Rationalize and justify it however you would like, but we are effectively
being strong-armed into paying for maintenance on software that will have
no new releases and maybe a service pack...maybe.

 --->" Essentially, Subscription helps give the best of both worlds –
keeping up to date and retaining previous versions, for the lowest
potential cost."
Apart from sounding like the business equivalent of a platitude, it does
not work because of the limiting factor of "the past three previous
versions" is imposed. Commercial houses periodically need to open up scenes
from 5+ years ago, tweak them and have them render out with the exact look
as the original. One does not simply open it in a newer version where
Mental Ray works differently. In this way alone it is clear that Autodesk's
business model is incongruent with the needs of its customers.

-=Eric



On Mon, Aug 11, 2014 at 3:30 PM, Graham Bell <[email protected]>
wrote:

> I was referring to making financial sense for a customer. Essentially,
> Subscription helps give the best of both worlds – keeping up to date and
> retaining previous versions, for the lowest potential cost.
>
> G
>
> From: Mirko Jankovic <[email protected]<mailto:
> [email protected]>>
> Reply-To: "[email protected]<mailto:
> [email protected]>" <[email protected]<mailto:
> [email protected]>>
> Date: Monday, 11 August 2014 18:46
> To: "[email protected]<mailto:
> [email protected]>" <[email protected]<mailto:
> [email protected]>>
> Subject: Re: EOL and using older Softimages
>
> It is not stupid.. for finance reasons as Graham already said. It makes
> perfect sense from financial point for AD.
> It makes really bad one for people that actually have to use it. Or it is
> like target only latest one..the rest.. f*k them.. same message SI users
> already had in their face....
>
>
> On Mon, Aug 11, 2014 at 7:25 PM, Martin <[email protected]<mailto:
> [email protected]>> wrote:
> I think we all know that nobody uses the latest version for any project,
> or at least almost nobody (personally I've never used the latest version,
> only for testing). And some very long projects use 4 years old or more
> versions and you need to keep upgrading for the other projects that may use
> 2 or 3 years old versions. This is specially common in game development,
> right now I'm sill using 2011 in some projects.
>
> Yet the only version you can buy or rent is the latest one, which nobody
> uses and can't save in previous versions, so it is completely useless for
> work. And subscription gives you only 3 versions that are clearly not
> enough.
>
> So, the only way for a newcomer to enter this 3D business is to time
> travel, or buy a $6K+ software plus subscription per PC at least 2 or 3
> years before you get into the 3D business.
>
> Now how stupid is this system ?
>
> Martin
> Sent from my iPhone
>
>
>
>


-- 




-=T=-

Reply via email to