Rationalize and justify it however you would like, but we are effectively being strong-armed into paying for maintenance on software that will have no new releases and maybe a service pack...maybe.
--->" Essentially, Subscription helps give the best of both worlds – keeping up to date and retaining previous versions, for the lowest potential cost." Apart from sounding like the business equivalent of a platitude, it does not work because of the limiting factor of "the past three previous versions" is imposed. Commercial houses periodically need to open up scenes from 5+ years ago, tweak them and have them render out with the exact look as the original. One does not simply open it in a newer version where Mental Ray works differently. In this way alone it is clear that Autodesk's business model is incongruent with the needs of its customers. -=Eric On Mon, Aug 11, 2014 at 3:30 PM, Graham Bell <[email protected]> wrote: > I was referring to making financial sense for a customer. Essentially, > Subscription helps give the best of both worlds – keeping up to date and > retaining previous versions, for the lowest potential cost. > > G > > From: Mirko Jankovic <[email protected]<mailto: > [email protected]>> > Reply-To: "[email protected]<mailto: > [email protected]>" <[email protected]<mailto: > [email protected]>> > Date: Monday, 11 August 2014 18:46 > To: "[email protected]<mailto: > [email protected]>" <[email protected]<mailto: > [email protected]>> > Subject: Re: EOL and using older Softimages > > It is not stupid.. for finance reasons as Graham already said. It makes > perfect sense from financial point for AD. > It makes really bad one for people that actually have to use it. Or it is > like target only latest one..the rest.. f*k them.. same message SI users > already had in their face.... > > > On Mon, Aug 11, 2014 at 7:25 PM, Martin <[email protected]<mailto: > [email protected]>> wrote: > I think we all know that nobody uses the latest version for any project, > or at least almost nobody (personally I've never used the latest version, > only for testing). And some very long projects use 4 years old or more > versions and you need to keep upgrading for the other projects that may use > 2 or 3 years old versions. This is specially common in game development, > right now I'm sill using 2011 in some projects. > > Yet the only version you can buy or rent is the latest one, which nobody > uses and can't save in previous versions, so it is completely useless for > work. And subscription gives you only 3 versions that are clearly not > enough. > > So, the only way for a newcomer to enter this 3D business is to time > travel, or buy a $6K+ software plus subscription per PC at least 2 or 3 > years before you get into the 3D business. > > Now how stupid is this system ? > > Martin > Sent from my iPhone > > > > -- -=T=-

