am excited about adding Houdini and Fabric to my toolset. It really does 
> feel like progression rather than a backwards step.
> I want to learn more Modo too. (Mainly for Mesh fusion), but also because, I 
> think it's healthy to have more non AD apps being around and doing well. Its 
> a good thing for everyone.
> After years of minimal (displacement making)usage, I've also recently become 
> a big Zbrush fan and have realised far more of its potential and thus can't 
> wait for v5.
> Im starting to feel this monumental EOL kick up the arse could turn out ok in 
> the end for us if we keep moving forward. (although I'm still angry about it )
> 
> 
> On 29 Mar 2014, at 18:51, Perry Harovas <[email protected]> wrote:
> 
>> Great, thanks for all the info Jordi.
>> You are amazing with how you have been helping everyone with SI - Houdini 
>> stuff here and on the SE Forum.
>> 
>> Thanks so much. We all owe a huge debt of gratitude to you!
>> 
>> Perry
>> 
>> 
>> 
>> 
>> On Sat, Mar 29, 2014 at 2:41 PM, Jordi Bares <[email protected]> wrote:
>> below
>> 
>> On 29 Mar 2014, at 18:21, Perry Harovas <[email protected]> wrote:
>> 
>>> Very well said Jordi. 
>>> Thank you for posting this to the list.
>>> 
>>> A sad day indeed.
>>> 
>>> I have been sick for days (a real nasty cold, not just being sad about 
>>> Softimage), and now that I am finally resurfacing,
>>> I found that the worst thing has happened:
>>> 
>>> Acceptance.
>> 
>> I know the feeling… feels really bad.
>> 
>>> I am now just resigned to having to learn a new package (which of course I 
>>> always knew from the moment the announcement was made).
>>> It is just a different thing when reality is approaching, than it is once 
>>> it has already hit you in the gut and passed you by.
>>> 
>>> I love Softimage. But now she is gone.
>>> Sure I can still use it, but the way forward MUST include a new DCC.
>>> 
>>> Time to get cracking on firing up these 46 year old brain cells.
>>> 
>>> Houdini and Modo seems to be the way forward.
>>> Also looking closely at Fabric.
>>> 
>>> One question regarding Houdini... Mantra seems quite powerful, with VEX and 
>>> all.
>> 
>> Mantra is extremely powerful, just a fact, a major film post house in London 
>> I shall not name is using Mantra at the moment instead of Renderman because 
>> the amount of geometry they are dealing with in Houdini can't be efficiently 
>> handled by Renderman but it can by Mantra out of the box… and it is free.
>> 
>> :-)
>> 
>>> What Houdini seems to lack, though, are any plugin renderers that are 
>>> working inside of Houdini (as opposed to
>>> being a stand alone that you export to). Is that correct? Lately I have 
>>> really loved the speed of Redshift.
>>> I really hope those guys move towards getting Redshift inside Houdini.
>> 
>> Well, the good news is that Houdini supports a number of render engines, 
>> there are very good integrations done and some on their way like Arnold 
>> which is exceptionally well crafted and gives Maya and XSI arnold 
>> integration a run for their money so if you have Arnold licenses it is an 
>> obvious choice in my opinion. Still in beta but I assume won't take long and 
>> the guys from Solid Angle are exceptionally nice like the Side Effects people
>> 
>> Regarding Redshift I hope they do port it, but if you have someone that can 
>> write scripts Houdin has a framework to export scenes to render engines of 
>> any kind, Scripted Output of Houdini Objects aka SOHO which is part of the 
>> HDK.
>> 
>> With this you can build your own exporter fairly easily and although the 
>> performance is not the same as a purely compiled plugin the fact is that you 
>> are free to do whatever you want.
>> 
>> and the HDK is also free so imho it is a no brainer.
>> 
>> http://www.sidefx.com/docs/hdk13.0/_h_d_k__s_o_h_o.html
>> 
>> enjoy
>> jb
>> 
>>> 
>>> Anyone know of any embedded renderers inside Houdini?
>>> 
>>> Thanks again,
>>> 
>>> Perry
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Sat, Mar 29, 2014 at 7:56 AM, Jordi Bares <[email protected]> wrote:
>>> http://www.jordibares.com/2014_03_28/farewell-softimage/
>>> 
>>> Jordi Bares
>>> [email protected]
>>> 
>>> On 29 Mar 2014, at 11:24, "Tenshi S." <[email protected]> wrote:
>>> 
>>>> Indeed, we need noise, in every cg online magazine. 
>>>> 
>>>> 
>>>> On Sat, Mar 29, 2014 at 12:45 AM, David Saber <[email protected]> wrote:
>>>> Touché :)
>>>> 
>>>> On 2014-03-28 19:12, Christoph Muetze wrote:
>>>> https://twitter.com/chris_muetze/status/440923956242309120/photo/1
>>>> 
>>> 
>>> 
>>> 
>>> 
>>> -- 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> Perry Harovas
>>> Animation and Visual Effects
>>> 
>>> http://www.TheAfterImage.com
>>> 
>>> -25 Years Experience
>>> -Member of the Visual Effects Society (VES)
>> 
>> 
>> 
>> 
>> -- 
>> 
>> 
>> 
>> 
>> 
>> Perry Harovas
>> Animation and Visual Effects
>> 
>> http://www.TheAfterImage.com
>> 
>> -25 Years Experience
>> -Member of the Visual Effects Society (VES)

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