Modo also comes with a shit tone of assets and pre made materials, its early design choices are very beneficial to ARCviz, it too has a real unit system it costs one third of the price comes with one of the best renderers in the industry (vs mental ray) i mean 3ds max with subscription must be 4700 dollars, if you ad to that the cost of V-Ray as a de facto must, and of course platform agnosticism....
Let us not mince words, Max is on the way out, Soft AD killed wilfully in a spirit of complete disregard for the user base, for max, as users/usage dwindles they won't have a choice, as it stands it has barely anything better then the competition out of the box. I doubt this will happen in the next 3 years or the next 5 years for that matter, but we are watching a decline here gentlemen. Personnel opinion, but i find M&E to be a lot sexier then ARCviz :P On 15 July 2014 13:17, Rob Wuijster <[email protected]> wrote: > Freudian slip?? ;-P > > Rob > \/-------------\/----------------\/ > > On 15-7-2014 14:15, Raffaele Fragapane wrote: > > Parent, not patent, damn autocorrection > On 15 Jul 2014 22:14, "Raffaele Fragapane" <[email protected]> > wrote: > >> Soft had about a tenth of the user base and was facing a market overlap >> with Maya of nearly 100%. Max has utter dominance in viz and a clear >> distinction in market and user base, and an obvious waning phase elsewhere. >> Soft was a product the patent company didn't understand or know how to >> manage, Max is something the patent company understands probably better >> than Maya itself. >> >> I still have money on it getting requalified and not killed, I don't >> think the parallel with soft stands. >> Mind, I have no love for Max and what it represents and I wish it got the >> axe instead of soft, I have no horse in this race :) >> On 15 Jul 2014 20:13, "Nuno Conceicao" <[email protected]> >> wrote: >> >>> 2 or 3 years ago I was reading similar denial posts about the rumour >>> Softimage demise. >>> This company is profit driven, the signs are already out there, I could >>> come up with arguments for each possibility, the thing is, it depends >>> really on Autodesk plans, imho... >>> >>> >>> >>> On Tue, Jul 15, 2014 at 11:04 AM, Stefan Kubicek <[email protected]> >>> wrote: >>> >>>> >>>> I don't think Max offers any unique advantage for arch viz or games. >>>> All can be done anywhere else and in my opinion, more efficiently. >>>> >>>> >>>> As much as I'd want that to be true I need to disagree: Max still is >>>> hands down the single most efficient application for ArchViz. It comes with >>>> a ton of import options, great and fast Spline editing features, good >>>> enough proceduralism, a megaton of ready-made assets (Evermotion et al) >>>> already set up for different renderers, excellent Vray integration, and >>>> ease of use for simple scenes. I wouldn't want to do VFX with it (although >>>> some do), but for archviz it's _the_ most cost effective solution by >>>> miles. >>>> >>>> >>>> >>>> >>>> Sent from my iPhone >>>> >>>> On Jul 15, 2014, at 1:50 PM, Jordi Bares <[email protected]> wrote: >>>> >>>> I agree with your Max view, >>>> >>>> Let's remember that is their core audience, architecture and >>>> engineering so killing the software that complements the key product in >>>> such a way would be foolish. >>>> >>>> A different story is that they keep putting VFX goodies on it… that >>>> may be very possible.. >>>> >>>> Jordi Bares >>>> [email protected] >>>> >>>> On 15 Jul 2014, at 08:33, Raffaele Fragapane < >>>> [email protected]> wrote: >>>> >>>> The blogger has a really distorted perspective on market, apps and >>>> qualities. There's a distinct fanboi smell to the article. >>>> >>>> I don't think MAX will be terminated in the next couple years, but if >>>> I had to bet money, I'd gladly put it on it being massively requalified for >>>> viz, and maybe, just maybe, to see an LT version for the indie gaming >>>> platform if Maya won't successfully dig that inlet. >>>> >>>> When you read stuff like "This definitely raised a few eyebrows >>>> because 3ds Max has typically been known as the go-to app for the game >>>> industry" >>>> You know the guy, like most of DT has been for its entire existence, >>>> lives in a reality predating the actual calendar by more than a few years. >>>> >>>> I do have money with a friend on Mudbox and MoBu not seeing more than >>>> another Christmas or two tops though :) >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> >>>> ----------------------------------------------------- >>>> Stefan Kubicek [email protected] >>>> <%[email protected]%22+%[email protected]%3E> >>>> ----------------------------------------------------- >>>> Alfred Feierfeilstraße 3 >>>> A-2380 Perchtoldsdorf bei Wien >>>> Phone: +43 (0) 699 12614231 <%2B43%20%280%29%20699%2012614231> >>>> www.keyvis.at >>>> This email and its attachments are >>>> confidential and for the recipient only >>>> >>> >>> No virus found in this message. > Checked by AVG - www.avg.com > Version: 2014.0.4716 / Virus Database: 3986/7855 - Release Date: 07/15/14 > > >

