My pleasure, seems like it is an interesting moment!!! lots to learn for sure!
Jordi Bares [email protected] On 29 Mar 2014, at 22:54, Bk <[email protected]> wrote: > Yes thanks from me too Jordi. It's so generous to help in the way you are. > I'm keen to delve into Houdini, and it's great to be doing it with familiar > faces around. ( well familiar names anyway) > > I've been learning Fabric KL part time and been pretty encouraged by my > progress so far, although I suspect Houdini could be a walk in the park in > comparison ( for me, being a novice coder) > > Ironically, I can't help but think that us SI/ICE people are poised to be in > a great position moving forward , what with Houdini, probably improving its > animation workflow and tools, Fabric going (adding) the visual programming > route soon?, and bifrost there also becoming ICE like possibly? And of > course, ICE itself still working as good as ever. Seems like actually there > will be lots of options even if there is no SI replacement. > > I am excited about adding Houdini and Fabric to my toolset. It really does > feel like progression rather than a backwards step. > I want to learn more Modo too. (Mainly for Mesh fusion), but also because, I > think it's healthy to have more non AD apps being around and doing well. Its > a good thing for everyone. > After years of minimal (displacement making)usage, I've also recently become > a big Zbrush fan and have realised far more of its potential and thus can't > wait for v5. > Im starting to feel this monumental EOL kick up the arse could turn out ok in > the end for us if we keep moving forward. (although I'm still angry about it ) > > > On 29 Mar 2014, at 18:51, Perry Harovas <[email protected]> wrote: > >> Great, thanks for all the info Jordi. >> You are amazing with how you have been helping everyone with SI - Houdini >> stuff here and on the SE Forum. >> >> Thanks so much. We all owe a huge debt of gratitude to you! >> >> Perry >> >> >> >> >> On Sat, Mar 29, 2014 at 2:41 PM, Jordi Bares <[email protected]> wrote: >> below >> >> On 29 Mar 2014, at 18:21, Perry Harovas <[email protected]> wrote: >> >>> Very well said Jordi. >>> Thank you for posting this to the list. >>> >>> A sad day indeed. >>> >>> I have been sick for days (a real nasty cold, not just being sad about >>> Softimage), and now that I am finally resurfacing, >>> I found that the worst thing has happened: >>> >>> Acceptance. >> >> I know the feeling… feels really bad. >> >>> I am now just resigned to having to learn a new package (which of course I >>> always knew from the moment the announcement was made). >>> It is just a different thing when reality is approaching, than it is once >>> it has already hit you in the gut and passed you by. >>> >>> I love Softimage. But now she is gone. >>> Sure I can still use it, but the way forward MUST include a new DCC. >>> >>> Time to get cracking on firing up these 46 year old brain cells. >>> >>> Houdini and Modo seems to be the way forward. >>> Also looking closely at Fabric. >>> >>> One question regarding Houdini... Mantra seems quite powerful, with VEX and >>> all. >> >> Mantra is extremely powerful, just a fact, a major film post house in London >> I shall not name is using Mantra at the moment instead of Renderman because >> the amount of geometry they are dealing with in Houdini can't be efficiently >> handled by Renderman but it can by Mantra out of the box… and it is free. >> >> :-) >> >>> What Houdini seems to lack, though, are any plugin renderers that are >>> working inside of Houdini (as opposed to >>> being a stand alone that you export to). Is that correct? Lately I have >>> really loved the speed of Redshift. >>> I really hope those guys move towards getting Redshift inside Houdini. >> >> Well, the good news is that Houdini supports a number of render engines, >> there are very good integrations done and some on their way like Arnold >> which is exceptionally well crafted and gives Maya and XSI arnold >> integration a run for their money so if you have Arnold licenses it is an >> obvious choice in my opinion. Still in beta but I assume won't take long and >> the guys from Solid Angle are exceptionally nice like the Side Effects people >> >> Regarding Redshift I hope they do port it, but if you have someone that can >> write scripts Houdin has a framework to export scenes to render engines of >> any kind, Scripted Output of Houdini Objects aka SOHO which is part of the >> HDK. >> >> With this you can build your own exporter fairly easily and although the >> performance is not the same as a purely compiled plugin the fact is that you >> are free to do whatever you want. >> >> and the HDK is also free so imho it is a no brainer. >> >> http://www.sidefx.com/docs/hdk13.0/_h_d_k__s_o_h_o.html >> >> enjoy >> jb >> >>> >>> Anyone know of any embedded renderers inside Houdini? >>> >>> Thanks again, >>> >>> Perry >>> >>> >>> >>> >>> >>> On Sat, Mar 29, 2014 at 7:56 AM, Jordi Bares <[email protected]> wrote: >>> http://www.jordibares.com/2014_03_28/farewell-softimage/ >>> >>> Jordi Bares >>> [email protected] >>> >>> On 29 Mar 2014, at 11:24, "Tenshi S." <[email protected]> wrote: >>> >>>> Indeed, we need noise, in every cg online magazine. >>>> >>>> >>>> On Sat, Mar 29, 2014 at 12:45 AM, David Saber <[email protected]> wrote: >>>> Touché :) >>>> >>>> On 2014-03-28 19:12, Christoph Muetze wrote: >>>> https://twitter.com/chris_muetze/status/440923956242309120/photo/1 >>>> >>> >>> >>> >>> >>> -- >>> >>> >>> >>> >>> >>> Perry Harovas >>> Animation and Visual Effects >>> >>> http://www.TheAfterImage.com >>> >>> -25 Years Experience >>> -Member of the Visual Effects Society (VES) >> >> >> >> >> -- >> >> >> >> >> >> Perry Harovas >> Animation and Visual Effects >> >> http://www.TheAfterImage.com >> >> -25 Years Experience >> -Member of the Visual Effects Society (VES)

