True. I know there has been the rare oddball doing Archvis/design with Maya, and few souls would endure such a test. Max is still the king when it comes to managing CAD data and being able to use more artist-friendly workflows on it to deliver visual imagery.
Sergio Muciño. Sent from my iPad. > On Jul 15, 2014, at 9:08 AM, "Stefan Kubicek" <[email protected]> wrote: > > Again I'd love to agree, but nope, it does not. We spent inordinate amounts > of time (mostly Eugen) pimping Soft's curve editing features to the point > where we felt almost as comfortable as in Max, and it was still not there, > let alone raw performance (i.e. loading/displaying 20.000 curves and actually > editing them without having to take a coffee break right before and after > each edit). Maya is better in the performance compared to Soft, but feature > wise, it's also behind Max (including ease of use). And you often need those > features to clean up and extrude floor plans and what not, as we still get 2D > data from clients, even these days. > > > " It comes with a ton of import options, great and fast Spline editing > features, good enough proceduralism." > > Softimage has all of that. So does others like Maya, Modo, Houdini, Blender, > C4D etc. > > As for VRay and Readymade assets I agree, but these are third party stuff not > shipped with Max. So I guess you are right partly. > > > > > > -- > > ----------------------------------------------------- > Stefan Kubicek [email protected] > ----------------------------------------------------- > Alfred Feierfeilstraße 3 > A-2380 Perchtoldsdorf bei Wien > Phone: +43 (0) 699 12614231 > www.keyvis.at > This email and its attachments are > confidential and for the recipient only

