I might try to  progressively “activate” the individual particles/chunks by 
using a “test in null” or volume.



From: [email protected] 
[mailto:[email protected]] On Behalf Of Chris Marshall
Sent: Monday, February 02, 2015 1:30 PM
To: [email protected]
Subject: Re: mountain collapse

OK Thanks.
Well I've got something going, but I need the simulation to be a collapse, like 
huge icebergs crumbling, but the simulation starts with a 'pop', so all chunks 
explode outwards initially. I'll keep digging.
Any thoughts?



On 2 February 2015 at 18:17, John Richard Sanchez 
<[email protected]<mailto:[email protected]>> wrote:
yes

On Mon, Feb 2, 2015 at 12:58 PM, Chris Marshall 
<[email protected]<mailto:[email protected]>> wrote:
OK So I've managed to shatter my object quite nicely following Adam Sales Vimeo 
demo, which is very useful indeed. But he then uses Momentum to do the 
simulation. Is it not possible to use the factory bullet rigid bodies?
Thanks

On 2 February 2015 at 17:03, Chris Marshall 
<[email protected]<mailto:[email protected]>> wrote:
OK Thanks I'll see how I go.

On 2 February 2015 at 16:58, Mario Reitbauer 
<[email protected]<mailto:[email protected]>> wrote:
Implosia 2.5 is still out there. You could try that for shattering.

http://traypen.com/rr/bak/iamvfx/ImplosiaTools25.xsiaddon

Best would still to use Momentum but as you might not want to spend money on 
that one you can try breaking your pieces with implosia and then simulate with 
with bullet in ice.

2015-02-02 17:46 GMT+01:00 Chris Marshall 
<[email protected]<mailto:[email protected]>>:
the Shatter script?

On 2 February 2015 at 16:42, John Richard Sanchez 
<[email protected]<mailto:[email protected]>> wrote:
Of the top pf my head. Use the shatter script then use rigid bodies. Plot it 
and in the Animation editor you can play with the timing.

On Mon, Feb 2, 2015 at 11:29 AM, Chris Marshall 
<[email protected]<mailto:[email protected]>> wrote:
hi All,
I need to very quickly destroy a mountain, well a bit like those iceberg shots 
of them collapsing into the sea, but without the sea. This is kind of a quick n 
dirty effect, but I need to sort it pretty quickly. I'm not running any plugins 
here so could do with some quick thoughts on how to breakup a mountain very 
randomly into lots of chunks, then make it collapse (I can probably do that 
bit).
Any thoughts would be great.

Thanks
Chris

Reply via email to