I reckon its safer to import them through referenced models.

On Thursday, September 18, 2014, Paul Griswold <
[email protected]> wrote:

> Holy cow, talk about deja vu!
>
> I was up until 2:30 am dealing with the same issue.
>
> Are you using Mental Ray or something else?
>
> I'm using Redshift on this project.  The only solution that managed to
> work was to merge the dysfunctional scene into a new scene, make sure the
> external material library had all locks removed, and then save save save
> save as I fixed everything.
>
> I tried some of the solutions for the old disconnected shaders bug from
> previous versions of XSI, but all that did was crash Softimage.  Merging
> was the only solution.
>
> -Paul
>
>
> On Thu, Sep 18, 2014 at 5:02 AM, Rob Wuijster <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>>  Hi,
>>
>> Do people use external material libraries a lot?
>>
>> We tried them on a (now finished) project, but had some weird issues
>> along the way;
>> Objects loosing materials and rendering the default gray material, tons
>> of non-used materials that magically appeard between sessions in scenes etc.
>> In the end we made everything local again to fight the deadline.
>>
>> Any thoughts, tips on this?
>>
>> --
>>
>> cheers!
>>
>> Rob Wuijster
>> E [email protected] <javascript:_e(%7B%7D,'cvml','[email protected]');>
>>
>> \/-------------\/----------------\/
>>
>>
>

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