I reckon its safer to import them through referenced models. On Thursday, September 18, 2014, Paul Griswold < [email protected]> wrote:
> Holy cow, talk about deja vu! > > I was up until 2:30 am dealing with the same issue. > > Are you using Mental Ray or something else? > > I'm using Redshift on this project. The only solution that managed to > work was to merge the dysfunctional scene into a new scene, make sure the > external material library had all locks removed, and then save save save > save as I fixed everything. > > I tried some of the solutions for the old disconnected shaders bug from > previous versions of XSI, but all that did was crash Softimage. Merging > was the only solution. > > -Paul > > > On Thu, Sep 18, 2014 at 5:02 AM, Rob Wuijster <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: > >> Hi, >> >> Do people use external material libraries a lot? >> >> We tried them on a (now finished) project, but had some weird issues >> along the way; >> Objects loosing materials and rendering the default gray material, tons >> of non-used materials that magically appeard between sessions in scenes etc. >> In the end we made everything local again to fight the deadline. >> >> Any thoughts, tips on this? >> >> -- >> >> cheers! >> >> Rob Wuijster >> E [email protected] <javascript:_e(%7B%7D,'cvml','[email protected]');> >> >> \/-------------\/----------------\/ >> >> >

