OK Thanks.
Well I've got something going, but I need the simulation to be a collapse,
like huge icebergs crumbling, but the simulation starts with a 'pop', so
all chunks explode outwards initially. I'll keep digging.
Any thoughts?




On 2 February 2015 at 18:17, John Richard Sanchez <[email protected]>
wrote:

> yes
>
> On Mon, Feb 2, 2015 at 12:58 PM, Chris Marshall <[email protected]
> > wrote:
>
>> OK So I've managed to shatter my object quite nicely following Adam Sales
>> Vimeo demo, which is very useful indeed. But he then uses Momentum to do
>> the simulation. Is it not possible to use the factory bullet rigid bodies?
>> Thanks
>>
>>
>> On 2 February 2015 at 17:03, Chris Marshall <[email protected]>
>> wrote:
>>
>>> OK Thanks I'll see how I go.
>>>
>>>
>>> On 2 February 2015 at 16:58, Mario Reitbauer <[email protected]>
>>> wrote:
>>>
>>>> Implosia 2.5 is still out there. You could try that for shattering.
>>>>
>>>> http://traypen.com/rr/bak/iamvfx/ImplosiaTools25.xsiaddon
>>>>
>>>> Best would still to use Momentum but as you might not want to spend
>>>> money on that one you can try breaking your pieces with implosia and then
>>>> simulate with with bullet in ice.
>>>>
>>>> 2015-02-02 17:46 GMT+01:00 Chris Marshall <[email protected]>:
>>>>
>>>>> the Shatter script?
>>>>>
>>>>> On 2 February 2015 at 16:42, John Richard Sanchez <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Of the top pf my head. Use the shatter script then use rigid bodies.
>>>>>> Plot it and in the Animation editor you can play with the timing.
>>>>>>
>>>>>> On Mon, Feb 2, 2015 at 11:29 AM, Chris Marshall <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> hi All,
>>>>>>> I need to very quickly destroy a mountain, well a bit like those
>>>>>>> iceberg shots of them collapsing into the sea, but without the sea. 
>>>>>>> This is
>>>>>>> kind of a quick n dirty effect, but I need to sort it pretty quickly. 
>>>>>>> I'm
>>>>>>> not running any plugins here so could do with some quick thoughts on 
>>>>>>> how to
>>>>>>> breakup a mountain very randomly into lots of chunks, then make it 
>>>>>>> collapse
>>>>>>> (I can probably do that bit).
>>>>>>> Any thoughts would be great.
>>>>>>>
>>>>>>> Thanks
>>>>>>> Chris
>>>>>>>
>>>>>>>
>>>>>>

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