True. I know there has been the rare oddball doing Archvis/design with Maya, 
and few souls would endure such a test. Max is still the king when it comes to 
managing CAD data and being able to use more artist-friendly workflows on it to 
deliver visual imagery. 

Sergio Muciño.
Sent from my iPad.

> On Jul 15, 2014, at 9:08 AM, "Stefan Kubicek" <[email protected]> wrote:
> 
> Again I'd love to agree, but nope, it does not. We spent inordinate amounts 
> of time (mostly Eugen) pimping Soft's curve editing features to the point 
> where we felt almost as comfortable as in Max, and it was still not there, 
> let alone raw performance (i.e. loading/displaying 20.000 curves and actually 
> editing them without having to take a coffee break right before and after 
> each edit). Maya is better in the performance compared to Soft, but feature 
> wise, it's also behind Max (including ease of use). And you often need those 
> features to clean up and extrude floor plans and what not, as we still get 2D 
> data from clients, even these days.
> 
>  
> " It comes with a ton of import options, great and fast Spline editing 
> features, good enough proceduralism."
> 
> Softimage has all of that. So does others like Maya, Modo, Houdini, Blender, 
> C4D etc.
> 
> As for VRay and Readymade assets I agree, but these are third party stuff not 
> shipped with Max. So I guess you are right partly.
> 
> 
> 
> 
> 
> --
>                
> -----------------------------------------------------
>    Stefan Kubicek [email protected]
> -----------------------------------------------------
>           Alfred Feierfeilstraße 3
>     A-2380 Perchtoldsdorf bei Wien
>      Phone: +43 (0) 699 12614231
>                www.keyvis.at
>  This email and its attachments are
> confidential and for the recipient only

Reply via email to