That’s exactly our experience.  My gut feeling is the use of dotXSI files as 
material libraries indicates it was a quickly implemented feature to satisfy a 
special projects customer and not much more than that.

I had to write a database driven system to manage and version our material 
libraries in the scenes as we had a ton of dependencies.  I use custom 
properties to store the version info so when a scene is opened the triggered 
event knows what to replace with a few simple queries.  Not perfect by any 
stretch, but more effective than what came out of the box.



Matt





From: [email protected] 
[mailto:[email protected]] On Behalf Of Rob Wuijster
Sent: Thursday, September 18, 2014 2:03 AM
To: [email protected]
Subject: external material libraries.....

Hi,

Do people use external material libraries a lot?

We tried them on a (now finished) project, but had some weird issues along the 
way;
Objects loosing materials and rendering the default gray material, tons of 
non-used materials that magically appeard between sessions in scenes etc.
In the end we made everything local again to fight the deadline.

Any thoughts, tips on this?


--



cheers!



Rob Wuijster

E [email protected]<mailto:[email protected]>



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