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On 09/20/14 17:27, [email protected] wrote: the workflow that I’d love, is having no materials in the models – only pointers to materials in an external library. I agree having a 'live' project-wide material library that could be worked-on along-side everything else, would be the great main advantage. But it would also otherwise generally be very useful just to be able to have/swap various different sets/versions of materials in a given scene (like 'super-passes') I remember being surprised that that wasn't already possible. I would have expected it to be just other scene elements to be referenced in a reference model otherwise (mostly) working more than flawlessly As much as both referencing & passes can be some of the great (or legendary) things in soft, having a reliable way of doing this would actually make people (further) drool all-over a (living) legend ( yuck! :] ) On 09/20/14 17:27, [email protected] wrote:
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- Re: external material libraries..... Ognjen Vukovic
- Re: external material libraries..... Jason S
- RE: external material libraries..... Matt Lind
- Re: external material libraries..... Jason S
- Re: external material libraries....... Ognjen Vukovic
- Re: external material libraries... Ognjen Vukovic
- Re: external material libraries... peter_b
- Re: external material libraries... Ognjen Vukovic
- Re: external material libraries... Stephen Davidson
- Re: external material libraries... peter_b
- Re: external material libraries... Jason S
- Re: external material libraries... Jason S
- Re: external material libraries... Ognjen Vukovic
- RE: external material libraries..... Matt Lind
- RE: external material libraries..... Matt Lind

