Thanks Luc Eric, Well I just opened it for the first time today... the uv tool (so I might need to play around a bit more, but the first results were not very good, although if you say so, then it should be a mistake on my side, which is preferable at this point!) good to know its the same plugin as xsi. I am not sure about the service pack, but I ll check that asap. It was annoying to have the "done" button not going away after repeated clicking. Thanks again for your help.
IMDB | Portfolio | Vimeo | Linkedin Date: Fri, 5 Sep 2014 21:26:10 +0100 Subject: Re: maya uv tool broken? From: [email protected] To: [email protected] Hi Luc-Eric, Was having a goodl ook at the Maya UV editor today and it seems pretty good. The only thing I didn't manage to do was to tear off polygons.. Is this possible? I do this all the time in Soft! On Friday, 5 September 2014, Luc-Eric Rousseau <[email protected]> wrote: Unfold in Maya 2015 is the same Unfold3d tech as in Softimage and should give just as good or better result. Perhaps check if the plugin is loaded, it's called Unfold3d. Also please install the latest service pack for Maya. I believe the HUD buttons, which are used by the bonus tools, were not working in the original release and were fixed in SP1 On Fri, Sep 5, 2014 at 2:25 PM, Manuel Huertas Marchena <[email protected]> wrote: > hi There, > > I am in the mood of writing a huuuge rant on how much maya modeling tools > are broken to a point > a wouldn't though so! but for the sake of my and your mental sanity I ll ask > a simple question :) > does someone knows if maya uvtool ( the one that comes with the "bonus > tools") in 2015... for mac > is broken somehow? It lags like hell.... the "done button" does not work, > plus the uvs it gives me are a joke..compared to xsi. I am awaiting a > uvlayout license, so I need to stick with maya for a bit, > please let me know, if not I ll try to think of a different approach. > > thanks! > > > > > IMDB | Portfolio | Vimeo | Linkedin

